Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17255960691700735477 16 RoGGaTestCDI the Firebug (level 2, -1/16 HPs) Began as a Tengu Fire Elementalist on May 11, 2026. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:49 (657 turns). RoGGaTestCDI the Firebug (Tengu Fire Elementalist) Turns: 657, Time: 00:02:50 Health: -1/16 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 0/6 EV: 11 Int: 15 God: Gold: 43 SH: 0 Dex: 14 Spells: 0/5 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: lethally poisoned (-1 -> -2) A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions g - 3 potions of magic Skills: + Level 0.5 Fighting + Level 2.3 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 2.2 Conjurations * Level 3.5 Fire Magic * Level 0.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 10% 2d6 21% 2 x - Scorch Fire 24% 2d6 8% 2 z - Foxfire Conj/Fire 40% 2x1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Ozocubu's Armour Ice 1% N/A 54% 3 Swiftness Air 1% N/A 54% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Cause Fear Hex 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Yredelemnul Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The foxfire burns the bat. The bat is heavily wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! You encounter a bat. The foxfire burns the bat. The bat is moderately wounded. The foxfire burns the bat. The bat is heavily wounded. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bat. You kill the bat! You start resting. Your foxfire dissipates. Magic restored. There is a faded altar of an unknown god here. You see here a +0 whip. This altar belongs to (a) Dithmenos, (b) Makhleb or (c) Fedhas, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found 8 gold pieces and a scroll labelled EJIEPP ADIWK. Found a stone staircase leading down. You now have 43 gold pieces (gained 8). You encounter a quokka. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You encounter an orc. It is wielding a +0 dagger. Found a bronze ring. Found a basalt altar of Yredelemnul. The foxfire burns the quokka. The quokka is moderately wounded. The foxfire burns the quokka. The quokka is severely wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the quokka but does no damage. The quokka is severely wounded. The foxfire burns the quokka. You kill the quokka! You start resting. Your foxfire dissipates. x2 Magic restored. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You encounter a scorpion and a rock fish. There is a stone staircase leading up here. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is moderately wounded. The scorpion's fire resistance burns away. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is severely wounded. You encounter a rock fish. The scorpion stings you. You are poisoned. The scorpion poisons you! You climb upwards. You feel very sick. There is a stone staircase leading down here. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The scorpion barely misses you. You closely miss the scorpion. Your kick misses the scorpion. The scorpion is heavily wounded. You feel sick. The foxfire burns the scorpion. The scorpion is severely wounded. The foxfire burns the scorpion but does no damage. The scorpion is severely wounded. The scorpion stings you. The scorpion closely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The foxfire burns the scorpion but does no damage. The scorpion is severely wounded. The foxfire burns the scorpion. The scorpion is burned terribly! The scorpion is almost dead. The scorpion stings you. You die... ######### #.......# #.......# #.......# #.......# ###.§s....# #..§@§....# #..#..§....# ... #.......# ######.......# ..........#### ................ .....?.......... ...........†.... ######.......... You could see a scorpion (combustible). Vanquished Creatures A hobgoblin (D:1) 4 jackals A quokka (D:4) 2 ball pythons 5 bats (D:2) 2 kobolds 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGaTestCDI the Tengu Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 332 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 346 | D:2 | Learned a level 2 spell: Scorch 349 | D:2 | Learned a level 2 spell: Mercury Arrow 397 | D:2 | Found a snail-covered altar of Cheibriados. 555 | D:2 | Found a faded altar of an unknown god. 611 | D:2 | You fall into a shaft and drop 2 floors! 617 | D:4 | Found a basalt altar of Yredelemnul. 649 | D:5 | Entered Level 5 of the Dungeon 649 | D:5 | Encountered a scorpion 649 | D:5 | Encountered a rock fish 651 | D:5 | Encountered a rock fish 657 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_rooms D:2: layout_rooms, shapermc_ecumenical_altar_mp_highgroup, basic_altar D:4: layout_rooms, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_large_starburst, minmay_misc_feat_ornament, uniq_edmund D:5: layout_basic, mainiacjoe_overflow_boulevard, nicolae_ossuary_entry_false_entrances Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Fighting | | 0.5 Dodging | | 2.3 Stealth | | 2.0 Spellcasting | | 2.1 Fire Magic | | 3.5 Alchemy | | 0.1 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Spear || 9 Peck || 2 Cast: Foxfire || 31 Scorch || 5 Armour: Robe || 5 Dodge: Dodged || 12