RoguePickel Level 1 of the Dungeon (0, 0, D:1) 7 stones (1, -3, D:1) a +0 spear (9, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 27, D:1) 6 stones (23, 5, D:1) a ball python skeleton (24, -3, D:1) a +0 whip (25, -17, D:1) a bat corpse (skeletalised by now) (26, 8, D:1) a +0 leather armour (33, 8, D:1) a +0 long sword (34, 7, D:1) a quokka corpse (skeletalised by now) (37, 6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 31, D:2) a stone (8, -6, D:2) 5 boomerangs (10, -10, D:2) a +0 dagger 5 stones (25, 25, D:2) a quokka skeleton (27, 33, D:2) 3 stones (28, 26, D:2) a frilled lizard skeleton (28, 29, D:2) a ball python skeleton (30, 9, D:2) a +0 sling (48, 19, D:2) a beast talisman Level 3 of the Dungeon (0, 0, D:3) 5 stones (0, 29, D:3) a +0 dagger of draining (unseen) (3, 25, D:3) a +0 robe (6, 48, D:3) a rat corpse (16, 14, D:3) a +0 robe (18, 8, D:3) 13 gold pieces (19, 45, D:3) a scroll of identify (29, 45, D:3) a bat corpse (32, 46, D:3) a +0 leather armour (32, 47, D:3) 10 gold pieces (32, 48, D:3) 8 gold pieces (33, 46, D:3) 14 gold pieces (33, 47, D:3) a +0 short sword (33, 48, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration (25, -6, D:4) a potion of heal wounds (26, -4, D:4) a scroll of fear Level 5 of the Dungeon (0, 0, D:5) a wand of warping (4)