Seeded DCSS version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 13502732608777723290 (custom seed) 158 Rockwell3 the Apothecary (level 5, -6/34 HPs) Began as an Octopode Alchemist on Sept 12, 2024. Mangled by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:22 (3281 turns). Rockwell3 the Apothecary (Octopode Alchemist) Turns: 3281, Time: 00:08:22 Health: -6/34 AC: 1 Str: 7 XL: 5 Next: 39% Magic: 10/10 EV: 12 Int: 19 God: Gold: 188 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . b - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) c - a +2 dagger of electrocution Missiles d - 21 stones f - a throwing net k - 5 poisoned darts Magical Staves h - a staff of death Jewellery l - an amulet of faith o - a ring of fire Scrolls e - a scroll of identify {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of brand weapon {unknown} j - a scroll of enchant armour {unknown} Potions a - a potion of magic m - a potion of heal wounds {unknown} n - a potion of berserk rage {unknown} Skills: + Level 1.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.3 Spellcasting + Level 2.2 Conjurations + Level 1.3 Air Magic + Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 4% 1 b - Mercury Vapours Alch/Air 26% N/A 8% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 44% 1d5 6% 1 Searing Ray Conj 22% 2d5 9% 2 Jinxbite Hex 6% N/A 22% 2 Olgreb's Toxic Radiance Alch 18% N/A 28% 4 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 87% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Terence barely misses you. A giant cockroach comes into view. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 flail. Terence hits you with a +0 flail! A kobold comes into view. It is wielding a +0 whip. Terence barely misses you. Terence hits you with a +0 flail. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * A frilled lizard comes into view. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #### ##...## #### ##.....##..... ##.......#... .........l. #.....@K# #..B.@# #.......# #.......# #.......# ##.....## ..#..... ...##>### .. .. You could see Terence, a giant cockroach, a kobold and a frilled lizard. Vanquished Creatures A hound (D:3) An orc priest (D:3) A scorpion zombie (D:3) An adder (D:3) An adder zombie (D:3) A dart slug (D:1) A ribbon worm (D:3) 2 orcs (D:3) A ball python (D:1) 5 endoplasms 4 giant cockroaches (D:1) 5 goblins 2 hobgoblins 8 kobolds A quokka (D:3) 8 bats 4 frilled lizards 9 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rockwell3 the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 296 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 932 | D:1 | Reached skill level 1 in Fighting 932 | D:1 | Reached XP level 3. HP: 12/23 MP: 0/6 935 | D:1 | Learned a level 2 spell: Mercury Vapours 939 | D:1 | Learned a level 3 spell: Mephitic Cloud 1704 | D:3 | Reached XP level 4. HP: 28/28 MP: 2/8 2232 | D:3 | Reached skill level 1 in Air Magic 2625 | D:3 | Noticed a bullfrog 2797 | D:3 | Reached XP level 5. HP: 17/34 MP: 4/9 2954 | D:3 | Reached skill level 4 in Alchemy 2954 | D:3 | Found a basalt altar of Yredelemnul. 3274 | D:2 | Noticed Terence 3280 | D:2 | HP: 1/34 [kobold/+0 whip (4)] 3281 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, chequers_serial_rivers_small_a, kennysheep_nondescript, serial_park_tiny_pond, minmay_heptomino_o4 D:2: layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_unsneaky_path_d, co_window_corner_b, co_window_corner_ca, co_window_paths_d, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, uniq_natasha, uniq_terence, uniq_sigmund D:3: layout_basic, lemuel_zombie_altar_yredelemnul, lightli_corner_chamber Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.8 Spellcasting | 3 | 3.3 Air Magic | 1 | 1.3 Conjurations | 2 | 2.2 Alchemy | 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 12 | 8 || 20 Constrict | 3 | 2 || 5 Tentacles | 2 | 4 || 6 Cast: Sting | 72 | 35 || 107 Stab: Sleeping | | 1 || 1 Armour: Skin | 6 | 11 || 17 Dodge: Dodged | 19 | 8 || 27