Rockwell3 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 36, D:1) a +0 club a goblin skeleton (1, 47, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (2, 14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, 10, D:1) a +0 dagger (14, 34, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, 32, D:1) a +0 hand axe (28, 18, D:1) 4 stones (28, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 35, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, -30, D:2) a +0 leather armour (3, -21, D:2) a +0 club (5, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 12, D:2) a +0 dagger a goblin skeleton a ball python skeleton (12, 23, D:2) a +0 scale mail (13, -8, D:2) a bat skeleton (18, -31, D:2) a +0 ring mail (24, -20, D:2) a hobgoblin corpse (skeletalised by now) (44, -27, D:2) a rat corpse (skeletalised by now) (44, 19, D:2) a ball python corpse (skeletalised by now) (45, 21, D:2) a hobgoblin corpse (skeletalised by now) (54, -18, D:2) 8 stones Level 3 of the Dungeon (1, 12, D:3) a potion of attraction (4, -3, D:3) 6 stones (5, 1, D:3) 4 stones (5, 12, D:3) a scroll of identify (6, 13, D:3) 3 scrolls of noise (7, 0, D:3) 5 stones (10, -3, D:3) 6 stones (10, 3, D:3) 7 stones