Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 5130003993621533285 65 RoosterCrawler the Sneak (level 4, -3/27 HPs) Began as a Poltergeist Enchanter on May 23, 2025. Slain by a river rat (8 damage) ... in a sewer. The game lasted 00:08:25 (1422 turns). RoosterCrawler the Sneak (Poltergeist Enchanter) Turns: 1422, Time: 00:08:26 Health: -3/27 AC: 5 Str: 4 XL: 4 Next: 14% Magic: 3/7 EV: 12 Int: 13 God: Gold: 110 SH: 0 Dex: 20 Spells: 5/7 levels left rFire . . . h - +2 dagger (freeze) rCold + . . (no offhand) rNeg + + + d - +0 pair of gloves rPois ∞ b - +1 cloak rElec . (no armour) rCorr . (no armour) SInv + (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.24/turn i - ring of Dakoudu {Int-4 Dex+4 SInv} MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 110 gold pieces. Inventory: Hand Weapons h - a +2 dagger of freezing (weapon) Armour b - a +1 cloak (haunted) d - a +0 pair of gloves (haunted) Jewellery i - the ring of Dakoudu (worn) {Int-4 Dex+4 SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Wands j - a wand of polymorph (8) Scrolls f - a scroll of amnesia {unknown} g - a scroll of blinking {unknown} l - a scroll of torment {unknown} m - a scroll of identify {unknown} Potions a - 2 potions of haste {unknown} c - 2 potions of invisibility e - 3 potions of enlightenment {unknown} k - a potion of resistance {unknown} Skills: - Level 1.7 Short Blades - Level 3.0 Dodging - Level 4.5 Stealth - Level 2.1 Spellcasting - Level 4.5 Hexes * Level 2.7 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 52% N/A 4% 1 Confusing Touch Hex 13% N/A 12% 3 Tukima's Dance Hex 13% N/A 12% 3 Frozen Ramparts Ice 16% 1d3 24% 3 Ozocubu's Armour Ice 8% N/A 24% 3 Dazzling Flash Hex/Fire 14% N/A 30% 3 Metabolic Englaciation Hex/Ice 5% N/A 85% 5 Cigotuvi's Putrefaction Necr/Air 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You kill the river rat! The river rat bites you but does no damage. You have reached level 4! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (chance to affect: 52%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat closely misses you. The river rat bites you but does no damage. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (chance to affect: 52%) The river rat looks drowsy... You feel bolstered by spreading misfortune. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the rat. The rat barely misses you. You hit the rat. You freeze the rat. You kill the rat! You see here a rat corpse. The river rat wakes up again. The river rat squeaks loudly. You see here a rat corpse. You hit the river rat. You freeze the river rat. The river rat is heavily wounded. The river rat closely misses you. Your magical contamination has completely faded away. You barely miss the river rat. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the river rat. The river rat is heavily wounded. The river rat bites you! You die... #################### rr....∩∩rrr@..~~~~~~ #################### You could see a river rat and 2 rats. Vanquished Creatures 2 adders 2 river rats (Sewer) A ribbon worm (D:2) 2 dart slugs (D:1) 4 endoplasms 4 giant cockroaches 2 hobgoblins A quokka (D:1) 4 ball pythons 2 bats (D:1) 5 goblins A kobold (D:2) 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoosterCrawler the Poltergeist Enchanter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 949 | D:2 | Identified the ring of Dakoudu {Int-4 Dex+4 SInv} 994 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1011 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1300 | D:2 | Reached skill level 1 in Ice Magic 1347 | D:3 | Found Ysidivvua's General Store. 1364 | D:3 | Found a glowing drain. 1400 | Sewer | Entered a sewer 1413 | Sewer | Reached XP level 4. HP: 9/27 MP: 7/7 1422 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, minmay_tromino_i2 D:2: layout_basic, grunt_ministairs_8 D:3: layout_basic, marbit_many_paths, mainiacjoe_overflow_catwalk, lemuel_crystal_altar, gup_sewer_entry_glass, serial_shops, nicolae_shop_just_a_little_nook, shop, nicolae_shop_well_armoured, nicolae_shop_trees, nicolae_shop_just_a_little_nook, st_stairs_2 Sewer: sewer_kobolds Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Ice Magic | 2 | 2.7 Short Blades | | 1.7 Stealth | | 4.5 Spellcasting | | 2.1 Hexes | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 117 | 5 || 122 Cast: Ensorcelled Hiber | | 1 || 1 Stab: Sleeping | 7 | || 7 Armour: Skin | 50 | 4 || 54 Dodge: Dodged | 64 | 3 || 67