RozeMeteor Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (6, 20, D:1) a hobgoblin skeleton (7, 56, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 46, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (12, 3, D:1) a ball python skeleton (16, 45, D:1) a +0 dagger (30, 14, D:1) a +0 short sword (34, 12, D:1) a staff of cold (37, 12, D:1) a +0 short sword (39, 57, D:1) a rat corpse (skeletalised by now) (40, 30, D:1) a quokka corpse (skeletalised by now) (41, 47, D:1) a +0 war axe (48, 12, D:1) a +2 whip of venom (48, 58, D:1) a +0 mace (51, 38, D:1) a maw talisman Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of draining a kobold corpse (skeletalised by now) (1, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 16, D:2) a +0 club (3, 22, D:2) a +0 dagger (5, 8, D:2) a +0 robe (8, 26, D:2) a jackal skeleton (8, 27, D:2) a jackal skeleton (9, 26, D:2) a bat skeleton (9, 28, D:2) a jackal skeleton (15, 33, D:2) a +0 tower shield (19, 18, D:2) a +0 short sword (20, 6, D:2) a bat skeleton (20, 19, D:2) a +0 club a +0 sling a goblin skeleton (24, -3, D:2) a rat skeleton (25, -2, D:2) a rat skeleton (26, -3, D:2) a +0 whip (27, -3, D:2) a +0 club a kobold skeleton (30, 2, D:2) a +0 sling (41, 31, D:2) a +4 mace of venom Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 leather armour a +0 mace an orc skeleton (1, -1, D:3) the +2 sling of Salt {elec, rC++ rCorr Str+3 Stlth+} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a +0 club a +0 robe an orc skeleton (7, -3, D:3) a +0 mace a +0 chain mail (14, -25, D:3) a +0 club a +0 leather armour (19, -8, D:3) a flux talisman (21, -23, D:3) a +0 hand axe (33, -21, D:3) a +0 rapier (45, -21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (48, 1, D:3) a +0 dagger a kobold skeleton (49, 18, D:3) a +0 dagger (66, -22, D:3) a +0 dagger a hobgoblin skeleton (67, -21, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 flail a gnoll corpse (0, 2, D:4) a +0 whip (8, 13, D:4) a bombardier beetle corpse (20, 48, D:4) a staff of death (25, 35, D:4) a +0 spear (29, 28, D:4) a ball python corpse (31, 7, D:4) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (38, 44, D:4) a +2 heavy executioner's axe (43, 3, D:4) 2 potions of curing (44, 44, D:4) a ball python corpse (skeletalised by now) (47, 6, D:4) 13 gold pieces (47, 7, D:4) a scroll of identify (47, 8, D:4) a scroll of teleportation (48, 6, D:4) 12 gold pieces (48, 8, D:4) a scroll of identify (48, 9, D:4) a potion of lignification (49, 5, D:4) 7 gold pieces (49, 7, D:4) a +0 robe (49, 8, D:4) a scroll of identify (49, 9, D:4) Sif Muna's Codex of the Malignant Icicle Spells Type Level a - Dispel Undead Necromancy 4 b - Metabolic Englaciation Hexes/Ice 5 c - Curse of Agony Necromancy 5 (unseen) (50, 5, D:4) 12 gold pieces (50, 7, D:4) a wand of flame (23) (50, 11, D:4) a +2 dagger of venom (51, 6, D:4) a scroll of identify