Dungeon Sprint DCSS version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 8849048674116066867 51 RockyRodent the Shield-Bearer (level 4, -9/39 HPs) Began as a Formicid Fighter on Mar 9, 2026. Mangled by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:39 (105 turns). RockyRodent the Shield-Bearer (Formicid Fighter) Turns: 105, Time: 00:00:40 Health: -9/39 AC: 7 Str: 23 XL: 4 Next: 5% Magic: 6/6 EV: 8 Int: 7 God: Gold: 35 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in the Dungeon. You visited 1 branch You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls I - a scroll of immolation i - 2 scrolls of identify T - a scroll of torment Potions b - a potion of curing M - 5 potions of mutation g - 2 potions of magic e - 4 potions of enlightenment Skills: + Level 5.0 Fighting + Level 3.0 Maces & Flails + Level 5.1 Armour + Level 0.2 Dodging + Level 5.9 Shields * Level 3.1 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History As you read the scroll of identify, it crumbles to dust. c -> I - a scroll of immolation As you read the scroll of identify, it crumbles to dust. d -> T - a scroll of torment You feel very mighty all of a sudden. You open the door. You encounter a water elemental. You hit the water elemental. The water elemental is lightly damaged. The water elemental engulfs you. Water floods into your lungs! The water elemental engulfs you! You closely miss the water elemental. The water elemental is lightly damaged. Your lungs strain for air. The water elemental barely misses you. You barely miss the water elemental. The water elemental is lightly damaged. Your lungs strain for air. The water elemental engulfs you! * * * LOW HITPOINT WARNING * * * You closely miss the water elemental. The water elemental is lightly damaged. You finish coughing all the water out of your lungs. The water elemental engulfs you. * * * LOW HITPOINT WARNING * * * You sock the water elemental! The water elemental is heavily damaged. The water elemental engulfs you. The water elemental closely misses you. You hit the water elemental. The water elemental is severely damaged. The water elemental closely misses you. You hit the water elemental. The water elemental is almost destroyed. The water elemental engulfs you. * * * LOW HITPOINT WARNING * * * You barely miss the water elemental. The water elemental is almost destroyed. The water elemental engulfs you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#)..#### ##.# ...#......#####..# ..##....†..#..#..#{ ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##.†####...#...### #..†..##..###....# ⌠.# ###..##...##.....# .#{ ##..##....#......# # #..###..##†#.....# {{ #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ { { You could see a water elemental. Vanquished Creatures A hound (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | RockyRodent the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 47 | D | Encountered a hound 59 | D | Killed a hound 60 | D | Reached skill level 5 in Shields 60 | D | Reached XP level 2. HP: 11/26 MP: 1/3 60 | D | Reached XP level 3. HP: 13/31 MP: 1/4 73 | D | Reached skill level 5 in Fighting 73 | D | Reached skill level 5 in Armour 73 | D | Reached XP level 4. HP: 33/39 MP: 2/6 105 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.0 Armour | 4 5 | 5.1 Shields | 5 | 5.9 Invocations | 2 3 | 3.1 Maces & Flails | 3 | 3.0 Dodging | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 33 | 8 || 41 Melee: Flail | 33 | 8 || 41 Drink: Might | 1 | 1 || 2 Heal wounds | 1 | || 1 Read: Identify | | 2 || 2 Armour: Scale mail | 29 | 7 || 36 Dodge: Dodged | 12 | 3 || 15 Block: Buckler | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 0 | 0 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 0 | 0 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 117 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+