Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 4687445498051946978 39 RoosterCrawler the Conjurer (level 3, -6/26 HPs) Began as a Demigod Conjurer on Sept 18, 2025. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:46 (1061 turns). RoosterCrawler the Conjurer (Demigod Conjurer) Turns: 1061, Time: 00:03:46 Health: -6/26 AC: 2 Str: 8 XL: 3 Next: 13% Magic: 3/9 EV: 11 Int: 24 God: Gold: 29 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . e - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Armour a - a +0 robe (worn) j - a +0 plate armour Scrolls c - a scroll of teleportation {unknown} f - a scroll of noise {unknown} h - 3 scrolls of identify {unknown} k - a scroll of brand weapon {unknown} Potions b - a potion of magic d - 3 potions of curing {unknown} g - a potion of attraction {unknown} i - a potion of moonshine {unknown} Skills: - Level 2.1 Dodging - Level 2.3 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. You stop channelling your searing ray. Magic restored. 3 gnolls come into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll shouts! x2 The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll closely misses you. The gnoll closely misses you. x2 You hit the gnoll but do no damage. The gnoll hits you from afar with a +0 halberd. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you from afar with a +0 halberd. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. x2; The gnoll hits you with a +0 flail! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ####### #.....# ##.....# ......# ..... .). #j# #j# #@# #.# #.# ####.# ##....# ##...### # ##.....## #.##.......###.# ...............# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 2 endoplasms (D:1) 3 giant cockroaches A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoosterCrawler the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 317 | D:1 | Reached XP level 2. HP: 10/20 MP: 5/7 739 | D:1 | Learned a level 2 spell: Searing Ray 1054 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 1061 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, nicolae_figureground_sparkle D:2: layout_loops_ring, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.3 Spellcasting | 2 | 2.2 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Mace || 91 Cast: Magic Dart || 12 Searing Ray || 3 Stab: Sleeping || 3 Armour: Robe || 86 Dodge: Dodged || 90