Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 2146021167754425414 616 RoosterCrawler the Magician (level 7, -5/50 HPs) Began as a Grey Draconian Conjurer on Oct 9, 2025. Slain by a scorpion (7 damage) ... on level 6 of the Dungeon. The game lasted 00:15:25 (3647 turns). RoosterCrawler the Magician (DrCj) Turns: 3647, Time: 00:15:25 Health: -5/50 AC: 0 Str: 9 XL: 7 Next: 21% Magic: 12/28 EV: 19 Int: 21 God: Gold: 183 SH: 0 Dex: 16 Spells: 13/16 levels left rFire x . . h - melded +0 trident (elec) rCold + . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois ∞ (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will +.... k - ring of protection from cold Stlth ++ i - ring of willpower HPRegen 0.28/turn MPRegen 0.21/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, (mud breath), (mud-swimmer), (AC +6), (amphibious), tiny, unfitting armour, (cold-blooded), (armoured tail 1) a: Begin Untransformation You were on level 6 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons h - a +0 trident of electrocution (melded) Jewellery i - a ring of willpower (worn) k - a ring of protection from cold (worn) r - an amulet of faith Scrolls b - a scroll of brand weapon c - 3 scrolls of identify g - 2 scrolls of revelation j - a scroll of enchant armour l - 4 scrolls of immolation {unknown} m - a scroll of fear o - a scroll of silence {unknown} q - 2 scrolls of teleportation t - 2 scrolls of enchant weapon {unknown} Potions a - 4 potions of magic d - 2 potions of invisibility {unknown} e - 2 potions of curing {unknown} f - 4 potions of haste {unknown} n - a potion of berserk rage {unknown} s - a potion of might {unknown} Talismans p - the inkwell talisman of Giochask (active) {MP+8 Dex+7} (You found it on level 4 of the Dungeon) [inkwell talisman] MP+8: It affects your magic capacity (+8). Dex+7: It affects your dexterity (+7). Skills: - Level 3.3 Dodging - Level 1.8 Stealth - Level 5.0 Spellcasting - Level 4.6(6.9) Conjurations + Level 3.7 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((You can breathe torrents of mud.)) ((You are unimpeded by mud.)) ((Your dull grey scales are hard. (AC +6))) ((You are amphibious.)) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (81% to hit) You focus your ray upon the white imp. The searing ray hits the white imp. The white imp is moderately wounded. Your attack snaps the white imp out of its fear. (Press . to maintain the ray.) You hear an angry hiss. The searing ray hits the white imp. The white imp is heavily wounded. A scorpion comes into view. The white imp gestures at you. The puff of frost hits you. You resist. * * * LOW HITPOINT WARNING * * * The searing ray misses the white imp. The searing ray hits the adder! The adder is heavily wounded. The searing ray hits the scorpion. The scorpion is lightly wounded. The white imp completely misses you. The searing ray hits the white imp! You kill the white imp! The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. The adder bites you. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 short sword. The adder misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You kill the adder! The orc shouts! The scorpion stings you! You die... #. #.# #. #.# # #.. #.# ## .# #..####.## .###..# #.......o####....# #.............# #.......s...### #..[...;...## #..........# ##+#+#<##### #.# #.# #.# #.# ... ..# You could see a scorpion and an orc. Vanquished Creatures A water moccasin (D:5) 2 phantoms 2 bullfrogs 2 jellies A sleepcap (D:4) 5 adders 3 gnolls (D:5) A shadow imp (D:6) 2 white imps A dart slug (D:1) A ribbon worm (D:5) 5 orcs (D:5) 4 endoplasms 11 hobgoblins 3 jackals (D:4) 3 quokkas 6 ball pythons 5 bats 3 frilled lizards (D:1) 3 giant cockroaches 5 goblins (D:3) 6 kobolds 3 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoosterCrawler the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 504 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 686 | D:1 | Learned a level 2 spell: Searing Ray 1005 | D:2 | You fall into a shaft and drop 2 floors! 1278 | D:3 | Reached XP level 3. HP: 26/26 MP: 4/6 1370 | D:3 | Identified the +3 leather armour of the Trees {^Drain | +Blink rF+ rN+} 1992 | D:3 | Identified the inkwell talisman of Gadolynk {rC- rCorr | Str+2 Dex+2} 2234 | D:4 | Reached skill level 3 in Spellcasting 2234 | D:4 | Reached XP level 4. HP: 9/33 MP: 1/9 2456 | D:4 | Noticed a phantom 2482 | D:4 | Killed a phantom 2483 | D:4 | Reached XP level 5. HP: 29/38 MP: 2/10 2613 | D:4 | Identified the inkwell talisman of Giochask {MP+8 Dex+7} 3020 | D:5 | Entered Level 5 of the Dungeon 3033 | D:5 | Reached skill level 4 in Spellcasting 3254 | D:5 | Reached XP level 6. HP: 45/45 MP: 17/17 3259 | D:5 | Reached skill level 5 in Spellcasting 3298 | D:5 | Reached skill level 1 in Shapeshifting 3370 | D:5 | Noticed a water moccasin 3375 | D:5 | Killed a water moccasin 3467 | D:5 | Noticed a +0 hand axe 3468 | D:5 | Noticed a +0 hand axe 3470 | D:5 | Found a hide-covered altar of Uskayaw. 3490 | D:5 | Identified the +0 scale mail "Jasimumm" {Will+ rCorr Dex+3} 3626 | D:6 | Your scales start taking on a dull grey colour. 3626 | D:6 | Reached XP level 7. HP: 50/50 MP: 20/20 3630 | D:6 | Noticed a yak 3644 | D:6 | HP: 1/50 [adder (4)] 3647 | D:6 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring D:2: layout_rooms, chequers_avenue D:3: layout_loops_ring D:4: layout_cave_pools, grunt_ministairs_11 D:5: layout_basic, dancing_weapons_uskayaw D:6: layout_basic, minmay_temple_entry_fiery, serial_shops, shop, minmay_alternating_orb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.0 Dodging | 3 | 3.3 Shapeshifting | 3 | 3.7 Stealth | | 1.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Trident | 48 | 13 | || 61 Tailslap | 4 | 1 | || 5 Cast: Magic Dart | 74 | 44 | 1 || 119 Searing Ray | 1 | 10 | 3 || 14 Ability: Begin Untransform | | | 1 || 1 Use: Scroll | 7 | | 1 || 8 Stab: Sleeping | 2 | | || 2 Armour: Skin | 44 | 22 | 8 || 74 Dodge: Dodged | 50 | 44 | 5 || 99 Form: Scroll | | 1 | || 1