Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 5595374654750910783 26 Rook815 the Conjurer (level 2, -8/15 HPs) Began as a Deep Elf Conjurer on Apr 25, 2025. Mangled by Terence ... wielding a +0 morningstar (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (1236 turns). Rook815 the Conjurer (Deep Elf Conjurer) Turns: 1236, Time: 00:02:47 Health: -8/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 1/8 EV: 11 Int: 22 God: Gold: 93 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a +6 ring of intelligence Scrolls d - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} f - a potion of mutation {unknown} h - a potion of enlightenment {unknown} i - a potion of lignification {unknown} Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You climb downwards. Terence shouts! Found 4 stones. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 ring mail (82% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence! Terence is moderately wounded. Terence completely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 morningstar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 ring mail (moderately wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 morningstar! Ouch! That really hurt! You die... Terence says, "And stay out!" ######### #.@.....# #.@.....# #..(....# ........# .#.......# ###.......# #.......# ##.>....# You could see Terence. Vanquished Creatures 7 endoplasms (D:1) 2 giant cockroaches (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 4 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rook815 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Noticed a basilisk 6 | D:1 | Noticed a ragged hierophant 7 | D:1 | Noticed a fire giant 374 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 377 | D:1 | Learned a level 2 spell: Searing Ray 559 | D:1 | Reached skill level 5 in Conjurations 1230 | D:2 | Noticed Terence 1236 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, corexii_leaking_fountain, amcnicky_mini_pool_small, roderic_filled_cross, minmay_nonomino_d4 D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 47 Searing Ray || 4 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1235 | 1161 | 74 | 37 | 991 | 2 | 617.5 | Dungeon | 1235 | 1161 | 74 | 37 | 991 | 2 | 617.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1230 daAuts D:2: 5 daAuts