Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 18054899122235990512 0 RoosterCrawler the Sneak (level 1, -21/1 (18) HPs) Began as a Formicid Delver on Mar 12, 2025. Demolished by a rakshasa ... wielding a +0 trident (22 damage) ... on level 15 of the Dungeon. The game lasted 00:02:30 (141 turns). RoosterCrawler the Sneak (Formicid Delver) Turns: 141, Time: 00:02:30 HP: -21/1 (18) AC: 3 Str: 16 XL: 1 Next: 0% MP: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.07/turn %: no passive effects @: fragile (+50% incoming damage), extremely drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 15 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands f - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 1.7 Dodging + Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Depths (0/4) D:15 Temple: D:4-7 Altars: Shops: D:15 ! Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The glass eye gazes at you. You feel your fragility will last longer. A vault guard comes into view. It is wielding a +0 war axe and wearing a +0 tower shield of reflection. The glass eye gazes at you. You feel your fragility will last longer. A great orb of eyes comes into view. The glass eye gazes at you. You feel your fragility will last longer. The glass eye gazes at you. You feel your fragility will last longer. The great orb of eyes turns its gaze towards you. The vault guard shouts! Non-targeted abil: Dig Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Non-targeted abil: Dig Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. You extend your mandibles. You dig through the rock wall. You feel drained. A centaur warrior, 5 boggarts and a deep elf pyromancer come into view. Found 5 stones, a small brass ring and 17 gold pieces. The centaur warrior shouts! The boggart shouts! x3 The deep elf pyromancer shouts! The boggart shouts! The glass eye gazes at you. You feel your fragility will last longer. The boggart closely misses you. The boggart barely misses you. The vault guard attacks as it pursues you! The vault guard closely misses you. The boggart shouts! You dig through the rock wall. You feel drained. A rakshasa, a necromancer, 4 skeletons, a centaur warrior zombie and a yaktaur come into view. Found a cloak, a brown potion and a puce potion. The necromancer shouts! The yaktaur shouts! The boggart mumbles some strange words. x2; The glass eye gazes at you. You feel your fragility will last longer. The boggart gestures wildly while chanting. The rakshasa hits you with a +0 trident! Ouch! That really hurt! You die... ,,,*,,,,,*{,,##..○.#.....#,,,,,,* ,,,**,⌠,**,,,,+...R......#+**,,,* ,,,***©***,,,{#.......#...,,*,,** *,,*******,,*##+#..Q...#..,,+,** *****~~~*****#gu##........,,*** *****~^~****##ucQp........,,,** *~~~~~©~~~~*#uugg#GG......,,,,* *~∩,,,,,,∩~*#ugegup.......,,,,*** *~,,,⌠,,,,~*####@##.......,*,,*,, ~~,,,,,,,,~****#R.##.....#,,,,+,, ^∩,,,,÷,⌠,~~~**[ZZ.+...#..,,,,*,, ~~,⌠,÷,,,,∩^~*∩!pZZ#.#....,,,,*<, *~,,,,,,,,~~~##!.Z.+......,,*,*,, *~,,,,⌠,,,~*####c.##,.,...*,,,+,, *~∩,,,,,,∩~****####,,,,,*,,,,,*,, *~~~~©~~~~~**>,,,*,,,,*,,,,,,,*** ****~^~******,,,,*,,,,,,,,,,,,* You could see 2 vault guards, a great orb of eyes, 6 ugly things, a rakshasa, a centaur warrior, a glass eye, a yaktaur, a deep elf pyromancer, a necromancer, 2 tengu conjurers, 5 boggarts, a centaur warrior zombie, 2 boggart skeletons and 2 centaur warrior skeletons. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | RoosterCrawler the Formicid Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 11 | D:5 | Noticed an ogre 17 | D:5 | You fall into a shaft and drop 2 floors! 20 | D:7 | You fall into a shaft and drop 3 floors! 20 | D:10 | Entered Level 10 of the Dungeon 23 | D:10 | You fall into a shaft and drop 1 floor! 26 | D:11 | You fall into a shaft and drop 3 floors! 29 | D:14 | You fall into a shaft and drop 1 floor! 29 | D:15 | Entered Level 15 of the Dungeon 44 | D:15 | Noticed a glass eye 45 | D:15 | Noticed a manticore 45 | D:15 | Noticed an entropy weaver 45 | D:15 | Noticed a tengu conjurer 46 | D:15 | Noticed a green ugly thing 58 | D:15 | Noticed a vault guard 59 | D:15 | Noticed a great orb of eyes 71 | D:15 | Noticed a vault guard 124 | D:15 | Found Voful's Distillery. 124 | D:15 | Noticed an efreet 130 | D:15 | Noticed a vault guard 133 | D:15 | Noticed a great orb of eyes 140 | D:15 | Noticed a centaur warrior 140 | D:15 | Noticed a boggart 140 | D:15 | Noticed a boggart 140 | D:15 | Noticed a boggart 140 | D:15 | Noticed a boggart 140 | D:15 | Noticed a boggart 140 | D:15 | Noticed a deep elf pyromancer 141 | D:15 | Noticed a rakshasa 141 | D:15 | Noticed a necromancer 141 | D:15 | Noticed a centaur warrior skeleton 141 | D:15 | Noticed a centaur warrior skeleton 141 | D:15 | Noticed a centaur warrior zombie 141 | D:15 | Noticed a yaktaur 141 | D:15 | Demolished by a rakshasa Illustrated notes Levels and vault maps discovered: D:5: layout_loops_ring, hangedman_minor_gate_pass D:7: layout_gridville, minitemple, minmay_temple_entry_glassed_door, uniq_joseph D:10: layout_cave_pods, serial_library_hellmonk_room_c D:11: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, xom_teletrap_fun, uniq_psyche D:14: layout_irregular_city, hellmonk_vaults_keyhole D:15: hangedman_spin_cycle Action || total ---------------------------++------- Ability: Shaft Self || 5 Dig || 3 Use: Scroll || 1 Armour: Leather armour || 1 Dodge: Dodged || 4