Rubicon Level 1 of the Dungeon (4, -2, D:1) a ball python skeleton (14, 0, D:1) a +0 club (23, -3, D:1) a quill talisman (28, 39, D:1) a +4 dagger a goblin corpse (skeletalised by now) (29, 0, D:1) a bat corpse (skeletalised by now) (30, 39, D:1) a +0 dagger (33, 5, D:1) a +0 club a goblin skeleton (33, 33, D:1) a +0 spear (34, 3, D:1) a +0 helmet (36, -1, D:1) a +0 dagger a bat skeleton (38, 3, D:1) a quokka skeleton (39, 30, D:1) a parchment of Apportation (42, 11, D:1) a +0 whip a kobold skeleton (48, 27, D:1) a +0 club a +0 robe (49, 26, D:1) a bat skeleton (61, 29, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (0, 24, D:2) a +0 club a +0 robe (6, 7, D:2) a rat skeleton (7, 8, D:2) a maw talisman (9, -6, D:2) a rimehorn talisman (9, 15, D:2) a +0 dagger (11, -1, D:2) a hobgoblin skeleton (13, 4, D:2) a parchment of Lesser Beckoning (14, 29, D:2) a +0 halberd (15, 25, D:2) a parchment of Summon Small Mammal (15, 30, D:2) a +0 club a +0 flail a gnoll skeleton (15, 31, D:2) a +0 whip (18, -6, D:2) a +0 dagger (19, -13, D:2) a parchment of Kinetic Grapnel (19, -6, D:2) a +0 flail (19, 23, D:2) a parchment of Kinetic Grapnel (19, 24, D:2) a +0 short sword (20, 16, D:2) a +0 hammer (21, 13, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (23, -13, D:2) a parchment of Fugue of the Fallen (30, 24, D:2) a bat skeleton (37, -3, D:2) a +0 short sword a kobold skeleton (39, 31, D:2) a ball python skeleton Level 3 of the Dungeon (16, 8, D:3) a +0 club (19, 9, D:3) a rat corpse (skeletalised by now) (20, 15, D:3) a parchment of Momentum Strike (22, 7, D:3) a +1 robe of willpower (22, 8, D:3) a hobgoblin skeleton a hobgoblin skeleton a kobold skeleton (22, 14, D:3) a +1 mace of protection (22, 16, D:3) a +0 short sword a bat corpse (skeletalised by now) (23, 15, D:3) a +0 club a kobold corpse (skeletalised by now) (24, 16, D:3) a +0 club a kobold corpse (skeletalised by now) (27, 2, D:3) a +0 leather armour (33, 9, D:3) a staff of alchemy (36, 38, D:3) a +0 club (39, 33, D:3) a parchment of Airstrike (42, 36, D:3) an adder corpse (skeletalised by now) (43, 37, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) Level 4 of the Dungeon [Shop] Tuizeb's Book Emporium a parchment of Ignition (418 gold) a parchment of Sticky Flame (130 gold) a parchment of Alistair's Intoxication (184 gold) a parchment of Slow (40 gold) a parchment of Anguish (130 gold) a parchment of Silence (184 gold) a parchment of Apportation (40 gold) a parchment of Dimensional Bullseye (130 gold) a parchment of Bombard (250 gold) a parchment of Shock (40 gold) a parchment of Olgreb's Toxic Radiance (130 gold) (1, -6, D:4) a hound corpse (skeletalised by now) (2, -6, D:4) a +0 giant spiked club (4, 13, D:4) a +0 dagger (5, 13, D:4) a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail a +0 club a +0 flail an orc corpse (skeletalised by now) (6, 12, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (7, -24, D:4) a +0 flail (9, 1, D:4) a +0 trident a +0 leather armour (9, 2, D:4) a +0 club (10, -19, D:4) a +0 orcbow (27, 10, D:4) a +0 short sword (43, 7, D:4) a +0 scale mail (45, -18, D:4) the +0 ring mail of the Candlemaker {Fly rElec rN+++ Dex-3} Fly: It grants you flight. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (50, 7, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (2, -4, D:5) a +0 dagger a +0 dagger a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (2, 12, D:5) a +0 giant spiked club (3, 12, D:5) a +0 whip a +0 club a gnoll corpse (6, 10, D:5) a scroll of revelation (6, 12, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (6, 14, D:5) a potion of curing (8, 11, D:5) a potion of attraction (8, 13, D:5) a scroll of identify (13, -21, D:5) a parchment of Disjunction (13, 12, D:5) a hound corpse (skeletalised by now) (13, 28, D:5) a +0 trident a +0 leather armour (13, 29, D:5) a +0 short sword a +1 animal skin a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) (15, 31, D:5) a +0 dagger (22, -19, D:5) a staff of conjuration (22, 12, D:5) a parchment of Lesser Beckoning (22, 14, D:5) a quill talisman (23, 29, D:5) a +0 quarterstaff (48, 9, D:5) a +0 hand axe a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (50, 8, D:5) a +0 hand axe a +0 flail a +0 chain mail an orc corpse (skeletalised by now)