Rockwell3 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (14, 4, D) a +0 scale mail a +0 buckler a +0 long sword a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (61, 16, D) an amulet of magic regeneration (62, 1, D) the +1 dagger of the World {heavy, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (62, 9, D) a ring of flight (62, 16, D) an amulet of guardian spirit (62, 17, D) a book of Dreams (63, 0, D) a +0 antimagic rapier (63, 8, D) a +0 leather armour of poison resistance (63, 16, D) a +1 heavy battleaxe (unseen) (63, 17, D) a +3 chain mail of cold resistance (unseen) (64, 16, D) a staff of fire (unseen) (64, 17, D) a potion of might (68, 4, D) a water moccasin corpse (skeletalised by now) (69, 0, D) the +10 arbalest "Rifeoc" {penet, rC+ rCorr Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (69, 4, D) an adder corpse (skeletalised by now) (70, 8, D) a staff of earth (unseen) (70, 20, D) a +0 rapier a +0 ring mail an elf corpse (71, 17, D) the +0 chain mail of the Bells {Fly rPois rF-} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Fly: It grants you flight. (71, 19, D) a +0 long sword a +0 leather armour an elf corpse (71, 20, D) a +0 long sword a +0 leather armour (71, 26, D) a +0 quarterstaff of speed (unseen) (71, 30, D) a +0 dagger a +0 robe an orc corpse (72, 8, D) a staff of air (72, 9, D) a staff of fire (72, 16, D) a +4 great mace of protection (72, 26, D) the +0 hand axe of War {elec, Fly Will++ Int-2 SInv} Int-2: It affects your intelligence (-2). Will++: It greatly increases your willpower. SInv: It lets you see invisible. Fly: It grants you flight. (72, 29, D) a +0 glaive a +0 plate armour (72, 30, D) a +0 club a +0 dagger a +0 robe an orc corpse an orc corpse (73, 1, D) a staff of fire (73, 3, D) a +0 short sword a +0 leather armour (73, 30, D) a +0 hand axe a +0 orcbow a +0 chain mail an orc corpse (73, 31, D) a +0 hand axe a +0 chain mail an orc corpse (74, 3, D) a +2 dagger of freezing (still there?) an elf corpse (skeletalised by now) (still there?) (75, 1, D) the +4 plate armour "Hiulohywk" {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion.