Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 11258595776546481194 65 RoGGa the Magician (level 4, -2/32 HPs) Began as a Barachi Hedge Wizard on Sept 14, 2024. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:07:05 (2400 turns). RoGGa the Magician (Barachi Hedge Wizard) Turns: 2400, Time: 00:07:05 Health: -2/32 AC: 4 Str: 9 (11) XL: 4 Next: 13% Magic: 7/8 EV: 11 Int: 13 (16) God: Gold: 56 SH: 0 Dex: 9 (12) Spells: 6/9 levels left rFire . . . u - +1 dagger (speed) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . n - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (-2 -> -24), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger u - a +1 dagger of speed (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) n - a +1 cloak (worn) Potions M - a potion of might Skills: + Level 1.6 Fighting + Level 2.8 Dodging - Level 2.0 Stealth - Level 3.2 Spellcasting - Level 3.0 Conjurations * Level 2.7 Summonings - Level 0.8 Necromancy - Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Call Imp Summ 28% N/A 11% 2 z - Magic Dart Conj 56% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 22% 2 Grave Claw Necr 12% 2d7 24% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (not watching you, ally target, 100% to hit) The magic dart hits the scorpion but does no damage. Your cerulean imp hits the scorpion with a -3 spear. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, ally target, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Your cerulean imp hits the scorpion but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You feel sick. Your cerulean imp barely misses the scorpion. The scorpion stings you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you but does no damage. Your cerulean imp closely misses the scorpion. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion barely misses you. Your cerulean imp hits the scorpion but does no damage. You closely miss the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. Your cerulean imp hits the scorpion from afar with a -3 spear. You completely miss the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. You feel sick. Your cerulean imp hits the scorpion from afar with a -3 spear. The scorpion stings you. You hit the scorpion. The scorpion is severely wounded. Your cerulean imp closely misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion completely misses you. Your cerulean imp hits the scorpion but does no damage. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. Your cerulean imp barely misses the scorpion. You aren't carrying any items that you can evoke. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Your cerulean imp hits the scorpion but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, ally target, 100% to hit) You feel a surge of power! The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. You die... ####... ##.###.#.....## #..#.#..###....#####..###### .e.#........)......#.##(.... ....##..######..##........... ##.....####...... #....#........... ##..#)..########## #.#. ####......## ......#<).@....## #.....s.#.....# #...)#............ #......5........... #....#..#............ ........##............ ......#####.......).... .....# #............ ..... #..../....... You could see a scorpion (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:2) An orc (D:4) 4 endoplasms 2 giant cockroaches (D:2) 3 goblins 3 hobgoblins 2 quokkas (D:2) 6 ball pythons 6 bats 3 frilled lizards (D:1) 3 kobolds 7 rats 44 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:4) 1 creature vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Barachi Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 410 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/6 413 | D:1 | Learned a level 2 spell: Call Imp 1550 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/7 1741 | D:2 | Reached skill level 3 in Conjurations 2148 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/8 2202 | D:2 | You fall into a shaft and drop 2 floors! 2229 | D:4 | Noticed Duvessa 2229 | D:4 | Noticed Dowan 2384 | D:4 | Noticed a scorpion 2400 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_corners, hangedman_decor_clover_reticule D:2: layout_basic, nicolae_twisty_statue_hallways D:3: layout_basic, grunt_gozag_breadcrumbs, mainiacjoe_overflow_big_doors, shapermc_ecumenical_altar_notcrosses, nicolae_eternal_life, minmay_close_crescents D:4: layout_rooms, minmay_cut_off, uniq_duvessa, uniq_natasha, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.6 Summonings | 2 | 2.7 Conjurations | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 3.2 Necromancy | | 0.8 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 24 | 3 || 27 Cast: Magic Dart | 102 | 19 || 121 Call Imp | | 3 || 3 Use: Scroll | 4 | 1 || 5 Potion | 1 | 3 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 17 | 9 || 26 Dodge: Dodged | 20 | 3 || 23