RockyRodent Level 1 of the Dungeon (1, -34, D:1) a rat corpse (skeletalised by now) (4, -7, D:1) a +0 whip (9, 2, D:1) a +0 dagger a goblin skeleton (13, -21, D:1) a +0 club (15, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, -11, D:1) a bat skeleton (17, 5, D:1) a +0 ring mail (19, -49, D:1) a +0 club (20, -49, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (30, -6, D:1) a +0 robe (35, -41, D:1) a bat corpse (skeletalised by now) (37, -2, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (41, -43, D:1) a quokka corpse (skeletalised by now) (44, -13, D:1) a +0 club (47, 4, D:1) a bat corpse (skeletalised by now) (48, -28, D:1) a +0 club (48, 0, D:1) a bat corpse (skeletalised by now) (51, -23, D:1) a rat corpse (skeletalised by now) (52, -25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Pempovow's Antique Armour Shoppe a +2 chain mail of willpower (621 gold) a +0 leather armour (54 gold) a +0 plate armour (486 gold) the +2 leather armour of the Hairy God {Harm Rampage Int-5 SInv} (342 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +2 ring mail of willpower (567 gold) the +1 leather armour "Berit" {rPois rF- Str+5 Stlth+} (661 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 ring mail of the Farmer {*Corrode +Inv rN+ SInv} (696 gold) *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (3, 5, D:2) a +0 halberd (3, 30, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -2, D:2) a +0 short sword (5, 5, D:2) a +0 spear a gnoll corpse (skeletalised by now) (5, 7, D:2) a +0 whip a gnoll corpse (skeletalised by now) (5, 13, D:2) a rat corpse (5, 29, D:2) a rat corpse (skeletalised by now) (13, 16, D:2) a +0 long sword (13, 29, D:2) a +0 short sword a kobold corpse (14, 28, D:2) an adder corpse (17, 8, D:2) a quill talisman (20, -3, D:2) a ball python skeleton (20, -1, D:2) a +0 dagger (21, 1, D:2) a frilled lizard skeleton (23, 7, D:2) a ball python corpse (skeletalised by now) (25, 17, D:2) a quokka skeleton (26, 18, D:2) a +0 hand axe an orc skeleton (27, 24, D:2) a +0 cloak (28, 17, D:2) a +0 flail an orc skeleton (28, 18, D:2) a +0 mace (30, 18, D:2) a +0 club a +0 hand axe an orc skeleton (33, -2, D:2) a frilled lizard skeleton (38, 11, D:2) a +0 club (38, 26, D:2) a +0 dagger (39, 9, D:2) a +0 robe (39, 26, D:2) a rat corpse (skeletalised by now) (41, 23, D:2) a +2 whip of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (3, 1, D:3) a potion of curing