RockyRodent Level 1 of the Dungeon [Shop] Huxu Mao's Armour Shop a +4 plate armour of poison resistance (546 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) the +0 crystal plate armour "Cyotolei" {rC+ rCorr Str+2} (1089 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 swamp dragon scales of Qet Dom {rPois rN+} (730 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 helmet of light (279 gold) a +0 ring mail (52 gold) [Shop] Keshao's Antique Weapon Shop a +0 dagger (52 gold) a +1 long sword of holy wrath (345 gold) a +4 heavy broad axe (993 gold) a +0 vampiric long sword (325 gold) the +3 war axe of the Thirsty Stories {heavy, Int+4 Stlth+} (1027 gold) Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 whip of venom (650 gold) a +0 hand axe (78 gold) [Shop] Mazere's Armour Emporium the +1 pair of gloves of Cynicism {rC+ Stlth+} (263 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (20 gold) the +8 fire dragon scales of a Million Villages {+Inv rF++ rC-} (1028 gold) +Inv: It lets you turn invisible. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. a scarf of repulsion (120 gold) a +2 robe (129 gold) a +0 robe (9 gold) a +0 chain mail (60 gold) a +2 chain mail of poison resistance (200 gold) a +0 helmet (45 gold) [Shop] Talustres's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of blinking (unknown) (133 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:1) a bat corpse (skeletalised by now) (7, -2, D:1) the rimehorn talisman of the World {-Tele rF+++ rC+ Slay-2} [rimehorn talisman] -Tele: It prevents most forms of teleportation. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (14, 8, D:1) a bat skeleton (15, -9, D:1) a +0 sling (16, -8, D:1) a +0 plate armour (19, -6, D:1) a hobgoblin corpse (skeletalised by now) (21, -7, D:1) 2 poisoned darts (22, 4, D:1) a +0 short sword (25, 7, D:1) a +0 war axe (27, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 38, D:1) a +0 ring mail (39, 20, D:1) a +0 mace (42, 25, D:1) a +0 leather armour (43, 18, D:1) 4 boomerangs (47, -13, D:1) 2 boomerangs (47, 1, D:1) a rat corpse (skeletalised by now) (48, 38, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Nacweisi's Weapon Emporium a +0 short sword (36 gold) the +7 whip "Itarchamm" {venom, Str+5} (666 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +7 partisan of venom (544 gold) a +4 dagger of venom (292 gold) a +0 spear (36 gold) a +0 flail (42 gold) (0, 0, D:2) a quokka corpse (skeletalised by now) (0, 17, D:2) a +0 robe (4, -6, D:2) a +0 ring mail (6, 8, D:2) a +0 ring mail (12, -19, D:2) a +0 long sword (15, -32, D:2) a quokka skeleton (19, -6, D:2) a +0 giant club an ogre skeleton (22, -3, D:2) a bat skeleton (30, -23, D:2) a +0 spear (31, 0, D:2) a +0 dagger of protection (32, -32, D:2) the quill talisman of the Pirate {rElec rF+} [quill talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. (32, -1, D:2) a +0 dagger a goblin skeleton (38, -2, D:2) a rimehorn talisman (38, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, -1, D:2) a +0 mace (42, -31, D:2) a bat corpse (skeletalised by now) (45, -26, D:2) a +0 club a goblin skeleton (53, 6, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, -11, D:3) a +0 barding (19, -30, D:3) a +0 dagger a boomerang an orc corpse (skeletalised by now) (19, -29, D:3) a +0 whip (20, -37, D:3) a +0 dagger a +0 robe (20, -32, D:3) a +0 dagger a +0 robe (22, -38, D:3) a bat corpse (skeletalised by now) (26, -15, D:3) a +0 club (27, 1, D:3) a frilled lizard skeleton (28, -28, D:3) a quokka skeleton (28, -4, D:3) a frilled lizard skeleton (29, -9, D:3) a +0 sling of freezing a +0 club (30, -10, D:3) a ball python skeleton (45, -10, D:3) a +0 falchion an orc corpse (skeletalised by now) (46, -7, D:3) a hobgoblin corpse (skeletalised by now) (57, -10, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (3, 6, D:4) a hobgoblin corpse (7, -14, D:4) a +1 whip of draining (still there?) a gnoll corpse (still there?) (9, -3, D:4) a quokka skeleton (16, -22, D:4) a +0 halberd a gnoll skeleton (17, -24, D:4) a ball python skeleton (17, -22, D:4) a +0 short sword a kobold skeleton (19, -22, D:4) a +0 flail a +0 spear a gnoll skeleton (19, 6, D:4) a +0 chain mail (21, -21, D:4) a +0 club (21, -20, D:4) a +0 ring mail a +0 flail (21, 13, D:4) a +0 spear (22, -22, D:4) a +0 club a gnoll skeleton (22, -16, D:4) a +0 trident (25, -22, D:4) a +0 dagger an orc skeleton (28, -5, D:4) a ball python skeleton (32, 13, D:4) a +0 whip 4 stones (40, -16, D:4) a +0 spear a goblin corpse (skeletalised by now) (40, -7, D:4) a +0 robe (44, -16, D:4) a +0 spear a goblin corpse (skeletalised by now) (46, -1, D:4) a ball python skeleton (54, 1, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (63, -28, D:4) 3 flux baubles Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (1, -2, D:5) an adder corpse (3, 0, D:5) a +0 spear a gnoll corpse (5, -1, D:5) a +0 robe (5, 2, D:5) a scarf of shadows (unseen) the Ecumenical Temple