Rockwell3 Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, -2, D:1) a jackal corpse (skeletalised by now) (4, -2, D:1) a jackal corpse (skeletalised by now) (5, -3, D:1) a jackal corpse (skeletalised by now) (5, 6, D:1) a quokka corpse (skeletalised by now) (7, 10, D:1) a +1 dagger of pain (8, 14, D:1) a +0 dagger a +0 dagger of speed a goblin corpse (skeletalised by now) (11, 3, D:1) a +0 whip a gnoll corpse (skeletalised by now) (18, 2, D:1) a ball python corpse (skeletalised by now) (20, 38, D:1) a +0 flail (21, -7, D:1) a +0 leather armour (23, 6, D:1) a +0 dagger (34, -6, D:1) a +0 club (54, 32, D:1) a +0 club (59, 36, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Imisam's Antique Weapon Shoppe a +0 long sword (63 gold) a +0 great mace (180 gold) a +0 long sword (63 gold) a +0 dagger (36 gold) a +0 whip (45 gold) a +2 heavy mace (313 gold) a +2 heavy broad axe (507 gold) (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (3, -20, D:2) the +1 robe of the Fifty Tusks {rElec rC+ Int+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (6, -18, D:2) a +0 dagger a kobold skeleton (10, -33, D:2) an adder corpse (skeletalised by now) (13, -9, D:2) a +0 hand axe (15, -40, D:2) a +0 club a kobold corpse (skeletalised by now) (17, -19, D:2) a +0 pair of gloves (28, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -32, D:2) a +0 club a +0 sling a goblin skeleton (38, -14, D:2) a frilled lizard corpse (skeletalised by now) (39, -22, D:2) a hobgoblin skeleton (48, -20, D:2) a hobgoblin corpse (skeletalised by now) (48, -6, D:2) a +0 short sword (49, -29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, -29, D:2) an adder corpse (skeletalised by now) (54, -28, D:2) a +0 sling (66, -43, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (8, -11, D:3) a +0 leather armour (17, -30, D:3) a rat skeleton (22, -20, D:3) a +0 trident (25, -31, D:3) a +0 sling a +0 dagger (25, -9, D:3) a +0 spear (26, -24, D:3) a +0 hand axe (26, -23, D:3) a +0 short sword (26, -22, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, -2, D:3) a quokka skeleton (27, 0, D:3) a +0 whip (28, -42, D:3) a ball python corpse (skeletalised by now) (28, -32, D:3) a quokka skeleton (32, -3, D:3) a +0 robe (33, 1, D:3) a +0 ring mail (34, 3, D:3) a +0 dagger (35, -34, D:3) a +0 dagger an orc skeleton (37, -28, D:3) a +0 robe (40, 7, D:3) a ball python corpse (skeletalised by now) (55, -17, D:3) a +0 heavy spear (59, -19, D:3) a +0 halberd (59, -16, D:3) a +0 trident (60, -19, D:3) a +0 flail a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (2, -11, D:4) a potion of mutation