Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 7317631105063582543 5 RoGGa the Grave Robber (level 1, 0/14 HPs) Began as a Mountain Dwarf Necromancer on Sept 20, 2024. Slain by a goblin ... wielding a +1 dagger of holy wrath (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (236 turns). RoGGa the Grave Robber (Mountain Dwarf Necromancer) Turns: 236, Time: 00:01:26 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 66% Magic: 3/3 EV: 10 Int: 15 God: Gold: 27 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions m - a potion of magic Skills: + Level 0.3 Fighting + Level 1.4 Dodging * Level 1.5 Stealth - Level 1.7 Spellcasting * Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 34% 4 Curse of Agony Necr 14% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You hit the bat but do no damage. The bat is moderately wounded. The bat hits you. You start resting. The bat hits you but does no damage. You miss the bat. The bat is moderately wounded. The bat closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, chance to affect: 64%) The bat struggles to resist. The bat barely misses you. You hit the bat. You kill the bat! You start resting. HP restored. You start resting. Magic restored. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (chance to affect: 64%) A fragment of the giant cockroach's soul is dislodged from its body. The giant cockroach looks weaker. Your soul wisp touches the giant cockroach but does no damage. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. Your soul wisp barely misses the giant cockroach. You barely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach closely misses you. The giant cockroach bites you. Your soul wisp touches the giant cockroach but does no damage. You closely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. Your soul wisp touches the giant cockroach. You hit the giant cockroach. You kill the giant cockroach! You start resting. HP restored. You start resting. Magic restored. You now have 11 gold pieces. A goblin comes into view. It is wielding a +1 dagger of holy wrath. Found an escape hatch in the floor. As you open the door, it creaks loudly! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 64%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm barely misses your soul wisp. Your soul wisp touches the endoplasm. The endoplasm closely misses your soul wisp. Your soul wisp touches the endoplasm. The endoplasm closely misses your soul wisp. Your soul wisp touches the endoplasm. The endoplasm dies! There is an open door here. You swap places. A goblin comes into view. It is wielding a +0 dagger. You see here 16 gold pieces. You now have 27 gold pieces (gained 16). The goblin shouts! The goblin hits you with a +1 dagger of holy wrath. You see here a +0 sling. You closely miss the goblin. The goblin shouts! A bat comes into view. The goblin hits you with a +1 dagger of holy wrath. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +1 dagger of holy wrath. You closely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +1 dagger of holy wrath. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. The goblin is severely wounded. The goblin hits you with a +1 dagger of holy wrath. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +1 dagger of holy wrath. You die... ###################### ##.................... ...#....#...#......... #...###...##........# .....#.............# .†.#...#...........## .#..#..##†...#b##...# .##.........###*## . ..[..##.....#>##@# #......#....##.g## .#..##...#...####. ..##..#..##........ ..##.......#.......# #..#..##.#.#........ ..#....#....#........ ....#........(........ ################### You could see a goblin (ally target), a bat and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:1) A bat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) A ball python (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 236 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, ebering_ecumenical_altar_rust, dreamdust_princess_corridor Action || total ---------------------------++------- Melee: Dagger || 35 Cast: Soul Splinter || 8 Armour: Robe || 23 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 236 | 226 | 10 | 65 | 77 | 1 | 236.0 | Dungeon | 236 | 226 | 10 | 65 | 77 | 1 | 236.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 236 daAuts