Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11606520205364019073 21 RozeMeteor the Magician (level 2, 20/20 HPs) Began as a Gnoll Hedge Wizard on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:25 (934 turns). RozeMeteor the Magician (Gnoll Hedge Wizard) Turns: 934, Time: 00:02:25 Health: 20/20 AC: 2 Str: 9 XL: 2 Next: 83% Magic: 10/10 EV: 12 Int: 13 God: Gold: 52 SH: 0 Dex: 11 Spells: 12/15 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 3 scrolls of enchant weapon {unknown} Potions d - a potion of magic f - 2 potions of might {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.4 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Call Imp Summ 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 10% 2 Grave Claw Necr 20% 2d8 10% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your cerulean imp hits the ball python with a -3 spear. The ball python dies! You swap places. Your magical contamination has completely faded away. Your cerulean imp disappears in a puff of smoke! You see here a ball python corpse. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Casting: Call Imp (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp hits the quokka from afar with a -3 spear. You see here a ball python corpse. Your cerulean imp closely misses the quokka. The quokka bites your cerulean imp but does no damage. Your cerulean imp closely misses the quokka. The quokka bites your cerulean imp. Your cerulean imp hits the quokka but does no damage. The quokka closely misses your cerulean imp. The quokka bites your cerulean imp but does no damage. Your cerulean imp barely misses the quokka. You see here a ball python corpse. The quokka bites your cerulean imp. Your cerulean imp hits the quokka with a -3 spear. The quokka dies! You see here a ball python corpse. You swap places. Your cerulean imp disappears in a puff of smoke! You see here a ball python corpse. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Unknown command. Your magic is already full. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ ### #..........# ##.## ######........#.# ##...###..........##.#.######### ......##.####..##)##)#.........# ##...###.# #.........÷.######†# ###.####.# #..##.##.##.# #.# .........####..##.##.##.# #.# ###.........#...@....##.# #.# #..........>.##..#####.# #.# #.#####.##.####..# #.# #.# #.# #..........# #.# #.# #.# #.##.####.## #.# #.# ##.# #.##.# #.######.# #.# ...# #.##.# #.#......# #.# #### #.##># #.#.###### #.# ########..#.# ##.#.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 3 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A quokka (D:1) A ball python (D:1) 3 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RozeMeteor the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 221 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/10 553 | D:1 | Learned a level 2 spell: Call Imp 934 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Necromancy | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.7 Evocations | | 0.5 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Dagger || 13 Bite || 3 Cast: Magic Dart || 27 Call Imp || 3 Armour: Robe || 7 Dodge: Dodged || 12