Seeded DCSS version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 10611522306777626999 (custom seed) 135 Rockwell3 the Conjurer (level 4, 0/34 HPs) Began as a Demonspawn Conjurer on May 13, 2025. Succumbed to a kobold brigand's poison ... in a sewer. The game lasted 00:04:04 (2056 turns). Rockwell3 the Conjurer (Demonspawn Conjurer) Turns: 2056, Time: 00:04:05 Health: 0/34 AC: 6 Str: 4 (7) XL: 4 Next: 96% Magic: 7/8 EV: 12 Int: 19 (21) God: Gold: 109 SH: 0 Dex: 9 (11) Spells: 6/9 levels left rFire . . . d - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -4), invisible A: yellow scales 1, magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 109 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +0 robe (worn) c - a +2 hat (worn) Scrolls k - a scroll of vulnerability {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of magic j - 2 potions of haste Skills: + Level 2.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You regenerate magic rapidly. Message History It was a potion of might. You feel very mighty all of a sudden. You feel sick. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less invigorated. You feel yourself slow down. You feel less confused. You feel a little less mighty now. Your resistance to elements expires. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold brigand closely misses you. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (severely wounded, unable to see you, 100% to hit) The magic dart hits the kobold brigand but does no damage. The kobold brigand is severely wounded. You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ######~P≈≈≈≈≈≈≈≈≈≈ ~~~~~~K@.~≈≈≈≈≈≈≈≈ #######PP~.~.≈≈≈≈≈≈ #~~...~~~...~≈≈≈≈≈≈ ###~#~.~~.~..≈≈≈≈≈≈ #~#~~....######## #~#~~...~~~~~~~~~ ## #~#.~~.P.########## .## P~#~...P..~≈≈≈≈≈≈≈≈ #~#########~#.~~.~P.~≈≈≈≈≈≈≈≈ You could see a kobold brigand (unable to see you). Vanquished Creatures A bombardier beetle (D:3) 3 adders 2 river rats (Sewer) A dart slug (D:1) 9 ball pythons 4 bats 5 endoplasms 10 giant cockroaches 4 hobgoblins A quokka (D:2) 3 frilled lizards 6 goblins 3 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rockwell3 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 280 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 280 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 333 | D:1 | Reached skill level 1 in Fighting 838 | D:2 | Learned a level 2 spell: Searing Ray 848 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 848 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1661 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/8 1734 | D:3 | Found a glowing drain. 1739 | Sewer | Entered a sewer 2036 | Sewer | Noticed a kobold brigand 2055 | Sewer | HP: 1/34 [kobold brigand/+0 dagger (2)] 2056 | Sewer | Succumbed to a kobold brigand's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, st_stairs_5 D:2: minmay_evil_eye, layout_basic, st_stairs_3 D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_2 Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 19 | 7 || 26 Punch | 1 | || 1 Cast: Magic Dart | 80 | 34 || 114 Searing Ray | 1 | 4 || 5 Use: Scroll | 1 | || 1 Potion | | 7 || 7 Armour: Robe | 15 | 9 || 24 Dodge: Dodged | 18 | 8 || 26