Seeded DCSS version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 13052499698577359345 (custom seed) 8 Rockwell3 the Apothecary (level 2, -1/23 HPs) Began as a Djinni Ice Elementalist on Sept 22, 2024. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (248 turns). Rockwell3 the Apothecary (Djinni Ice Elementalist) Turns: 248, Time: 00:01:01 Health: -1/23 AC: 2 Str: 7 XL: 2 Next: 15% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . e - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles i - 8 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of revelation {unknown} c - a scroll of fog {unknown} h - a scroll of fear {unknown} Potions d - a potion of curing {unknown} f - a potion of ambrosia {unknown} g - a potion of enlightenment {unknown} Skills: + Level 1.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 c - Ozocubu's Armour Ice 14% N/A 12% 3 d - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You freeze the hobgoblin. You kill the hobgoblin! A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 whip. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip You freeze the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded) You freeze the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded) You freeze the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... #.#.####### #### #+# .###.##.# ## ....###.#########.+ #......##........# #####............# #...........## #..##.#####.## ## #..##.# #..# #. #.....# #@.# ## ##.##.# #g.# # #.##.# #..# +. #####. ...# #. ##.# #. .. #.# ## #. # You could see a gnoll. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rockwell3 the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Rockwell3 set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached skill level 1 in Fighting 162 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 248 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, shapermc_ecumenical_altar_flowoftime, roderic_lattice_a, hangedman_decor_points, glass_columns_a, kennysheep_small_spiral Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Cast: Freeze || 14 Armour: Robe || 8 Dodge: Dodged || 2