Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17620283534863703085 25 Rockwell3 the Vexing (level 3, 23/28 HPs) Began as a Gnoll Hexslinger on June 28, 2026. Got out of the dungeon alive. The game lasted 00:02:35 (784 turns). Rockwell3 the Vexing (Gnoll Hexslinger) Turns: 784, Time: 00:02:36 Health: 23/28 AC: 2 Str: 7 XL: 3 Next: 6% Magic: 7/7 EV: 12 Int: 14 God: Gold: 66 SH: 0 Dex: 14 Spells: 7/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of regeneration Scrolls p - a scroll of poison Potions d - 2 potions of moonshine {unknown} f - a potion of brilliance {unknown} Skills: + Level 2.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 4.5 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 2.8 Spellcasting + Level 0.4 Conjurations + Level 5.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 2.1 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 34% 2d2 3% 2 Sigil of Binding Hex 17% N/A 7% 3 Inner Flame Hex/Fire 12% N/A 14% 3 Cause Fear Hex 8% N/A 24% 4 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You encounter a rat. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The rat squeaks loudly. The rat twitches its whiskers. You shoot a sling bullet. The sling bullet barely misses the rat. The rat bites you. The rat closely misses you. You shoot a sling bullet. The sling bullet barely misses the rat. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! No target in view! No target in view! There is an open gate here. You see here a frilled lizard skeleton. There is a staircase leading out of the dungeon here. You have escaped! #...#..# #.......# #.# +......# #.......# #.# #......# #.......# #.# #......# #.......# #.# #......# #.......# #.# #......# ######### #.# #......# #.# ...#...# ############### #.# ##.#...# #......@......# #.# #.............# #.# ##...≈≈~~~...## #.# #...≈≈≈≈~...# #.# ##...~~≈...## ##.# #...≈~~...# #..# ##...~...## #..# #...~...# #..# ##.....## #..# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rockwell3 the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 93 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 740 | D:1 | Reached XP level 3. HP: 13/28 MP: 7/7 784 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_statues_item Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.1 Fighting | | 2.5 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 4.5 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 2.8 Conjurations | | 0.4 Hexes | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Fire: Sling || 70 Armour: Robe || 21 Dodge: Dodged || 14