RockyRodent Level 1 of the Dungeon [Shop] Toeclom's Magic Scroll Shop 2 scrolls of amnesia (unknown) (112 gold) a scroll of fog (unknown) (56 gold) a scroll of identify (28 gold) a scroll of immolation (56 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (unknown) (105 gold) a parchment of Magic Dart (56 gold) (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club a +0 club a +0 dagger a goblin skeleton a kobold skeleton a goblin skeleton (6, -6, D:1) a +0 club a goblin skeleton (6, 5, D:1) a +0 leather armour (11, -9, D:1) a +0 dagger 5 stones (19, -13, D:1) a bat skeleton (20, -10, D:1) 2 poisoned darts (35, -15, D:1) a +0 whip 5 stones a kobold skeleton (37, 10, D:1) a +0 dagger (40, -10, D:1) a ball python corpse (skeletalised by now) (40, 3, D:1) a jackal skeleton (40, 8, D:1) a +0 chain mail (41, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (42, 3, D:1) a jackal skeleton (45, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -10, D:1) a +0 short sword a stone (48, -21, D:1) 4 javelins Level 2 of the Dungeon [Shop] Daysus's Armour Boutique a +0 robe (9 gold) an orb of attunement (286 gold) a +0 leather armour (22 gold) a +0 plate armour (198 gold) a +2 plate armour of fire resistance (385 gold) a +2 chain mail of poison resistance (220 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) (0, 0, D:2) a staff of air (14, 18, D:2) a bat corpse (skeletalised by now) (21, -9, D:2) a frilled lizard corpse (skeletalised by now) (22, 7, D:2) a +0 club a goblin skeleton (26, 18, D:2) a quokka corpse (skeletalised by now) (36, 16, D:2) a +0 robe (36, 22, D:2) a +0 club (39, 16, D:2) a hobgoblin skeleton (41, 48, D:2) a bat corpse (skeletalised by now) (42, 31, D:2) a +0 dagger (43, 14, D:2) a ball python skeleton (43, 32, D:2) a +0 whip an adder skeleton (44, 14, D:2) a ball python skeleton (48, 51, D:2) a hobgoblin corpse (skeletalised by now) (49, 0, D:2) a +0 leather armour (49, 51, D:2) a +0 whip Level 3 of the Dungeon (0, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (0, 4, D:3) a hobgoblin corpse (skeletalised by now) (5, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, 9, D:3) a +0 dagger a +0 club a +0 sling a goblin corpse (skeletalised by now) (7, 12, D:3) a +0 club (9, 21, D:3) a +0 dagger a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (12, -24, D:3) an adder corpse (skeletalised by now) (16, -12, D:3) a +5 spectral club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (21, -18, D:3) a +0 flail a +4 scale mail of cold resistance (25, -26, D:3) a +0 club a goblin corpse (skeletalised by now) (25, 13, D:3) a +0 ring mail (26, -17, D:3) an adder corpse (skeletalised by now) (27, -18, D:3) a +0 sling (29, -13, D:3) a +0 dagger (30, 15, D:3) a +0 dagger a +0 robe an orc skeleton (32, -14, D:3) a +0 short sword an orc skeleton (32, 15, D:3) a +0 trident a +0 leather armour (32, 16, D:3) a +0 club (35, -21, D:3) a rat corpse (skeletalised by now) (37, -24, D:3) a bat skeleton (41, -25, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the conjuration staff of Wu Jian, Stopping {rElec Conj} (3900 gold) [staff of conjuration] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. the cold staff of Awuica {rPois rC+ rCorr Str-4 Dex-2 Ice} (2920 gold) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex-2: It affects your dexterity (-2). Ice: It increases the power of your Ice spells. the +1 ring mail of Greed {Rampage +Inv rN+++ Dex-2} (3980 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the cold staff of Destiny {rC+ Tloc Ice} (3760 gold) [staff of cold] rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. the +7 whip of Revolt {heavy, ^Contam Str+5 Dex+6} (6400 gold) ^Contam: It causes magical contamination when unequipped. Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +5 ring mail of the Hidden Bones {Int+4} (4440 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +10 spear of Courage {freeze, Fly rN++ Will- Stlth+} (7360 gold) Fly: It grants you flight. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 sling of the Unspeakable One {drain, rC+ Dex+5 SInv} (7140 gold) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +0 ring mail of Sorcery {rPois Dex+3} (2150 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 robe "Jeamices" {rPois Archmagi} (3110 gold) rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 arbalest of electrocution (2070 gold) the +0 cloak "Gosam" {Dex+4} (1990 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +5 spear of Cheese {speed, rElec rC- Int+2 Dex+3} (5150 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +6 whip of Cheibriados's Whim {venom, *Corrode Will+ Str+3 Int+3} (5260 gold) *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +6 sling "Pamyly Qugau" {flame, rC+ rN+ Str-4} (4250 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. the +1 scale mail of the Salmon {Rampage +Inv} (2300 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. It cannot be enchanted further. the conjuration staff "Sirar" {rPois rC+ Str-4 Int+4 Conj} (4320 gold) [staff of conjuration] rPois: It protects you from poison. rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. the ring "Kiywonn" {rC++ rN+} (4450 gold) [ring of positive energy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. the wellspring talisman of Submission {Dex+3 Slay+6} (7850 gold) [wellspring talisman] Dex+3: It affects your dexterity (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the alchemy staff of the Ecumenical Temple {rPois rCorr Int+2 Alch} (4180 gold) [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Alch: It increases the power of your Alchemy spells. (0, 0, D:4) a +0 ring mail of fire resistance (1, -45, D:4) a parchment of Tukima's Dance (9, -15, D:4) a ball python corpse (skeletalised by now) (15, -21, D:4) a +0 club (24, -14, D:4) a +0 short sword a kobold corpse (skeletalised by now) (30, -44, D:4) a +0 leather armour (30, -8, D:4) a +0 rapier (34, -32, D:4) a hobgoblin skeleton (35, -2, D:4) a quokka corpse (skeletalised by now) (41, -45, D:4) a +0 leather armour (41, -7, D:4) a +0 spear (42, -29, D:4) a jackal skeleton (42, -4, D:4) a +0 dagger a +0 robe an orc skeleton (43, -32, D:4) a jackal skeleton (43, -6, D:4) a +0 club (52, -46, D:4) a +0 club an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Ilik's Antique Armour Boutique a +0 helmet (112 gold) a +1 cloak of willpower (412 gold) the +4 chain mail of Careig {rElec} (1000 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +3 scale mail of fire resistance (650 gold) a +0 plate armour (450 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) [Shop] Vup Icax's Assorted Antiques a potion of heal wounds (256 gold) a scroll of enchant weapon (240 gold) a +0 leather armour (64 gold) a scroll of immolation (128 gold) a sack of spiders (1280 gold) a potion of mutation (256 gold) a +0 falchion (96 gold) a +0 leather armour (64 gold) a tin of tremorstones (2/2) (1280 gold) a lightning rod (4/4) (1280 gold) a scroll of vulnerability (128 gold) (7, -7, D:5) a +0 chain mail (10, 0, D:5) a +0 short sword a +0 ring mail the elf skeleton of Duvessa (12, -15, D:5) a +0 war axe (12, -3, D:5) a +0 giant club (13, -9, D:5) a +0 trident (14, -7, D:5) a +0 short sword a +0 chain mail a +0 dagger a +0 robe an orc skeleton (15, -17, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (15, -7, D:5) a +0 dagger a +0 leather armour (15, -5, D:5) a +0 mace an orc skeleton (15, -4, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan (17, -23, D:5) a +0 helmet (29, -24, D:5) a +0 dagger (30, -5, D:5) a +0 flail a +0 ring mail an orc skeleton (34, -33, D:5) a +0 flail (35, -33, D:5) a +0 flail a gnoll corpse (skeletalised by now) (35, -24, D:5) a +0 flail a gnoll skeleton (36, -33, D:5) a +0 mace an orc skeleton (37, -33, D:5) a +0 whip a +0 leather armour a +0 spear (39, -3, D:5) a +0 robe (49, -12, D:5) 4 javelins (49, -7, D:5) an iguana skeleton (49, -6, D:5) a +0 dagger (50, -4, D:5) a +0 scale mail a +0 hand axe an orc skeleton (51, -6, D:5) a quill talisman Level 6 of the Dungeon (0, 17, D:6) a howler monkey skeleton (3, 22, D:6) a staff of cold (9, -4, D:6) a +0 robe a +2 whip of flaming (12, 15, D:6) a rimehorn talisman (13, -11, D:6) the +1 helmet of Impermeability {rCorr Int-5 Slay+5 Stlth-} rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (14, -25, D:6) a staff of necromancy (14, 11, D:6) a +0 ring mail (20, 29, D:6) a +0 dagger a +0 ring mail (21, 31, D:6) a +0 short sword a +0 leather armour (23, 15, D:6) a +0 dagger (39, -2, D:6) a +0 short sword a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (6, -6, D:7) a +5 flail a +0 robe (8, -8, D:7) a +0 great sword of protection a +0 robe (9, -6, D:7) a +5 falchion (still there?) a +0 robe (still there?) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +0 robe (5, 3, Necropolis) a +0 scale mail (5, 8, Necropolis) +0 swamp dragon scales (16, -24, Necropolis) the +8 halberd "Raniext" {vamp, rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (17, -25, Necropolis) 7 gold pieces (17, -24, Necropolis) 14 gold pieces a bombardier beetle corpse (18, -25, Necropolis) a parchment of Summon Seismosaurus Egg (18, -21, Necropolis) a potion of curing (19, -25, Necropolis) 9 gold pieces (20, -25, Necropolis) 17 gold pieces (20, -24, Necropolis) 12 gold pieces (21, -24, Necropolis) 12 gold pieces (33, -1, Necropolis) a +0 scale mail (36, -1, Necropolis) a +5 war axe the +3 leather armour of the Slightly Bent {^Contam +Inv MP+11 Stlth-} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. MP+11: It affects your magic capacity (+11). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 pair of boots (36, 0, Necropolis) a +0 flail 2 boomerangs an orc corpse (37, -1, Necropolis) a +0 flail (37, 1, Necropolis) a +0 trident an orc corpse (38, 3, Necropolis) a +0 mace a +0 leather armour (39, 0, Necropolis) a +0 falchion a +0 ring mail