Rockwell3 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -1, D:1) a ball python corpse (skeletalised by now) (4, 7, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, -5, D:1) a +0 club (9, 16, D:1) a +0 ring mail (16, -20, D:1) a +0 hand axe (25, 8, D:1) a +0 ring mail (30, 18, D:1) a quokka corpse (skeletalised by now) (32, -13, D:1) a bat corpse (skeletalised by now) a ball python skeleton (36, -14, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, 13, D:1) a +0 dagger a kobold skeleton (38, -14, D:1) a bat corpse (skeletalised by now) (41, -1, D:1) a +0 club a goblin skeleton (42, 11, D:1) a rat skeleton (51, -12, D:1) a +0 whip (54, 28, D:1) a +0 short sword of draining Level 2 of the Dungeon (13, -18, D:2) a +0 dagger a goblin skeleton (13, 7, D:2) a +0 flail (13, 15, D:2) a rat skeleton (15, 14, D:2) a rat skeleton (22, 15, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (23, 15, D:2) a +0 whip (25, -4, D:2) a +0 short sword a kobold skeleton (28, 4, D:2) a bat corpse (skeletalised by now) (29, -2, D:2) a ball python corpse (skeletalised by now) (34, -9, D:2) a +0 dagger a goblin skeleton (38, -8, D:2) a ball python skeleton (39, 2, D:2) a +0 ring mail (40, 10, D:2) a rat skeleton (40, 13, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (0, 1, D:3) a +0 dagger a +0 robe an orc skeleton (1, 0, D:3) a +0 falchion a +0 hand axe (13, 13, D:3) a +0 whip (21, 13, D:3) a +0 club a +0 robe (31, 14, D:3) a +0 short sword (49, 17, D:3) a +0 short sword a +0 ring mail (56, 0, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Toqun's General Store the +8 great sword of the Scuffed God {flame, rElec rN+ Int+3 Dex-5} (720 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). a phantom mirror (400 gold) 6 stones (6 gold) a book of Touch (220 gold) a +0 leather armour (20 gold) the Secrets of the Feathery Boulder (340 gold) Spells Type Level a - Sandblast Earth 1 b - Static Discharge Conjuration/Air 2 c - Petrify Alchemy/Earth 4 d - Plasma Beam Fire/Air 6 [Shop] Anob's Magic Scroll Emporium a scroll of brand weapon (133 gold) (0, 0, D:4) a +0 robe a +3 mace (5, -5, D:4) a +3 mace (5, -4, D:4) a +0 robe (7, -5, D:4) a +1 short sword (9, 9, D:4) a +0 robe (10, -6, D:4) a +0 robe a +0 robe a +2 flail (10, 8, D:4) a +0 great sword (11, -6, D:4) a +0 short sword (13, 10, D:4) a +0 short sword (27, 17, D:4) a +0 club (28, -8, D:4) a +0 short sword (30, 12, D:4) a +0 dagger (45, -5, D:4) a +0 leather armour Level 5 of the Dungeon (5, 22, D:5) a +0 dagger a +0 ring mail (6, 21, D:5) a +0 robe (8, 22, D:5) a +0 mace a +0 dagger a +0 robe (11, 11, D:5) a +3 rapier a +0 leather armour (28, -11, D:5) a +0 great mace (32, -9, D:5) a +0 ring mail (34, -16, D:5) a +0 robe (45, -26, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a +0 spear a +0 robe a +0 falchion a +0 robe (5, -1, D:6) a +5 scimitar of freezing (7, 3, D:6) a +0 robe (9, -3, D:6) a +0 falchion (10, -2, D:6) a +0 ring mail a +0 mace a +0 leather armour a +0 club (11, 0, D:6) a +0 war axe (12, 0, D:6) a +0 short sword (13, -4, D:6) a +0 ring mail (15, 1, D:6) a +0 rapier (15, 11, D:6) a +3 halberd of freezing (15, 15, D:6) a +0 spear (16, 11, D:6) a +0 robe a +0 dagger (17, 0, D:6) a +0 mace (17, 11, D:6) a +0 robe (46, 21, D:6) a +0 falchion (46, 22, D:6) a +4 morningstar a +0 robe a +0 robe a +1 hand axe (47, 21, D:6) a +0 robe Level 7 of the Dungeon (3, 0, D:7) a +0 dagger a +0 leather armour a +2 dagger of electrocution a +0 robe (4, 0, D:7) a +0 dagger a +0 leather armour a +0 falchion (5, 0, D:7) a +0 short sword (7, 3, D:7) the +0 leather armour "Feovvezi" {Rampage} Rampage: It bestows one free step when moving towards enemies. (8, 6, D:7) a +0 trident (16, 17, D:7) a +0 mace a +0 scale mail (16, 18, D:7) a +0 hand axe a +0 leather armour a +0 short sword (16, 19, D:7) a +0 whip a +0 leather armour (42, 42, D:7) an orb of mayhem (50, 27, D:7) a +0 short sword (51, 27, D:7) a +0 dagger (51, 28, D:7) 7 poisoned darts a +0 club (52, 26, D:7) a +0 dagger (55, 6, D:7) 2 atropa-tipped darts Level 8 of the Dungeon (2, 9, D:8) a +0 dagger (2, 16, D:8) a +0 short sword (5, 16, D:8) a +0 whip (14, -20, D:8) a +0 dagger (14, -14, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (19, -14, D:8) a +1 hand axe of venom (22, 2, D:8) a +0 chain mail (37, 4, D:8) an orb of energy (40, -18, D:8) a +0 hand axe (40, -16, D:8) a +2 robe of cold resistance (44, -20, D:8) a +0 quarterstaff (45, 13, D:8) a +0 flail a +0 morningstar a +0 club (46, 9, D:8) a +0 halberd (46, 12, D:8) a +0 halberd a +0 dagger a +0 robe a +0 club (46, 13, D:8) a +0 falchion a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (10, -7, D:9) a +0 giant club a +0 giant club (18, 15, D:9) a +0 dagger (22, 10, D:9) a +0 dagger (22, 17, D:9) a +0 robe (23, -3, D:9) a +0 robe a +0 dagger (23, 30, D:9) a +0 scale mail (23, 31, D:9) a +0 short sword (24, 31, D:9) a +0 pair of boots (25, 18, D:9) a +0 hand axe a +0 chain mail (26, -5, D:9) a +0 long sword (26, 24, D:9) a +0 flail a +0 leather armour (29, 21, D:9) a +0 hand axe (30, 20, D:9) a +1 dagger a +0 dagger of venom a +0 robe a +3 dagger of distortion (30, 21, D:9) a +0 chain mail a +0 halberd (31, 21, D:9) a +0 orcbow (31, 23, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger 2 boomerangs a +0 dagger a +0 shortbow (33, 22, D:9) a +0 chain mail a +0 dire flail a +0 whip a +0 chain mail a +3 flail (35, 23, D:9) a +0 flail (40, 23, D:9) a +0 robe a +0 dagger (53, -2, D:9) a +0 antimagic morningstar (54, 29, D:9) a +0 giant club a +0 dire flail (57, 35, D:9) a +0 dagger (57, 48, D:9) a +0 orcbow (58, 35, D:9) a +0 chain mail 2 boomerangs a +0 short sword (58, 36, D:9) 3 boomerangs a +0 falchion (58, 37, D:9) a +0 whip Level 10 of the Dungeon (5, -22, D:10) a +0 club (5, -8, D:10) a +0 giant club a +0 giant club (10, -10, D:10) a +0 plate armour (11, -7, D:10) a +0 leather armour (15, -6, D:10) a +0 mace (16, -22, D:10) a +0 robe (25, -1, D:10) the inkwell talisman of True Grit {rN+ Str-5 Slay+2} [inkwell talisman] rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (35, -1, D:10) a +0 shortbow (38, -13, D:10) a ring of poison resistance (44, -6, D:10) a +0 robe a +0 dagger (47, -6, D:10) 4 poisoned darts a +0 short sword (48, -6, D:10) a +0 dagger 7 poisoned darts a +0 whip a +0 robe a +0 dagger (49, -10, D:10) a +0 short sword a +0 dagger (49, -8, D:10) a +0 club 8 poisoned darts a +0 short sword (49, -7, D:10) a +0 short sword (50, -10, D:10) 4 poisoned darts a +0 club (50, -9, D:10) a +0 whip (50, -2, D:10) 7 poisoned darts a +0 club (50, 9, D:10) a +0 whip Level 11 of the Dungeon [Shop] Beynetwi's Antique Weapon Boutique a +7 great mace of holy wrath (1210 gold) a +1 long sword of protection (246 gold) a +1 hand axe of freezing (272 gold) the +12 great sword of the Warrior-Mage {venom, rF+ Str+5 SInv} (2211 gold) rF+: It protects you from fire. Str+5: It affects your strength (+5). SInv: It lets you see invisible. a +2 mace of holy wrath (382 gold) a +6 heavy orcbow (862 gold) a +4 long sword of holy wrath (622 gold) the +8 double sword "Henink" {freeze, rN+ Str+5} (2358 gold) rN+: It protects you from negative energy. Str+5: It affects your strength (+5). a +2 short sword of distortion (429 gold) the +7 mace of Variability {chaos, chaos arc} (1320 gold) [Shop] Weonemun's Antique Armour Emporium a +3 chain mail of cold resistance (476 gold) the +12 plate armour "Lin Cai" {*Silence rCorr Str+2 Int+3} (1623 gold) *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a +2 robe of positive energy (253 gold) a +1 ring mail of cold resistance (272 gold) the +8 scale mail "Zoqoleja" {rF+ rCorr} (1081 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +4 chain mail of fire resistance (561 gold) a +1 ring mail of poison resistance (221 gold) (2, -11, D:11) a +0 hand axe of venom (9, 1, D:11) 5 large rocks (15, 7, D:11) a +0 cloak (16, 29, D:11) a +0 whip (44, 13, D:11) a +0 flail (46, 1, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (1, -1, D:12) a +0 shortbow (1, 0, D:12) a +0 orcbow (1, 1, D:12) a +0 quarterstaff (2, 0, D:12) a +0 shortbow (8, 13, D:12) a +0 leather armour (11, -25, D:12) a +0 long sword (19, -1, D:12) a +0 robe a +0 dagger (29, -23, D:12) a +0 giant club a +0 giant spiked club (29, -22, D:12) a +0 ring mail (36, 7, D:12) 5 boomerangs (39, 13, D:12) a +0 arbalest Level 13 of the Dungeon (0, 45, D:13) a +0 cloak (10, 45, D:13) 2 boomerangs (12, 8, D:13) a +0 leather armour (18, 9, D:13) 6 stones (26, 36, D:13) a +0 pair of gloves (27, 18, D:13) 7 stones (32, 31, D:13) a +0 broad axe a +0 leather armour a +0 kite shield (40, 17, D:13) a +0 orcbow (48, 46, D:13) a +8 long sword a +0 chain mail (50, 45, D:13) a +0 orcbow (50, 46, D:13) a +0 giant spiked club (51, 30, D:13) a +0 robe (51, 44, D:13) a +0 giant club (60, 44, D:13) 7 stones Level 14 of the Dungeon (0, 0, D:14) a +0 robe (8, -18, D:14) 3 poisoned darts (9, -20, D:14) 5 large rocks (13, -12, D:14) a +0 flail (18, -20, D:14) a +0 dire flail (22, -19, D:14) a +0 scimitar (24, -7, D:14) a +0 morningstar (27, 1, D:14) a +0 scale mail (27, 7, D:14) a +0 robe a +0 dagger (38, -21, D:14) a +0 falchion (39, 5, D:14) a +0 giant spiked club (39, 6, D:14) a +0 giant club (43, 6, D:14) a scroll of enchant weapon (49, -17, D:14) the riddle talisman of Day {-Tele rC+ rN+ Will+} [riddle talisman] -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (50, -14, D:14) 2 stones (52, 3, D:14) a potion of moonshine (53, 11, D:14) 7 stones (56, -10, D:14) a +0 robe (57, -9, D:14) 2 scrolls of enchant weapon Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (9, 12, D:15) a +0 robe a +0 dagger (13, 5, D:15) a +0 dire flail (14, 4, D:15) a +0 robe a +0 spear a +0 giant spiked club (15, 5, D:15) a +0 giant spiked club (16, 5, D:15) a +0 battleaxe (16, 6, D:15) a +0 giant spiked club a +0 giant spiked club (25, 21, D:15) a +0 ring mail (31, 26, D:15) a stone (32, 25, D:15) a stone (32, 26, D:15) a large rock (32, 28, D:15) a +5 great mace of protection a +0 ring mail a maw talisman a stone (33, 27, D:15) a stone (33, 28, D:15) a stone (34, -4, D:15) 6 boomerangs (34, 26, D:15) a stone (34, 27, D:15) a stone (34, 28, D:15) a stone (37, 25, D:15) a +0 club (43, 5, D:15) 2 large rocks (44, 4, D:15) a +0 giant spiked club a +0 giant club (44, 5, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (44, 7, D:15) a +0 giant club (47, -13, D:15) the granite talisman of Gaoss {Int+4} [granite talisman] Int+4: It affects your intelligence (+4). (49, -8, D:15) a +0 shortbow (52, -6, D:15) 2 large rocks Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (2, 3, Orc:1) a +0 trident 3 boomerangs a +0 chain mail (2, 4, Orc:1) a +0 club (4, 16, Orc:1) a +0 giant spiked club (26, 2, Orc:1) a +2 dagger of draining a +0 robe (26, 3, Orc:1) a +0 club (26, 20, Orc:1) a +0 arbalest (27, 2, Orc:1) a +0 dire flail a +5 orcbow a +0 chain mail a +0 flail (28, 2, Orc:1) a +0 trident (28, 21, Orc:1) a +2 heavy arbalest (31, 40, Orc:1) a +0 flail a +0 leather armour (36, 28, Orc:1) a +0 giant club (39, 11, Orc:1) a +0 robe a +1 dagger of freezing (39, 18, Orc:1) a +0 falchion (39, 19, Orc:1) a +0 robe a +0 flail (39, 40, Orc:1) a +0 whip a +0 ring mail a +0 falchion (39, 41, Orc:1) a +0 dagger a +0 ring mail (40, 11, Orc:1) a +0 leather armour a +0 hand axe (40, 12, Orc:1) a +0 chain mail a +0 hand axe (40, 18, Orc:1) a +0 leather armour a +0 club (40, 41, Orc:1) a +0 mace (41, 18, Orc:1) a +0 hand axe (41, 19, Orc:1) a +0 giant spiked club (41, 20, Orc:1) 3 boomerangs a +0 club a +0 flail (41, 39, Orc:1) a +0 war axe a +0 robe (41, 40, Orc:1) a +0 whip a +0 battleaxe a +0 plate armour (41, 41, Orc:1) a +0 flail a +0 chain mail (42, 17, Orc:1) a +0 chain mail a +0 scimitar Level 2 of the Orcish Mines [Shop] Hozuum's Jewellery Shop a wellspring talisman (375 gold) a blade talisman (450 gold) an amulet of regeneration (unknown) (450 gold) a ring of ice (unknown) (375 gold) an amulet of the acrobat (450 gold) an amulet of the acrobat (450 gold) a ring of magical power (unknown) (300 gold) [Shop] Orysir's Antique Weapon Emporium a +4 heavy great sword (840 gold) a +1 spear of pain (304 gold) a +2 demon blade of flaming (1197 gold) a +0 morningstar of holy wrath (268 gold) a +6 quarterstaff of draining (861 gold) the +2 orcbow "Syefafux" {drain, rC+ Will+} (772 gold) rC+: It protects you from cold. Will+: It increases your willpower. the +4 mace of the Moon {flame, rF++ Dex+3 SInv} (1268 gold) rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. [Shop] Weadaemy's Weapon Shoppe 2 stones (2 gold) 4 poisoned darts (33 gold) a +0 dagger (28 gold) a +1 vampiric morningstar (350 gold) 4 darts of disjunction (50 gold) [Shop] Arhaad's Distillery a potion of moonshine (19 gold) a potion of attraction (59 gold) a potion of moonshine (19 gold) a potion of moonshine (19 gold) a potion of attraction (59 gold) [Shop] Deoph's General Store a +0 dagger (30 gold) a +2 giant spiked club (219 gold) a +2 scale mail of fire resistance (315 gold) [Shop] Ozoagil's Antique Weapon Shoppe a +0 mace (78 gold) a +0 dagger (52 gold) a +1 morningstar of protection (369 gold) a +0 mace (78 gold) a +0 rapier of electrocution (408 gold) a +0 dagger of venom (114 gold) a +0 war axe of pain (278 gold) a +4 morningstar (728 gold) a +0 club (13 gold) (0, 0, Orc:2) a +0 giant club (3, 5, Orc:2) a +0 robe a +0 dagger (3, 6, Orc:2) a +0 dagger a +0 leather armour (5, 5, Orc:2) a +0 plate armour a +0 scimitar (5, 6, Orc:2) a +0 dagger (6, -1, Orc:2) a +0 giant spiked club (6, 0, Orc:2) a +0 giant club (6, 3, Orc:2) a +0 robe a +0 dagger (7, -1, Orc:2) a +0 chain mail (8, -7, Orc:2) a +0 giant club (8, -2, Orc:2) a +0 mace (8, 35, Orc:2) a +0 club a +0 scale mail (8, 36, Orc:2) a +0 flail (8, 37, Orc:2) a +0 halberd a +0 plate armour (9, -2, Orc:2) a +0 giant club (9, 4, Orc:2) a +0 giant club (9, 13, Orc:2) a +0 giant club (9, 37, Orc:2) a +0 giant club (9, 38, Orc:2) a +0 hand axe (10, -8, Orc:2) a +2 heavy halberd (10, -7, Orc:2) a +0 short sword (10, -4, Orc:2) a +0 giant club (10, 11, Orc:2) a +0 giant spiked club (10, 12, Orc:2) a +0 giant club (11, -8, Orc:2) a +0 plate armour (11, -1, Orc:2) a +0 trident (11, 0, Orc:2) a +0 giant club (12, -10, Orc:2) a +0 war axe a +0 chain mail (12, -7, Orc:2) a +0 leather armour 3 boomerangs a +0 trident (13, 10, Orc:2) a +0 leather armour (14, -8, Orc:2) a +0 plate armour a +3 long sword of holy wrath a +0 arbalest (14, -7, Orc:2) a +0 mace a +0 giant club (14, -6, Orc:2) a +0 giant spiked club (14, -2, Orc:2) a +0 giant club (14, 11, Orc:2) a +0 giant club (15, -8, Orc:2) a +0 flail (16, -8, Orc:2) a +0 giant spiked club a +0 ring mail a +0 ring mail a +0 mace (17, -12, Orc:2) a +0 giant club (17, -10, Orc:2) a +0 scale mail (17, 7, Orc:2) a +0 giant club (17, 24, Orc:2) a +0 giant spiked club (18, -11, Orc:2) a +0 orcbow (18, 9, Orc:2) a +0 spear a +0 robe (18, 10, Orc:2) a +0 giant spiked club a +0 giant club (18, 11, Orc:2) a +0 giant club (18, 19, Orc:2) a +0 giant club (18, 22, Orc:2) a +0 giant club (19, -11, Orc:2) a +0 chain mail a +0 war axe (19, 6, Orc:2) a +0 robe a +0 whip (19, 7, Orc:2) a +0 giant spiked club (19, 15, Orc:2) a +0 giant spiked club (20, -10, Orc:2) a +0 giant spiked club (20, 9, Orc:2) a +0 giant club (20, 17, Orc:2) a +0 giant club (21, -13, Orc:2) a +0 arbalest (21, -9, Orc:2) a +0 dagger (21, 9, Orc:2) a +0 giant spiked club (21, 13, Orc:2) a +0 giant club (22, -15, Orc:2) a +0 trident (24, -17, Orc:2) a +0 giant club a +0 giant club (24, -14, Orc:2) a +0 giant spiked club (25, -16, Orc:2) a +0 robe a +0 flail (25, -15, Orc:2) a +0 dire flail (25, -14, Orc:2) a +0 giant spiked club (26, -17, Orc:2) a +0 giant club a +0 giant club (26, -12, Orc:2) a +0 arbalest (26, -10, Orc:2) a +0 giant club (27, -18, Orc:2) a +0 short sword (27, -15, Orc:2) a +0 giant club (30, -4, Orc:2) a +0 scale mail a +0 club (38, -12, Orc:2) a +0 giant club Level 1 of the Elven Halls [Shop] Tawofurum's Distillery a potion of curing (93 gold) a potion of attraction (93 gold) a potion of invisibility (249 gold) a potion of might (124 gold) a potion of haste (312 gold) a potion of heal wounds (249 gold) a potion of enlightenment (156 gold) [Shop] Guthym's Armour Shop a +1 plate armour of fire resistance (480 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +3 leather armour of willpower (384 gold) a +4 scale mail of poison resistance (448 gold) a +3 leather armour (304 gold) [Shop] Zoty's Antique Weapon Emporium a +0 great sword (310 gold) a +0 long sword (108 gold) a +0 battleaxe (310 gold) a +0 great sword (310 gold) a +0 morningstar (186 gold) a +0 spear (93 gold) a +0 club (15 gold) [Shop] Zoojiohe's Book Emporium the Vellum of the Ironbound End (576 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Stone Arrow Conjuration/Earth 3 c - Anguish Hexes/Necromancy 4 d - Dispel Undead Necromancy 4 a book of the Fortress (684 gold) a manual of Ranged Weapons (1440 gold) a book of Geomancy (360 gold) the Handbook of the Gathering (324 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Eringya's Surprising Crocodile Summoning 4 a book of the Dragon (756 gold) [Shop] Xumno's Antique Armour Shoppe a +0 scale mail (108 gold) a +3 leather armour of willpower (648 gold) a +2 robe (348 gold) +0 golden dragon scales (2160 gold) a +2 robe (348 gold) a +2 pair of gloves of hurling (580 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 plate armour (486 gold) the +0 ring mail of Jafrudes {Will+} (448 gold) Will+: It increases your willpower. a +3 ring mail of willpower (702 gold) (0, 0, Elf:1) a +0 war axe (6, -9, Elf:1) a +6 ring of intelligence a +0 robe a +0 rapier (6, -4, Elf:1) a +0 robe a +0 rapier (7, -7, Elf:1) a +0 leather armour a +0 long sword (7, -4, Elf:1) a +0 robe a +0 dagger a +0 chain mail a +0 war axe (8, -22, Elf:1) a +0 long sword a +0 leather armour (10, -4, Elf:1) a +0 rapier a +0 robe (11, -20, Elf:1) a +0 short sword a +0 robe a +0 buckler (14, -7, Elf:1) a +0 chain mail a +0 broad axe (16, -7, Elf:1) a +0 chain mail a +0 dire flail (17, -24, Elf:1) a +0 rapier a +0 robe (17, -12, Elf:1) a +0 robe a +0 long sword (18, -26, Elf:1) a +0 dagger a +2 robe of cold resistance (18, 18, Elf:1) a +0 plate armour (19, -28, Elf:1) a +0 rapier a +0 robe a +0 war axe a +0 chain mail (19, -27, Elf:1) a +0 scale mail (19, -26, Elf:1) a +3 arbalest of freezing (19, -7, Elf:1) a +0 ring mail (20, -27, Elf:1) a +0 long sword a +0 scale mail (20, 19, Elf:1) a +0 dagger a +0 robe (21, -11, Elf:1) a +0 robe a +0 scimitar (21, 18, Elf:1) a +2 battleaxe (22, -32, Elf:1) a +1 short sword of venom a +0 ring mail (22, -30, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (24, 8, Elf:1) a +0 spear (27, 6, Elf:1) 6 poisoned darts (32, -29, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (34, -29, Elf:1) a +0 short sword a +0 robe (34, 1, Elf:1) a +0 rapier a +0 robe (36, -8, Elf:1) a ring of see invisible (38, -31, Elf:1) 6 stones (41, -11, Elf:1) a +0 short sword (41, 4, Elf:1) a +2 robe of willpower a +0 dagger (44, -20, Elf:1) a +0 leather armour of fire resistance a +0 long sword (44, 11, Elf:1) a +0 long sword a +0 robe (45, -23, Elf:1) a +0 robe a +0 dagger (45, -19, Elf:1) a +0 robe a +0 short sword (45, -10, Elf:1) a +0 robe a +0 long sword of holy wrath (45, 0, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (45, 9, Elf:1) a +0 robe a +0 dagger (47, -18, Elf:1) 3 poisoned darts a +0 plate armour a +2 great sword of holy wrath (47, 14, Elf:1) a +0 scale mail (48, -34, Elf:1) a +0 ring mail a +2 rapier of speed (48, -29, Elf:1) a +0 leather armour a +0 shortbow a +0 short sword (48, -10, Elf:1) a +0 robe a +0 short sword (48, -3, Elf:1) a +0 quarterstaff (48, 14, Elf:1) a +0 robe a +0 short sword (48, 15, Elf:1) a +1 dire flail a +0 plate armour (49, 11, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (50, -33, Elf:1) a +0 robe a +0 long sword (51, -31, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (51, -17, Elf:1) a +0 robe a +0 dagger (52, -33, Elf:1) a +0 ring mail a +0 long sword (52, -31, Elf:1) a +0 leather armour a +0 short sword a +1 scimitar of flaming (58, 17, Elf:1) 177 stones (58, 18, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (58, 19, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (59, 18, Elf:1) a +0 robe a +0 rapier (60, 21, Elf:1) a +0 robe a +0 short sword a +0 longbow (62, 6, Elf:1) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (68, 21, Elf:1) a +0 robe a +0 rapier (68, 24, Elf:1) a +0 scale mail a +0 rapier (70, 22, Elf:1) a +0 ring mail a +0 long sword a +0 robe a +0 dagger (70, 24, Elf:1) a +0 robe a +0 long sword Level 2 of the Elven Halls (0, 0, Elf:2) a fortress talisman (1, -36, Elf:2) a +0 long sword a +0 leather armour (3, -36, Elf:2) a +0 dagger a +0 robe (7, -36, Elf:2) a +0 rapier a +0 robe a +1 long sword of electrocution a +0 robe a +0 scimitar a +0 robe (10, 6, Elf:2) a +0 dagger (11, -21, Elf:2) a +0 shortbow (12, -35, Elf:2) a +0 chain mail (12, 15, Elf:2) a +0 leather armour (13, -4, Elf:2) a +0 long sword a +0 robe (18, 9, Elf:2) a +0 short sword a +0 robe (30, -20, Elf:2) a +0 leather armour a +2 dagger of freezing (31, -24, Elf:2) a +0 great sword a +0 leather armour (33, -25, Elf:2) a +0 robe a +0 longbow (33, -14, Elf:2) a +0 robe a +0 long sword 6 gold pieces (34, -25, Elf:2) a +0 ring mail a +0 long sword (35, -12, Elf:2) a +0 long sword (36, -12, Elf:2) a +0 robe (37, -26, Elf:2) a +0 leather armour a +0 dagger (37, -25, Elf:2) a +0 leather armour a +1 short sword of draining a +0 longbow (37, -23, Elf:2) a +0 robe a +0 long sword (38, -27, Elf:2) a +1 robe of resistance a +0 short sword (38, -24, Elf:2) a +0 robe a +0 rapier (38, -23, Elf:2) a +0 hand axe (39, -27, Elf:2) a +0 leather armour a +0 short sword of holy wrath a +0 shortbow (39, -26, Elf:2) a +0 robe a +0 long sword (41, -30, Elf:2) a +0 robe a +0 rapier (41, -26, Elf:2) a +0 robe a +0 long sword (41, -25, Elf:2) a +0 leather armour a +0 long sword (42, -29, Elf:2) a +0 war axe (47, -33, Elf:2) a +0 buckler a +0 leather armour a +0 long sword (52, -25, Elf:2) 5 stones Level 3 of the Elven Halls (0, 0, Elf:3) a +0 rapier (2, 3, Elf:3) a +0 war axe a +1 plate armour of cold resistance Level 1 of the Lair of Beasts (2, -18, Lair:1) a +0 mace of protection (7, 2, Lair:1) a +0 morningstar (15, -20, Lair:1) a ring of flight (20, 1, Lair:1) a +0 short sword a +0 robe (21, -2, Lair:1) a +0 morningstar (37, 4, Lair:1) a +0 club (59, -9, Lair:1) a +0 dagger (63, 13, Lair:1) a +2 scimitar of draining (63, 14, Lair:1) a +2 ring mail of fire resistance (64, 13, Lair:1) the +2 flail of the Gloaming {freeze, rN+ Dex+4} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (64, 14, Lair:1) the ring "Ijaddo" {rF- rC++ Int+2 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. (65, 13, Lair:1) a ring of flight (65, 14, Lair:1) a ring of flight Level 2 of the Lair of Beasts (1, 2, Lair:2) a +0 leather armour (1, 24, Lair:2) a +0 robe (3, 22, Lair:2) a +0 ring mail (16, 16, Lair:2) a spider talisman (17, 21, Lair:2) a +0 trident (19, -14, Lair:2) a +0 leather armour (34, 8, Lair:2) a +0 ring mail (42, 3, Lair:2) a serpent talisman (46, 0, Lair:2) a +0 quarterstaff (52, 36, Lair:2) a +0 tower shield Level 3 of the Lair of Beasts (3, 0, Lair:3) a +0 ring mail (8, 6, Lair:3) a +0 pair of boots (13, -8, Lair:3) a +0 shortbow (14, -17, Lair:3) a +0 orcbow (15, -17, Lair:3) a +0 orcbow (15, -8, Lair:3) a +0 shortbow a +0 shortbow (26, -10, Lair:3) a +0 hand axe (38, 11, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (12, -25, Lair:4) a +0 leather armour (13, -18, Lair:4) a +0 war axe (25, -40, Lair:4) 6 datura-tipped darts (26, -42, Lair:4) a +0 leather armour a +4 trident (29, -42, Lair:4) 5 curare-tipped darts (63, -33, Lair:4) a Treatise on Traps Level 5 of the Lair of Beasts [Shop] Lapno's General Store a scroll of enchant armour (160 gold) a scroll of identify (43 gold) a lightning rod (4/4) (760 gold) a +2 dire flail of protection (342 gold) a scroll of enchant armour (160 gold) the +5 short sword of Proximity {drain, rC++ Int+3} (1162 gold) rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). 3 boomerangs (114 gold) a scroll of identify (43 gold) (4, 36, Lair:5) a +0 flail (19, -3, Lair:5) a +0 mace (19, -2, Lair:5) a +0 flail (25, 19, Lair:5) 17 gold pieces (26, 19, Lair:5) 23 gold pieces (26, 20, Lair:5) 19 gold pieces (27, 19, Lair:5) 12 gold pieces (27, 20, Lair:5) the +3 great sword "Xuiror" {venom, rC+} rC+: It protects you from cold. (unseen) (28, 19, Lair:5) 23 gold pieces (28, 20, Lair:5) a potion of haste (29, 19, Lair:5) 6 gold pieces (29, 20, Lair:5) 15 gold pieces (30, 19, Lair:5) 7 gold pieces (62, 33, Lair:5) a staff of cold Level 1 of the Spider Nest (0, 1, Spider:1) a +2 great mace of venom a +0 kite shield a +0 robe (6, -3, Spider:1) a +0 robe (8, -31, Spider:1) 3 stones (20, 4, Spider:1) 3 poisoned darts (55, -52, Spider:1) a +0 trident (62, 3, Spider:1) a +0 flail (64, -1, Spider:1) a +0 great sword (65, 2, Spider:1) a +0 sling (68, -5, Spider:1) a +0 dagger Level 2 of the Spider Nest (5, -3, Spider:2) a +0 leather armour (6, -42, Spider:2) the serpent talisman of Ziapasm {MP+8 Int+3} [serpent talisman] MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). (6, -18, Spider:2) a +4 spectral morningstar (7, -36, Spider:2) a ring of resist corrosion (7, -17, Spider:2) a +0 kite shield a +0 chain mail (11, -21, Spider:2) a +0 chain mail (14, -30, Spider:2) 5 potions of lignification (19, -28, Spider:2) 6 poisoned darts (21, -11, Spider:2) 3 stones (23, -17, Spider:2) 8 stones (26, -7, Spider:2) a +0 club (30, -43, Spider:2) a +0 spear (31, -24, Spider:2) a +0 club Level 3 of the Spider Nest (18, 26, Spider:3) a scroll of enchant weapon (19, -1, Spider:3) a +0 club (22, -12, Spider:3) 8 stones 2 scrolls of poison (26, -14, Spider:3) a +0 trident (33, -19, Spider:3) a scarab talisman (38, -16, Spider:3) 7 stones (43, 12, Spider:3) a +0 falchion (44, -11, Spider:3) a +0 short sword (53, 1, Spider:3) 3 stones Level 4 of the Spider Nest (0, 0, Spider:4) 4 stones (5, -12, Spider:4) a +0 robe (6, -11, Spider:4) 49 gold pieces (6, -10, Spider:4) a +0 battleaxe (6, -9, Spider:4) 2 potions of lignification (7, -12, Spider:4) a wand of roots (7) (7, -11, Spider:4) a book of Duality (8, -11, Spider:4) a wand of flame (9) (15, 3, Spider:4) a +0 leather armour a +0 war axe (16, -27, Spider:4) a +0 chain mail (16, -15, Spider:4) a potion of moonshine (16, 1, Spider:4) a +0 robe a +0 hand axe (16, 3, Spider:4) a +3 leather armour a +1 heavy hand axe (19, -1, Spider:4) an orb of light (20, -5, Spider:4) a +6 ring of intelligence (21, 0, Spider:4) a scarf of harm (24, -15, Spider:4) a +0 spear (28, 1, Spider:4) a +1 hat (33, -9, Spider:4) a scroll of brand weapon (34, -11, Spider:4) a +0 dagger (37, 1, Spider:4) a potion of moonshine (39, -20, Spider:4) a scroll of poison Level 1 of the Depths [Shop] Celupit's Assorted Antiques the +4 executioner's axe "Gidymuo" {flame, rElec rF+ rC- Str+2} (2216 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). a phantom mirror (1360 gold) a +0 dire flail (170 gold) 2 potions of heal wounds (544 gold) a riddle talisman (2040 gold) a sack of spiders (1360 gold) a staff of fire (850 gold) a wand of flame (5) (119 gold) a phial of floods (1360 gold) (3, 12, Depths:1) a +0 great sword of flaming (4, -2, Depths:1) a +0 ring mail (5, 13, Depths:1) a +0 robe (5, 18, Depths:1) a +0 cloak (7, 3, Depths:1) a book of the Tundra (10, 28, Depths:1) a +0 great mace (11, 28, Depths:1) a +0 dire flail (15, 14, Depths:1) a +0 leather armour a +0 battleaxe (16, 26, Depths:1) 5 large rocks (17, 13, Depths:1) a +0 buckler (17, 23, Depths:1) 4 large rocks (19, 13, Depths:1) 3 large rocks (19, 29, Depths:1) a +2 helmet (26, 13, Depths:1) 7 stones (28, 28, Depths:1) a +6 antimagic battleaxe (unseen) (29, 28, Depths:1) a manual of Invocations (30, -13, Depths:1) a +0 pair of gloves (30, 18, Depths:1) a +0 hand axe of venom (30, 28, Depths:1) the amulet "Moxunuemn" {Reflect Harm rElec Will+ SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will+: It increases your willpower. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. (unseen) (31, 7, Depths:1) a +0 trident of venom a +0 robe (31, 13, Depths:1) a +0 buckler (32, 16, Depths:1) a +0 long sword a +0 robe (33, 15, Depths:1) 2 potions of lignification (34, 24, Depths:1) 3 stones (35, 4, Depths:1) a +0 cloak (36, -12, Depths:1) a +2 long sword of freezing a +0 leather armour a +0 kite shield (37, -13, Depths:1) a +0 hand axe (43, 27, Depths:1) a +0 dagger a +0 robe (44, 24, Depths:1) a +0 helmet (45, 24, Depths:1) a fortress talisman (48, 6, Depths:1) a +0 ring mail (54, 3, Depths:1) a +0 robe (55, 28, Depths:1) a +0 robe Level 2 of the Depths (0, 0, Depths:2) 4 stones (1, -25, Depths:2) a +0 dire flail a +0 dire flail (5, 6, Depths:2) a book of the Grave (5, 10, Depths:2) a +0 club (5, 11, Depths:2) a scroll of vulnerability (5, 12, Depths:2) 31 gold pieces (12, -14, Depths:2) 7 stones (12, -9, Depths:2) a +0 helmet (12, -8, Depths:2) a +0 buckler