RoosterCrawler Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a rat corpse (skeletalised by now) (3, -3, D:1) a +0 ring mail (10, -5, D:1) a bat skeleton (10, -4, D:1) a rat skeleton (13, -21, D:1) a +0 dagger a goblin skeleton (16, -9, D:1) an inkwell talisman (16, -1, D:1) a +0 dagger a kobold skeleton (22, -38, D:1) a +0 leather armour (23, -49, D:1) a +0 dagger a stone (32, -43, D:1) a +0 tower shield (33, -28, D:1) a jackal skeleton (34, -30, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (34, -16, D:1) a +0 leather armour (35, -19, D:1) a +0 sling (36, -16, D:1) a +0 leather armour (37, -24, D:1) a ball python skeleton (40, -21, D:1) a bat skeleton (46, 13, D:1) a rat corpse (skeletalised by now) (50, 9, D:1) an inkwell talisman (51, 4, D:1) a +1 dagger of venom (58, -7, D:1) a +0 leather armour of willpower Level 2 of the Dungeon [Shop] Hapapp's Assorted Antiques a potion of enlightenment (125 gold) a lightning rod (4/4) (1000 gold) 3 scrolls of enchant armour (562 gold) a +0 club (12 gold) a +0 ring mail (100 gold) a staff of earth (625 gold) a scroll of enchant weapon (187 gold) a wand of mindburst (10) (350 gold) a phantom mirror (1000 gold) a scroll of immolation (100 gold) [Shop] Qouwn's General Store a +0 leather armour (22 gold) a staff of cold (unknown) (275 gold) a +0 dagger (22 gold) 2 scrolls of teleportation (66 gold) the +3 short sword "Backscratcher" {heavy, rF+++ Int+4 Dex-5} (663 gold) rF+++: It renders you almost immune to fire. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It can be maximally enchanted to +9. a phantom mirror (440 gold) a potion of resistance (unknown) (110 gold) a parchment of Freeze (44 gold) a staff of earth (275 gold) a scroll of identify (unknown) (22 gold) [Shop] Cuogof's Armour Shoppe a +0 ring mail (40 gold) a +0 cloak of poison resistance (85 gold) a +0 robe (9 gold) a +3 scale mail of fire resistance (260 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a +2 plate armour of cold resistance (350 gold) a +2 chain mail of cold resistance (230 gold) a +0 plate armour (180 gold) [Shop] Runom's Weapon Emporium a +0 mace (30 gold) a +0 trident (35 gold) a +0 mace (30 gold) a +1 war axe of venom (112 gold) a +0 long sword (35 gold) a +0 trident (35 gold) a +0 whip (25 gold) a +3 dagger of holy wrath (206 gold) [Shop] Futec's Weapon Shoppe the +2 glaive of Wyrd {entangle, rPois} (374 gold) rPois: It protects you from poison. It can be maximally enchanted to +9. 3 poisoned darts (21 gold) a +0 hand axe (36 gold) a +0 lajatang (180 gold) 6 poisoned darts (43 gold) a +0 quarterstaff (60 gold) a +0 dagger (24 gold) a +0 club (6 gold) (0, 0, D:2) a frilled lizard skeleton (7, -4, D:2) a frilled lizard skeleton (8, 14, D:2) a rat corpse (skeletalised by now) (17, 16, D:2) a +0 robe (41, 21, D:2) a +0 leather armour (43, 3, D:2) a rat corpse (skeletalised by now) (44, -4, D:2) a quokka skeleton Level 3 of the Dungeon [Shop] Asuaproda's General Store a +2 heavy flail (219 gold) a +0 scale mail (48 gold) a parchment of Tukima's Dance (105 gold) a throwing net (36 gold) a +0 heavy arbalest (186 gold) a +0 scale mail (48 gold) a parchment of Ignition (501 gold) a potion of curing (36 gold) [Shop] Gozag's Platinum Reserve the +7 mace of Innocence {venom, Bane rN+ Str+2 SInv} (5820 gold) Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It can be maximally enchanted to +9. the amulet "Joetad" {Reflect Int+5 Dex+2 SH+5} (5170 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). the +1 ring mail of Existentialism {^Contam Dex+4 SInv} (2300 gold) ^Contam: It causes magical contamination when unequipped. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It can be maximally enchanted to +5. the +6 scale mail of Slovenliness {rF- Str+8} (5080 gold) rF-: It makes you vulnerable to fire. Str+8: It affects your strength (+8). It cannot be enchanted further. the ring "Romyt Fau" {rPois Str+5} (3750 gold) [ring of poison resistance] rPois: It protects you from poison. Str+5: It affects your strength (+5). the dragon-coil talisman of Follow the Leader {+Blink rCorr} (10970 gold) [dragon-coil talisman] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. the earth staff "Xufrocol" {Fly rN+ Will- Earth} (3410 gold) [staff of earth] Fly: It grants you flight. rN+: It protects you from negative energy. Will-: It decreases your willpower. Earth: It increases the power of your Earth spells. the +3 cloak of Zomuekhe {rPois rN+++ Will-} (4750 gold) rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. It cannot be enchanted further. the +1 whip of Tumult {concuss, Str+4} (2290 gold) Str+4: It affects your strength (+4). It can be maximally enchanted to +9. the ring of Duxid {rN+ Str+2 Slay+4} (5140 gold) [ring of slaying] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +7 sling of Duty {freeze, Int+2 SInv} (5310 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It can be maximally enchanted to +9. the +0 robe of the Blessed Realm {rElec Int+4 Dex+2 Stlth-} (2610 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It can be maximally enchanted to +2. the +5 short sword "Ytomury" {flame, Str+6} (5000 gold) Str+6: It affects your strength (+6). It can be maximally enchanted to +9. the conjuration staff "Epnimidi" {rElec Conj} (3900 gold) [staff of conjuration] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. the +1 leather armour of Fobbetz {MP+6} (2660 gold) MP+6: It affects your magic capacity (+6). It can be maximally enchanted to +3. the +5 robe "Vungul" {Dex+2 Stlth+ Archmagi} (5390 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the eel talisman of Fautwuf {+Inv Dex-5 Stlth+} (2850 gold) [eel talisman] +Inv: It lets you turn invisible. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the +3 leather armour of the Heavens {+Blink rF++ rC+ Dex+3} (6180 gold) +Blink: It lets you blink. rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +5 ring mail of Kiuly {Slay+3} (4860 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +0 cloak "Daty" {Fly rC+ Dex+3} (2690 gold) Fly: It grants you flight. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +2. (0, 0, D:3) a ball python corpse (skeletalised by now) (8, -11, D:3) a +0 club (9, 5, D:3) an adder skeleton (12, 3, D:3) 6 poisoned darts (14, -13, D:3) a +0 ring mail (14, 17, D:3) a +0 falchion (18, 13, D:3) an adder skeleton (19, 12, D:3) a +0 club (24, -10, D:3) an adder corpse (skeletalised by now) (51, -6, D:3) a bat corpse (skeletalised by now) (54, 16, D:3) a stone (58, -9, D:3) a +0 whip a kobold corpse (skeletalised by now) (61, 10, D:3) a spriggan skeleton (63, 27, D:3) a +0 hand axe a +0 chain mail a +0 falchion an orc skeleton (68, 16, D:3) a goblin skeleton Level 4 of the Dungeon (10, -23, D:4) a rat skeleton (14, 7, D:4) a +0 ring mail (18, 6, D:4) a +0 club a goblin corpse (skeletalised by now) (21, -25, D:4) a +0 chain mail a +0 club an orc skeleton (21, -9, D:4) a +0 club a kobold corpse (skeletalised by now) (22, -26, D:4) a +0 hand axe an orc corpse (skeletalised by now) (22, 20, D:4) a +0 ring mail (26, -15, D:4) a +0 club (34, -6, D:4) a staff of fire (36, -18, D:4) a +0 robe (36, 17, D:4) a jackal corpse (44, -5, D:4) a +0 club (53, -4, D:4) a +2 vampiric long sword Level 5 of the Dungeon (15, 16, D:5) 13 gold pieces (18, 21, D:5) a staff of air (unseen)