RockyRodent the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (5, 6, D) a +0 robe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (still there?) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 24, D) a +2 leather armour of cold resistance (unseen) (49, 36, D) a staff of alchemy (unseen) (49, 37, D) a book of Unlife a warg skeleton (49, 40, D) a +0 flail a +0 chain mail (50, 24, D) a +0 trident (50, 25, D) a Gell's gravitambourine (2/2) (50, 37, D) the +8 war axe of Conservatism {spect, Dex+8 Stlth-} Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. (unseen) (50, 39, D) a +0 dagger a +0 robe (50, 41, D) a +0 giant spiked club (51, 24, D) a +3 flail of draining (unseen) (51, 25, D) an amulet of reflection (51, 37, D) a +1 partisan of venom (51, 40, D) a +0 orcbow (51, 41, D) a +0 long sword a +0 plate armour a +0 glaive a +0 plate armour (52, 24, D) a +0 hand axe (52, 25, D) the +7 dagger of Success {freeze, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (unseen) (52, 37, D) a staff of earth (unseen) (52, 40, D) a +2 heavy halberd (still there?) a +0 robe (still there?) an orc skeleton (still there?) (53, 25, D) a staff of earth (unseen) (53, 37, D) a +1 halberd of venom (unseen) (53, 39, D) a +0 halberd a +0 chain mail an orc skeleton (54, 24, D) a +2 ring mail of poison resistance (unseen) (54, 25, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (54, 36, D) the staff of Fortitude {^Fragile rElec Dex+5 Earth} [staff of earth] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). Earth: It increases the power of your Earth spells. (unseen) (55, 24, D) a book of Cryoformation (59, 36, D) a staff of earth (unseen) (59, 37, D) a +2 heavy war axe (unseen) (60, 37, D) a +1 long sword of electrocution (60, 41, D) a +1 mace of protection (61, 8, D) a +2 great mace of protection (unseen) (61, 16, D) the +9 halberd of the End of Times {freeze, rElec rN+ Str+2 Dex+4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (unseen) (61, 19, D) a +0 hand axe a +0 chain mail (61, 37, D) the +1 bardiche of Ekhly {flame, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (62, 0, D) a +7 antimagic battleaxe (62, 12, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (62, 17, D) a +1 scale mail of poison resistance (unseen) (62, 18, D) a +0 trident an orc corpse (skeletalised by now) (62, 26, D) a staff of fire (62, 36, D) a +4 rapier of holy wrath (unseen) (63, 0, D) a +4 morningstar of venom (unseen) (63, 8, D) a staff of cold (unseen) (63, 12, D) +0 steam dragon scales a swamp drake corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (63, 17, D) a +0 dagger a +2 robe of fire resistance an orc corpse (skeletalised by now) (63, 20, D) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (63, 21, D) a +0 battleaxe a +0 chain mail (63, 26, D) a +1 executioner's axe of electrocution (63, 27, D) a +1 spear of flaming (63, 36, D) a +1 partisan of protection (unseen) (64, 12, D) a steam dragon corpse (skeletalised by now) (64, 16, D) a +5 spectral quarterstaff (unseen) (64, 17, D) the +5 hand axe "Beastbane" {holy, rPois Will- rCorr Str+4} rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (unseen) (64, 19, D) a +0 dagger a +0 ring mail (65, 26, D) the staff of Awkwardness {rC+ Earth} [staff of earth] rC+: It protects you from cold. Earth: It increases the power of your Earth spells. (unseen) (67, 0, D) a staff of air (unseen) (68, 0, D) a staff of fire (69, 0, D) a staff of fire (unseen) (69, 29, D) a +0 shortbow a +0 short sword a +0 leather armour (70, 8, D) a +0 falchion of electrocution (70, 12, D) a +0 dagger a +0 scale mail a +0 long sword a +0 robe a +0 dagger a +0 robe (70, 31, D) a +0 rapier a +0 robe an elf skeleton (70, 36, D) a +7 heavy hand axe (71, 17, D) a +2 glaive of venom (71, 27, D) a +0 leather armour of cold resistance (71, 37, D) the +7 scale mail "Puhaak" {Will+ Int+4 Dex+3} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (72, 9, D) the +6 falchion of Integrity {flame, rF+ rC+ Str-3 Stlth+} rF+: It protects you from fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. (unseen) (72, 17, D) a +0 dagger a +0 robe a +2 buckler (72, 18, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (72, 27, D) the +10 arbalest of Conversion {heavy, rC+ Will++ rCorr Str-5} rC+: It protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). (72, 29, D) a +2 heavy hand axe (unseen) (72, 31, D) a +0 dagger a +0 ring mail (73, 1, D) a +0 helmet of intelligence (73, 16, D) a +3 executioner's axe of electrocution (73, 18, D) a wolf corpse (skeletalised by now) (73, 26, D) the +0 rapier of Strategic Superiority {flame, rElec Int+4 SInv} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (unseen) (73, 29, D) a +0 long sword a +0 scale mail an elf skeleton (73, 37, D) a staff of fire (75, 1, D) a +2 great mace of venom (unseen)