RockyRodent Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 6, D:1) a rat corpse (skeletalised by now) (4, 6, D:1) a quokka corpse (skeletalised by now) (7, -17, D:1) a quokka skeleton (8, 4, D:1) a +0 ring mail (10, -20, D:1) a bat skeleton (14, -11, D:1) a +0 dagger (17, -26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, 17, D:1) a +0 short sword (22, -19, D:1) a +0 dagger (22, 7, D:1) a +0 dagger 5 stones a kobold skeleton (25, 10, D:1) a hobgoblin skeleton (29, -9, D:1) a bat corpse (skeletalised by now) (38, -1, D:1) a quokka corpse (skeletalised by now) (43, 13, D:1) 3 flux baubles (57, -7, D:1) a jackal corpse (skeletalised by now) (57, 6, D:1) a +0 short sword (58, -6, D:1) a jackal corpse (skeletalised by now) (58, -5, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -37, D:2) a +0 dagger (8, 25, D:2) a +0 short sword a kobold corpse (skeletalised by now) (9, -11, D:2) an adder corpse (skeletalised by now) (12, 13, D:2) a jackal corpse (skeletalised by now) (12, 16, D:2) an adder corpse (skeletalised by now) (13, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -10, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (15, -10, D:2) a +0 club a +0 animal skin the +2 helmet "Earthly Heaven" {rC- Regen+ rCorr Str+2} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, 3, D:2) a +0 leather armour (25, -34, D:2) a +0 scythe a +0 robe (37, 21, D:2) a medusa talisman (44, 7, D:2) a +0 long sword (45, -12, D:2) a +0 robe (56, -22, D:2) a +0 helmet (56, 8, D:2) a rat skeleton (61, 13, D:2) a +0 flail Level 3 of the Dungeon (6, -13, D:3) a +0 dagger (8, -17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, -18, D:3) an adder corpse (skeletalised by now) (14, -8, D:3) a +0 falchion (20, 26, D:3) 2 stones (22, -15, D:3) a +0 dagger (22, 24, D:3) a bat skeleton (24, 32, D:3) a +2 flail of holy wrath a +0 ring mail the human corpse of Terence (skeletalised by now) (33, 4, D:3) a +0 club a +0 sling (34, -5, D:3) a ball python corpse (skeletalised by now) (49, 9, D:3) a ball python skeleton Level 4 of the Dungeon [Shop] Sasixudgh's Assorted Antiques a potion of curing (72 gold) a scroll of fog (96 gold) a condenser vane (960 gold) a +0 quick blade of protection (768 gold) a potion of heal wounds (192 gold) a +0 rapier (132 gold) a scroll of teleportation (72 gold) a potion of brilliance (96 gold) a scroll of torment (228 gold) (0, 0, D:4) an orb of guile (3, -46, D:4) an iguana corpse (skeletalised by now) (14, -38, D:4) an adder corpse (skeletalised by now) (22, -20, D:4) a +0 hand axe an orc skeleton (23, -22, D:4) a +0 club a +0 chain mail (25, -27, D:4) a +0 flail a +0 whip a +0 scale mail an orc skeleton (25, -25, D:4) a +0 club a +0 leather armour an orc skeleton (33, -39, D:4) a +0 whip a kobold skeleton (35, -50, D:4) an iguana skeleton (50, -3, D:4) an iguana corpse (skeletalised by now) (51, -6, D:4) an inkwell talisman (58, -18, D:4) a +0 hand axe (62, -56, D:4) a +0 lajatang Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the conjuration staff "Lixkem" {+Blink Int+3 SInv Conj} (4950 gold) [staff of conjuration] +Blink: It lets you blink. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. a +3 trident of entangling (2050 gold) the +1 mace "Odui" {protect, ^Contam rCorr Str+2 Int+4} (2820 gold) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the eel talisman of Resilience {rCorr Str+2} (5100 gold) [eel talisman] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the earth staff of Puypar {^Drain rElec Int+3 Dex+2 Earth} (4390 gold) [staff of earth] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. the ring "Muduam" {+Blink MP+9} (3400 gold) [ring of magical power] +Blink: It lets you blink. MP+9: It affects your magic capacity (+9). the sanguine talisman "Zangoar" {Str+2 Slay+3} (12140 gold) [sanguine talisman] Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +0 scale mail of the Teacher {Command, rN+ Str+5} (3070 gold) rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. the conjuration staff of the Hurling Gods {rF++ Str+3 Conj} (5580 gold) [staff of conjuration] rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. the ring of Patyog {Int+6 Stlth+} (4580 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. the +2 robe of Cimash {Dex+3} (2420 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +4 dagger of the Eternal Warrior {vamp, rC- Int+4} (3440 gold) rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +12 whip of the Smoking Shark {drain, Will+} (7710 gold) Will+: It increases your willpower. It cannot be enchanted further. the +1 pair of gloves of Pleasant Breezes {^Drain Str+2 Dex+3} (2140 gold) ^Drain: It drains your maximum health when unequipped. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +4 hand axe of Disaster {venom, Bane rPois rC- Dex+4} (3620 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 spear "Kukinin" {vamp, rElec rCorr Dex+3} (6490 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring of Utonad {Fly rF+ Slay+4} (5210 gold) [ring of slaying] Fly: It grants you flight. rF+: It protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +8 dagger "Kaulof" {reap, Will+ Str+5 Int+4} (7350 gold) Will+: It increases your willpower. Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +0 robe "Gaschifidd" {rF+ Will+ Int-2 Stlth+} (1910 gold) rF+: It protects you from fire. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the spider talisman of the Armadillo {Dex+2} (3170 gold) [spider talisman] Dex+2: It affects your dexterity (+2). (2, 9, D:5) a spider talisman (9, 46, D:5) a +0 mace a +0 chain mail an orc skeleton (10, 48, D:5) a +0 hand axe a +0 leather armour (11, 47, D:5) a +0 flail an orc skeleton (25, -1, D:5) a maw talisman (25, 15, D:5) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (26, 15, D:5) a +0 flail a +0 leather armour a +0 hand axe a +0 robe an orc skeleton (26, 16, D:5) a +0 short sword a +0 leather armour an orc skeleton (27, 27, D:5) a +0 short sword (27, 29, D:5) a +0 giant club an ogre skeleton Level 6 of the Dungeon (5, -32, D:6) a +0 spear a +0 scale mail a gnoll corpse (7, -34, D:6) a +0 club a gnoll corpse (7, -33, D:6) a +0 spear (7, -15, D:6) a +0 war axe a +0 ring mail a hound skeleton (7, -14, D:6) a +0 mace a +0 leather armour a +0 flail a +0 hand axe (8, -31, D:6) a +0 club a gnoll corpse (8, -29, D:6) a +0 whip (9, -16, D:6) a +0 orcbow (9, -14, D:6) a +0 hand axe an orc skeleton (15, 1, D:6) a +0 falchion (26, -15, D:6) a troll corpse (skeletalised by now) (28, -19, D:6) a +0 ring mail (32, -5, D:6) a rimehorn talisman (41, -18, D:6) a +0 trident (44, -30, D:6) a +0 shortbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +2 short sword of freezing a +0 robe (7, -12, D:7) a +0 robe