RoosterCrawler Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (20, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -1, D:1) a bat skeleton (32, 2, D:1) 2 flux baubles (37, -35, D:1) a hobgoblin skeleton (45, 14, D:1) a bat corpse (skeletalised by now) (46, -6, D:1) a +0 dagger a goblin skeleton (50, -8, D:1) a +0 dagger (52, -11, D:1) a +0 short sword 3 stones (60, 12, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (8, 7, D:2) a +0 dagger (11, -3, D:2) a +0 hand axe (12, 22, D:2) a +0 dagger (13, -12, D:2) a +0 spear a +0 ring mail (15, -13, D:2) a bat skeleton (21, 24, D:2) a +0 dagger a kobold skeleton (22, 23, D:2) a bat skeleton (25, -14, D:2) a +0 dagger a goblin skeleton (40, 25, D:2) a +0 club (41, 24, D:2) a +0 short sword (48, 20, D:2) a +0 club (55, -16, D:2) a +0 long sword (56, 19, D:2) a +0 flail a gnoll skeleton (62, 18, D:2) a +0 spear (63, 11, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ticue's Weapon Shoppe the +9 great sword of Oozing Pus {venom, Will+} (765 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 arbalest (82 gold) 4 atropa-tipped darts (39 gold) a +0 mace (33 gold) a +0 war axe (38 gold) a +0 trident (38 gold) 5 silver javelins (495 gold) a +0 orcbow (44 gold) [Shop] Atuot's Antique Weapon Shoppe a +0 sling (37 gold) a +0 mace (75 gold) a +0 hand axe (75 gold) a +0 mace (75 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) a +0 dagger (50 gold) a +3 flail of protection (530 gold) [Shop] Pitiw's Assorted Antiques a potion of heal wounds (224 gold) a +3 quarterstaff (616 gold) a potion of curing (84 gold) a scroll of brand weapon (266 gold) a +0 ring mail (112 gold) a scroll of revelation (210 gold) a +0 falchion of holy wrath (207 gold) a +3 mace of draining (627 gold) [Shop] Beunuef's Book Boutique a parchment of Cigotuvi's Putrefaction (156 gold) a parchment of Ignite Poison (156 gold) a parchment of Infestation (501 gold) a manual of Unarmed Combat (960 gold) a parchment of Lesser Beckoning (69 gold) a parchment of Hailstorm (105 gold) a parchment of Vampiric Draining (105 gold) a parchment of Poisonous Vapours (48 gold) a parchment of Orb of Destruction (393 gold) a parchment of Fortress Blast (300 gold) [Shop] Xiqarphi's Assorted Antiques a scroll of amnesia (68 gold) a +0 chain mail (102 gold) a wand of flame (12) (142 gold) a tin of tremorstones (2/2) (680 gold) a potion of enlightenment (85 gold) a +0 cloak (76 gold) the cold staff of Kaeb {rElec rC+ rN+ Dex+2 Ice} (805 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. a +0 sling (25 gold) 2 potions of cancellation (272 gold) a potion of curing (51 gold) (5, 7, D:3) a medusa talisman (6, 19, D:3) a +0 dagger (14, 18, D:3) a +0 dagger (20, -6, D:3) a +0 hand axe (21, 2, D:3) a +0 dagger (22, 40, D:3) a +0 whip (23, 16, D:3) a +0 short sword (28, 24, D:3) a quokka corpse (skeletalised by now) (29, 22, D:3) a hobgoblin skeleton (30, 15, D:3) a frilled lizard skeleton (30, 23, D:3) an adder skeleton (31, 23, D:3) a +0 club an orc skeleton (35, 9, D:3) a +0 dagger (35, 26, D:3) a ball python skeleton (36, 25, D:3) a +0 mace (40, 6, D:3) a +0 robe (43, 16, D:3) a +0 short sword (58, 5, D:3) a +0 short sword Level 4 of the Dungeon (7, 13, D:4) a maw talisman (8, 16, D:4) 2 flux baubles (12, 10, D:4) a ball python skeleton (16, 16, D:4) a +0 club (26, 16, D:4) a +0 dagger a +0 ring mail (27, 41, D:4) a +0 whip (29, 5, D:4) a +0 whip 3 stones (34, 9, D:4) a +0 great sword a +0 leather armour (35, 10, D:4) an iguana skeleton (40, 7, D:4) a quokka corpse (skeletalised by now) (41, 28, D:4) a +0 dagger Level 5 of the Dungeon (22, -10, D:5) a +0 dagger a +0 scale mail an orc skeleton (22, -9, D:5) a +0 dagger a +0 robe (23, -9, D:5) a +4 hand axe a +0 leather armour (23, -8, D:5) a +0 dagger a +0 robe an orc skeleton (36, -20, D:5) a +0 club (36, -18, D:5) a +0 club (38, -17, D:5) a +0 whip (40, -28, D:5) a +0 mace (45, -2, D:5) a +0 war axe (47, 3, D:5) the +8 whip of the Changing Razorbill {concuss, rElec rF+ Dex+3 Stlth-} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 ring mail a +0 robe an orc skeleton (48, -22, D:5) a quokka skeleton (48, 2, D:5) a +0 short sword an orc skeleton (49, 4, D:5) a +0 dagger an orc skeleton (50, 5, D:5) a +0 club an orc corpse (skeletalised by now) Level 6 of the Dungeon (4, 49, D:6) a scroll of noise (18, 31, D:6) a +0 quarterstaff (32, 32, D:6) a howler monkey corpse (44, 20, D:6) a +0 flail a +0 leather armour (44, 22, D:6) a +0 dagger a +0 robe an orc corpse (46, 20, D:6) a +0 dagger a +0 robe an orc corpse (47, 10, D:6) a +0 flail a gnoll corpse (47, 20, D:6) a +0 dagger a +0 robe (48, 11, D:6) a +4 mace a +0 ring mail a human corpse (49, 12, D:6) a +0 whip a gnoll corpse (53, 14, D:6) 15 gold pieces (54, 8, D:6) 12 gold pieces (54, 14, D:6) 17 gold pieces (55, 7, D:6) 7 gold pieces (55, 15, D:6) 2 gold pieces (56, 7, D:6) 9 gold pieces (57, 8, D:6) 16 gold pieces (58, 8, D:6) 2 gold pieces (59, 9, D:6) 2 gold pieces (59, 10, D:6) 2 gold pieces (60, 11, D:6) 19 gold pieces