Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14230999791996913587 66 RougeEB the Magician (level 4, 0/33 HPs) Began as a Djinni Fire Elementalist on June 5, 2024. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1090 turns). RougeEB the Magician (Djinni Fire Elementalist) Turns: 1090, Time: 00:02:56 Health: 0/33 AC: 2 Str: 7 XL: 4 Next: 37% Gold: 152 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 152 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of fog {unknown} Potions b - a potion of haste {unknown} d - a potion of brilliance {unknown} e - a potion of ambrosia {unknown} Skills: * Level 2.2 Fighting + Level 2.8 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes Level 0.0 Charms * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations Level 0.0 Transmutations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll comes into view. It is wielding a +0 halberd. Health restored: 33 A gnoll is nearby! A gnoll is nearby! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You take 1 damage, and have 32/33 hp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. A dart slug comes into view. The foxfire hits the dart slug. The dart slug is moderately wounded. Your foxfire dissipates! The foxfire hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You take 3 damage, and have 29/33 hp. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the dart slug. You kill the dart slug! You hear a shout! A goblin comes into view. It is wielding a +0 club. You hear a shout! x2 The gnoll hits you from afar with a +0 halberd! You take 12 damage, and have 17/33 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 spear. The goblin hits you with a +0 club. You die... ##... .g #.... .$# #.... .. #####.... ##.# ......... †..# #######.... g.. ... ##... ##g# #.####... #######@.# ###..#..... ######.......## #.........) #......####### #..#####.... #.....## #.... #....## #.... #....# ###. ####.... #....# #...######....#.. #....########.###......#####. #.................###........ You could see 2 gnolls and a goblin. Vanquished Creatures 3 adders (D:2) 4 dart slugs 2 ribbon worms (D:2) 3 ball pythons A giant cockroach (D:1) 3 goblins 5 hobgoblins A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:2) 4 rats 29 creatures vanquished. Vanquished Creatures (others) 91 foxfires 91 creatures vanquished. Grand Total: 120 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RougeEB the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | RougeEB set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 188 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 374 | D:1 | Reached skill level 1 in Fighting 711 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 711 | D:1 | Learned a level 1 spell: Sandblast 979 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 1090 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_cross D:2: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Dodging | | 2.8 Stealth | | 1.5 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 48 | 9 || 57 Scorch | 5 | 4 || 9 Use: Scroll | 1 | || 1 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 10 | 1 || 11