RockyRodent Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -13, D:1) a +0 club (10, 4, D:1) a +0 sling a +0 dagger a goblin skeleton (10, 5, D:1) a +0 dagger (10, 6, D:1) a +0 dagger a goblin skeleton (11, 6, D:1) a +0 club a hobgoblin skeleton (12, 5, D:1) a +0 club a quokka skeleton (12, 6, D:1) a +0 animal skin a +0 club the hobgoblin skeleton of Robin (13, 13, D:1) a +0 club (13, 16, D:1) a +0 short sword (13, 19, D:1) a rat corpse (skeletalised by now) (21, 20, D:1) a +0 great sword (23, 22, D:1) a rat corpse (skeletalised by now) (23, 24, D:1) a rat corpse (skeletalised by now) (25, -6, D:1) a +0 short sword a +0 hand axe (26, -10, D:1) a +0 falchion (29, 24, D:1) a rat corpse (skeletalised by now) (30, 11, D:1) a rat corpse (skeletalised by now) (36, 20, D:1) a +0 hand axe (40, 10, D:1) an inkwell talisman (44, -3, D:1) a quokka corpse (skeletalised by now) (46, 8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Arghusoi's Armour Shop a +0 chain mail (72 gold) a +0 robe (10 gold) a +2 kite shield (228 gold) a +0 pair of boots of rampaging (138 gold) a +1 pair of gloves (138 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 robe (10 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (720 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +0 pair of gloves "Towijaso" {rCorr Int+3 Dex+3} (356 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 plate armour (216 gold) (0, 0, D:2) 4 large rocks (2, -22, D:2) a +0 club (6, -26, D:2) a quokka corpse (skeletalised by now) (6, -16, D:2) a hobgoblin corpse (skeletalised by now) (7, -16, D:2) a hobgoblin corpse (skeletalised by now) (9, 11, D:2) the necromancy staff of the Dozen Seers {rC+ rN+ Necro} [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (12, 6, D:2) a stone a +0 dagger a +0 dagger a +0 dagger a kobold skeleton a bat skeleton a goblin skeleton (12, 12, D:2) a +0 leather armour (16, -19, D:2) a +0 club a +0 robe (24, -7, D:2) a frilled lizard corpse (skeletalised by now) (24, 6, D:2) an adder skeleton (26, -3, D:2) a +0 robe (27, 7, D:2) a parchment of Shock (28, -3, D:2) a +0 scythe a +0 robe (30, -1, D:2) a +0 club (32, 7, D:2) a quokka skeleton (34, -32, D:2) an adder corpse (skeletalised by now) (34, -4, D:2) a rat skeleton (40, -9, D:2) a +0 dagger (44, -27, D:2) a goblin corpse (skeletalised by now) (44, -21, D:2) a +0 dagger (44, -17, D:2) a ball python skeleton (46, 2, D:2) a +0 barding (46, 22, D:2) a ball python corpse (skeletalised by now) (51, 1, D:2) a quokka skeleton Level 3 of the Dungeon (4, -26, D:3) a bat corpse (skeletalised by now) (7, -16, D:3) a jackal skeleton (8, 2, D:3) a +0 dagger (9, -16, D:3) an adder skeleton (9, -1, D:3) a +0 club (10, 16, D:3) a +0 pair of gloves (15, -11, D:3) a +0 sling (17, 6, D:3) the +2 war axe of Zuoghuon {heavy, rPois Str-5 Dex+2 Stlth+} rPois: It protects you from poison. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, 16, D:3) a +0 club (34, -10, D:3) a +0 helmet (52, 19, D:3) a +1 chain mail of poison resistance (53, 20, D:3) a +0 dagger a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xoesm's Book Shop a parchment of Shock (44 gold) a parchment of Kinetic Grapnel (44 gold) a parchment of Static Discharge (67 gold) a parchment of Eringya's Noxious Bog (313 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Volatile Blastmotes (105 gold) a parchment of Scorch (67 gold) a parchment of Tukima's Dance (105 gold) (8, -40, D:4) a +0 leather armour (8, -18, D:4) a +0 giant club an ogre skeleton (8, -13, D:4) a hound skeleton (9, -11, D:4) a +0 dagger (15, 5, D:4) a +0 leather armour (17, -9, D:4) a +0 dagger (18, -18, D:4) a +0 club an orc corpse (skeletalised by now) (19, -19, D:4) a +0 short sword a +0 ring mail (20, -20, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, -19, D:4) a +0 mace an adder corpse (skeletalised by now) (22, -29, D:4) a hobgoblin skeleton (26, -7, D:4) a +0 leather armour (27, -30, D:4) a +0 whip (28, 1, D:4) a +0 flail a +0 leather armour (37, -23, D:4) a +0 hand axe an orc skeleton (47, -26, D:4) a +0 short sword (47, -15, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (10, -5, D:5) a +0 leather armour (17, -3, D:5) a +0 giant spiked club (20, 20, D:5) a +2 orcbow of draining a centaur corpse (24, -5, D:5) a parchment of Teleport Other (32, -2, D:5) a +0 plate armour (34, 2, D:5) a +0 chain mail