RockyRodent Level 1 of the Dungeon (0, 0, D:1) 3 large rocks (1, 0, D:1) a frilled lizard corpse (skeletalised by now) (13, -22, D:1) a +0 dagger (14, -15, D:1) a +0 plate armour (14, 20, D:1) a human skeleton (14, 21, D:1) a human skeleton (15, 20, D:1) a human skeleton (16, -20, D:1) a ball python skeleton (20, -20, D:1) a +0 club (20, -14, D:1) a +0 club a goblin skeleton (21, -12, D:1) a +0 scale mail (28, -12, D:1) a +0 club (28, -1, D:1) a +0 dagger a kobold skeleton (29, 15, D:1) a human skeleton (30, -12, D:1) a +0 dagger (30, 0, D:1) a +0 dagger a stone a kobold skeleton (30, 15, D:1) a human skeleton (30, 16, D:1) a human skeleton (31, -12, D:1) a +0 short sword 3 stones a kobold skeleton (32, -15, D:1) a rat skeleton (43, 12, D:1) a +0 dagger (49, -13, D:1) a rat skeleton (50, -16, D:1) a frilled lizard skeleton (50, -7, D:1) 3 flux baubles Level 2 of the Dungeon [Shop] Raetez's Antique Weapon Shoppe a +2 long sword of protection (324 gold) a +0 sling (30 gold) a +0 falchion (60 gold) a +0 dagger (40 gold) a +0 short sword (60 gold) a +4 short sword of draining (548 gold) a +0 partisan (140 gold) (0, 0, D:2) a +0 ring mail (17, 11, D:2) a +0 mace (20, 6, D:2) a jackal skeleton (22, 7, D:2) a jackal skeleton a rat skeleton (23, 6, D:2) a +0 club (24, 15, D:2) a +0 plate armour (35, -16, D:2) a +0 robe the human corpse of Jessica (skeletalised by now) (41, -7, D:2) a +0 club 2 stones (42, -7, D:2) a +0 dagger a goblin skeleton (45, 11, D:2) a +0 whip (45, 18, D:2) a +0 club (47, -4, D:2) a hobgoblin corpse (skeletalised by now) (49, -4, D:2) an adder corpse (skeletalised by now) (50, 27, D:2) an adder corpse (skeletalised by now) (50, 28, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) (50, 29, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (50, 30, D:2) a +0 spear a +0 animal skin (52, -9, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (12, 1, D:3) a +0 dagger (14, -22, D:3) a ball python corpse (skeletalised by now) (22, 25, D:3) a +0 whip (26, 3, D:3) a +0 mace (29, -12, D:3) a hobgoblin skeleton (29, 18, D:3) a +0 whip (29, 19, D:3) a +0 dagger (29, 31, D:3) 14 gold pieces (30, 5, D:3) a +0 hand axe a +0 leather armour an orc skeleton (30, 18, D:3) a +0 short sword a +0 leather armour a +0 whip a +0 whip a +0 falchion an orc skeleton an orc skeleton an orc skeleton (31, 6, D:3) a +0 club a +0 leather armour an orc skeleton (32, 9, D:3) a +0 falchion an orc skeleton (32, 18, D:3) a +0 short sword (33, 8, D:3) a +0 club (34, 7, D:3) a +0 dagger a +0 robe (34, 18, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre corpse (skeletalised by now) (2, 12, D:4) a +0 whip (3, 20, D:4) a +0 short sword a kobold corpse (skeletalised by now) (3, 29, D:4) a parchment of Maxwell's Portable Piledriver (6, 8, D:4) a ball python skeleton (24, 31, D:4) a +0 club an orc corpse (skeletalised by now) (27, 39, D:4) a +0 club (28, 36, D:4) a ball python skeleton (31, 8, D:4) 5 stones a howler monkey corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, 35, D:4) a +3 heavy flail a +4 ring mail of fire resistance (39, 38, D:4) a quokka corpse (skeletalised by now) (50, 21, D:4) a +0 dagger Level 5 of the Dungeon (4, -9, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (8, 16, D:5) a +0 dagger (13, 2, D:5) an iguana skeleton (15, 21, D:5) a +0 shortbow (19, -4, D:5) a +0 leather armour (19, 0, D:5) a +0 barding (23, -22, D:5) an iguana corpse (skeletalised by now) (25, -17, D:5) an inkwell talisman (26, -4, D:5) a +0 orcbow (27, -6, D:5) a +0 giant spiked club (30, -13, D:5) a +0 robe (30, 14, D:5) a +0 whip (41, -19, D:5) a +0 flail (41, 4, D:5) a +0 flail a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (42, 5, D:5) a +0 club 3 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -1, D:6) a +0 club a goblin corpse (skeletalised by now) (15, 15, D:6) a +0 spear a +0 ring mail (17, -5, D:6) a hound corpse (skeletalised by now) (17, 16, D:6) a +0 spear a gnoll skeleton (17, 17, D:6) a +0 halberd a gnoll skeleton (18, 18, D:6) a +0 flail a gnoll skeleton (21, -4, D:6) a +0 giant spiked club (23, 7, D:6) a +0 whip (24, 26, D:6) an orc corpse (skeletalised by now) (25, 27, D:6) a +0 dagger an orc corpse (skeletalised by now) (25, 29, D:6) a +0 short sword an orc corpse (skeletalised by now) (26, 21, D:6) an adder skeleton (26, 26, D:6) a +0 flail an orc corpse (skeletalised by now) (27, 32, D:6) a +0 dagger a +0 robe (38, 11, D:6) a +0 mace an orc corpse (skeletalised by now) (38, 18, D:6) a +2 pair of boots (39, 14, D:6) a black bear skeleton (40, 16, D:6) an adder skeleton (42, -4, D:6) a +0 shortbow (42, 1, D:6) a +0 short sword (43, -5, D:6) an iguana skeleton (45, 20, D:6) a +0 club a +0 leather armour (45, 22, D:6) a +0 short sword a +0 leather armour (46, 22, D:6) a +0 flail an orc skeleton (46, 23, D:6) a +0 dagger (60, 0, D:6) a +0 short sword a +0 leather armour (60, 4, D:6) a +0 dagger a +0 leather armour (60, 5, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (8, 2, D:7) a +0 mace (9, 15, D:7) a +0 short sword a +0 robe (11, -3, D:7) a +0 dagger a +0 robe (12, 3, D:7) a +0 mace a +0 ring mail (13, 4, D:7) a +0 giant club (13, 21, D:7) a +0 shortbow (14, -8, D:7) a +2 great sword a +0 robe (14, 18, D:7) a +0 plate armour (15, 27, D:7) a +0 flail (17, -6, D:7) a +3 hand axe of freezing a +0 robe (17, -2, D:7) a +0 flail a +0 robe (18, 23, D:7) a +0 shortbow a centaur corpse (19, -5, D:7) a +3 great sword a +0 robe (22, 4, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (23, -15, D:7) a +0 pair of gloves (40, -18, D:7) a +0 orcbow (40, 9, D:7) 2 potions of invisibility (41, -5, D:7) a +0 scimitar the human corpse of Maggie (skeletalised by now) (41, 25, D:7) a +0 dagger a +0 spear a +0 leather armour (42, 9, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (42, 11, D:7) a +0 dagger a kobold corpse (44, 9, D:7) a potion of invisibility (45, 0, D:7) a +0 mace an orc corpse (skeletalised by now) (46, -1, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (47, -1, D:7) a +0 hand axe (48, -1, D:7) a +0 mace of venom a +2 scale mail of command (49, -13, D:7) a +0 long sword (50, 0, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now)