Rubicon Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 31, D:1) a +1 sling of draining (6, 2, D:1) a bat skeleton (6, 31, D:1) a parchment of Blink (12, 2, D:1) a hobgoblin corpse (skeletalised by now) (12, 18, D:1) a parchment of Freeze (15, 19, D:1) the +0 cloak of the Uplifting Gods {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 pair of boots of the Orcish Mines {rElec rF++ rC- rCorr} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +3 heavy battleaxe (15, 36, D:1) 3 poisoned darts (18, 8, D:1) a parchment of Magic Dart (22, 3, D:1) a parchment of Flame Wave (25, -7, D:1) a hobgoblin corpse (skeletalised by now) (27, -9, D:1) a +0 whip (27, 9, D:1) a +0 club (27, 29, D:1) a parchment of Fire Storm (30, -13, D:1) a parchment of Rending Blade (32, 17, D:1) a ball python skeleton (32, 22, D:1) a parchment of Jinxbite (35, -7, D:1) a bat corpse (skeletalised by now)