Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 10227728695617486330 7 RoGGa the Grave Robber (level 2, 0/19 HPs) Began as a Coglin Necromancer on Sept 12, 2024. Slain by a kobold ... wielding a +2 dagger of venom (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (129 turns). RoGGa the Grave Robber (Coglin Necromancer) Turns: 129, Time: 00:00:49 Health: 0/19 AC: 4 Str: 8 XL: 2 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 33 SH: 0 Dex: 14 Spells: 3/4 levels left rFire + . . a - +0 dagger {Gerda} rCold . . . d - +0 dagger {Dalbir} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -13), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1, deterioration 1, fire resistance 1, subdued magic 1 a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Gerda} d - a +0 dagger (offhand) {Dalbir} Missiles T - 4 boomerangs Armour b - a +0 robe (worn) Potions m - a potion of magic Skills: + Level 0.2 Fighting * Level 0.3 Short Blades + Level 1.8 Dodging * Level 1.7 Stealth * Level 1.9 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 36% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 5% 2 Vampiric Draining Necr 9% 2d6 12% 3 Animate Dead Necr 9% N/A 36% 4 Curse of Agony Necr 9% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) Your body sometimes deteriorates upon taking damage. Your flesh is heat resistant. (rF+) Your spells are a little easier to cast, but a little less powerful. Message History There is an open gate here. The tentacle slaps the mummy! The mummy is destroyed! A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard comes into view. The frilled lizard hisses angrily. You see here 15 gold pieces. You hit the frilled lizard with your +0 dagger. You kill the frilled lizard! Found a stone staircase leading down. You see here a frilled lizard corpse. You barely miss the frilled lizard with your +0 dagger. x2 The frilled lizard bites you. You closely miss the frilled lizard with your +0 dagger. You miss the frilled lizard with your +0 dagger. The frilled lizard misses you. You barely miss the frilled lizard with your +0 dagger. x2 The frilled lizard closely misses you. You hit the frilled lizard with your +0 dagger. You kill the frilled lizard! No target in view! No target in view! No target in view! HP restored. You now have 15 gold pieces. n - a bubbling silvery potion A goblin comes into view. It is wielding a +0 dagger. T - 4 boomerangs You now have 33 gold pieces (gained 18). There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Found an escape hatch in the floor. The hobgoblin shouts! You completely miss the hobgoblin with your +0 dagger. You hit the hobgoblin with your +0 dagger. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You closely miss the hobgoblin with your +0 dagger. The hobgoblin hits you. You hit the hobgoblin with your +0 dagger. You kill the hobgoblin! No target in view! No target in view! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. A ball python comes into view. The helpless ball python fails to defend itself. You puncture the ball python with your +0 dagger! You kill the ball python! You see here a ball python corpse. A bat comes into view. The goblin shouts! The bat hits you but does no damage. You hit the bat with your +0 dagger. The bat is heavily wounded. You barely miss the bat with your +0 dagger. The bat hits you but does no damage. The goblin hits you with a +0 dagger. You closely miss the goblin with your +0 dagger. You hit the goblin with your +0 dagger. You kill the goblin! The bat misses you. You hit the bat with your +0 dagger. The bat is severely wounded. You miss the bat with your +0 dagger. The bat barely misses you. The bat hits you. A kobold comes into view. It is wielding a +2 dagger of venom. You hit the bat with your +0 dagger. You kill the bat! You have reached level 2! The kobold throws a stone. The stone closely misses you. You see here 10 gold pieces. You miss the kobold with your +0 dagger. You closely miss the kobold with your +0 dagger. The kobold hits you with a +2 dagger of venom. You are poisoned. You hit the kobold but do no damage. You closely miss the kobold with your +0 dagger. You feel very sick. The kobold barely misses you. You miss the kobold with your +0 dagger. You hit the kobold but do no damage. You feel very sick. The kobold hits you with a +2 dagger of venom. You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. Your connection to magic feels subdued. Iridescent scales grow over part of your body. You feel resistant to heat. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold hits you with a +2 dagger of venom. You die... ########### #########.......@.##### †...............K....... #########............... #######................. .......(...........##... ...............)..## .. .#>###............# . #................... ..####.#††..........# You could see a kobold. Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:2) 2 frilled lizards (D:1) 6 creatures vanquished. Vanquished Creatures (others) 2 demonspawn (D:1) 2 octopodes (D:1) A merfolk (D:1) 2 spriggans (D:1) An elf (D:1) A human (D:1) A demigod (D:1) A naga (D:1) A tengu (D:1) A felid (D:1) 2 mummies (D:1) 6 tentacles (D:1) 21 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Coglin Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed a human 3 | D:1 | Noticed a demonspawn 3 | D:1 | Noticed a tengu 3 | D:1 | Noticed an octopode 3 | D:1 | Noticed a spriggan 3 | D:1 | Noticed a naga 3 | D:1 | Noticed an octopode 3 | D:1 | Noticed a kraken 3 | D:1 | Noticed a felid 3 | D:1 | Noticed a demonspawn 3 | D:1 | Noticed a merfolk 3 | D:1 | Noticed a demigod 3 | D:1 | Noticed a spriggan 3 | D:1 | Noticed an elf 3 | D:1 | Killed an octopode 7 | D:1 | Killed a human 7 | D:1 | Killed a tengu 8 | D:1 | Killed an octopode 9 | D:1 | Killed a demonspawn 11 | D:1 | Killed a merfolk 12 | D:1 | Killed a demigod 13 | D:1 | Killed a spriggan 14 | D:1 | Killed a felid 15 | D:1 | Killed a naga 15 | D:1 | Killed a demonspawn 16 | D:1 | Killed an elf 17 | D:1 | Killed a spriggan 122 | D:1 | Reached XP level 2. HP: 14/19 MP: 4/4 129 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 129 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 129 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 129 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 129 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_b, layout_rooms, basic_ecumenical_altar D:2: layout_rooms Action || total ---------------------------++------- Melee: Dagger || 27 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 6