Rusty5pork Level 1 of the Dungeon (1, -2, D:1) a +0 leather armour (5, -38, D:1) a +0 ring mail (5, -29, D:1) a +0 dagger a goblin skeleton (11, -3, D:1) a +0 mace (13, -44, D:1) a +0 hand axe (15, 1, D:1) a rat corpse (skeletalised by now) (16, -14, D:1) a +0 dagger (17, -45, D:1) a frilled lizard corpse (skeletalised by now) (25, -1, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, 0, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (1, 2, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (2, 2, D:2) a +1 hammer of protection (unseen) (4, 1, D:2) a +0 hammer (5, 2, D:2) a +0 hammer (6, 2, D:2) a +0 hammer (7, 3, D:2) a +1 heavy hammer (8, 2, D:2) a +0 hammer (9, 3, D:2) a +0 hammer (16, -4, D:2) a potion of mutation (17, -35, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, -28, D:2) a +0 cloak (17, -12, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (20, -9, D:2) a rat skeleton a rat skeleton (21, -19, D:2) a +0 dagger (24, -14, D:2) 2 flux baubles (30, -16, D:2) a +0 whip (33, 14, D:2) the +0 sling "Imeang" {flame, rC- rN+++ Will- Int+3} rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. (35, 5, D:2) a ball python skeleton (36, 6, D:2) a +0 dagger (48, -27, D:2) a +0 short sword (49, -34, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (49, -6, D:2) a +0 short sword a kobold skeleton (49, 12, D:2) a +0 dagger a +0 spear (50, 12, D:2) a bat skeleton (50, 14, D:2) a +0 club (51, 13, D:2) a +0 whip a gnoll skeleton (52, -21, D:2) a hobgoblin corpse (skeletalised by now) (56, -11, D:2) a +0 short sword (57, -13, D:2) a +0 club a +0 dagger a +0 sling a +0 dagger a goblin skeleton a goblin skeleton (58, -13, D:2) a +0 dagger (59, -13, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (60, -13, D:2) a +0 club a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (65, -8, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (11, -11, D:3) a +0 club (11, -10, D:3) a +0 whip 2 stones (13, -34, D:3) a +0 short sword a +0 chain mail the human skeleton of Terence (19, -35, D:3) a +0 chain mail (20, 2, D:3) an adder corpse (skeletalised by now) (21, 1, D:3) 3 boomerangs (24, -20, D:3) a parchment of Volatile Blastmotes (25, -38, D:3) a +0 short sword of holy wrath (26, -21, D:3) a +0 mace (28, -36, D:3) 2 poisoned darts (28, -35, D:3) a +0 dagger 2 stones a kobold skeleton (31, -21, D:3) a +0 short sword a +0 robe (37, -36, D:3) a +0 club (38, -36, D:3) a +0 dagger (38, -35, D:3) a +4 dagger an orc corpse (skeletalised by now) (38, -34, D:3) a +0 dagger a +0 ring mail a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (40, -24, D:3) an adder skeleton (40, -23, D:3) a ball python skeleton (44, 8, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (64, -31, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) Level 4 of the Dungeon [Shop] Puewumu's Assorted Antiques a +0 short sword (66 gold) a scroll of poison (88 gold) the +10 triple sword of Eternal War {drain, *Rage rC+ rCorr Dex+3} (2211 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. an orb of mayhem (198 gold) (3, 19, D:4) a parchment of Tukima's Dance (3, 25, D:4) a +0 chain mail (6, 21, D:4) a +0 dagger a +0 sling (6, 42, D:4) a +0 giant club (6, 43, D:4) a +0 sling (9, 5, D:4) a +0 whip of draining (24, 21, D:4) a +0 leather armour (25, 15, D:4) a +0 ring mail (31, 11, D:4) a +0 whip (33, -6, D:4) a -3 heavy short sword (33, 3, D:4) a ball python corpse (skeletalised by now) (34, 21, D:4) a +0 spear (40, 4, D:4) a +0 falchion (40, 31, D:4) a hobgoblin skeleton Level 5 of the Dungeon [Shop] Puock's Mass Market a +1 heavy eveningstar (611 gold) a book of the Fortress (418 gold) a +0 heavy giant spiked club (72 gold) a +1 heavy broad axe (255 gold) a +0 heavy giant club (62 gold) a +0 plate armour (198 gold) a +0 tower shield (88 gold) a +0 tower shield (88 gold) (1, -21, D:5) a +0 chain mail a +2 short sword of freezing (1, -20, D:5) a +0 robe a +5 dagger of speed (1, -8, D:5) an adder corpse (skeletalised by now) (3, -8, D:5) a +0 buckler (3, -6, D:5) a +0 ring mail (4, -18, D:5) a +0 scale mail (5, -19, D:5) a water moccasin skeleton (6, -8, D:5) an adder corpse (skeletalised by now) (25, -16, D:5) a +0 club (27, -7, D:5) a +0 flail a hound corpse (skeletalised by now) an adder corpse (skeletalised by now) (42, -32, D:5) a +0 whip (45, 1, D:5) an iguana skeleton (48, -17, D:5) a quokka skeleton (54, -20, D:5) a +2 spear of freezing a gnoll corpse (skeletalised by now) (54, -19, D:5) a +0 spear a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (54, -17, D:5) a +0 spear a +0 robe a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, D:6) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (1, 1, D:6) a +0 scale mail a +0 flail a +0 ring mail a +0 club (2, 1, D:6) a +0 whip (10, 26, D:6) a +0 dagger (11, -7, D:6) a hound skeleton (14, 8, D:6) a +0 chain mail a +0 short sword (14, 9, D:6) a +0 short sword (14, 10, D:6) a +0 short sword an orc skeleton (15, -27, D:6) a +0 falchion a +0 orcbow (16, 10, D:6) a +0 dagger a +0 scale mail a +0 hand axe an orc skeleton an orc skeleton (18, 9, D:6) the +4 sling "Lukiq" {speed, *Slow +Blink Int+6} *Slow: It may slow you when you take damage. +Blink: It lets you blink. Int+6: It affects your intelligence (+6). It can be maximally enchanted to +9. (20, 8, D:6) a bullfrog skeleton (22, 7, D:6) +0 steam dragon scales a steam dragon skeleton (26, -21, D:6) a +0 flail (37, 8, D:6) 2 scrolls of vulnerability (38, 0, D:6) a +0 flail (41, -5, D:6) a +0 spear a gnoll skeleton (49, -14, D:6) the +7 short sword of Uncomfortable Rashes {venom, rN++ Str+2} rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). It can be maximally enchanted to +9. Level 7 of the Dungeon (7, -21, D:7) a parchment of Nazja's Percussive Tempering (25, -1, D:7) a +4 hand axe a +0 robe (25, 0, D:7) a +0 battleaxe a +0 robe a +5 scimitar a +0 robe (25, 1, D:7) a +0 trident a +0 robe (31, 26, D:7) a +0 shortbow (34, -7, D:7) a +0 spear (34, 16, D:7) a +0 rapier (38, 20, D:7) a +0 long sword Level 8 of the Dungeon (8, 12, D:8) a +0 arbalest (9, -31, D:8) a +0 halberd (9, -30, D:8) a +0 spear (10, -32, D:8) a +0 halberd (10, -30, D:8) a +0 spear (11, -31, D:8) a +0 spear (11, -3, D:8) a +0 helmet a ring of wizardry (12, -6, D:8) a +0 rapier (12, 3, D:8) a +0 robe a +0 spear a +0 robe a +0 flail (13, 3, D:8) a +0 club a +0 robe a +1 hand axe a +0 robe a +0 halberd (13, 4, D:8) a +0 halberd (14, 4, D:8) a +0 club a +0 scale mail a +5 vampiric trident (16, -23, D:8) a +0 ring mail (33, 20, D:8) 3 boomerangs (38, 4, D:8) a +0 scale mail a +0 flail a +0 chain mail a +0 flail a +0 plate armour a +0 glaive (39, -16, D:8) a +0 whip a curare-tipped dart (39, 2, D:8) a +0 leather armour a +0 club (39, 3, D:8) a +0 leather armour a +0 whip (40, -16, D:8) a +0 dagger a stone (41, -16, D:8) a +0 club 3 stones (41, -13, D:8) a +0 dagger a stone (50, -6, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe an orc skeleton (0, 1, D:9) a ring of magical power (2, 2, D:9) a +0 glaive a +2 plate armour of poison resistance (2, 9, D:9) a +0 whip 2 boomerangs (3, 9, D:9) a +0 morningstar (3, 10, D:9) a +0 dagger 2 boomerangs a +0 leather armour (4, -1, D:9) a +0 giant spiked club a +0 giant spiked club (4, 3, D:9) a +0 orcbow (4, 9, D:9) a +0 trident 2 boomerangs a +0 chain mail (4, 10, D:9) a +0 dagger a +0 chain mail (6, 1, D:9) a +0 rapier (6, 28, D:9) a +0 dagger (7, 27, D:9) a +0 dagger a +0 robe a +0 mace (7, 29, D:9) a +0 flail (20, 45, D:9) a +0 mace (21, 45, D:9) a +0 dagger a +0 robe (22, 45, D:9) a +0 dagger a +0 robe (23, -12, D:9) a +0 leather armour (23, 44, D:9) a +0 whip a +0 ring mail (23, 45, D:9) a +0 club (27, 10, D:9) a +0 buckler (30, -1, D:9) a +0 chain mail (36, 9, D:9) a +0 orcbow (36, 35, D:9) a +0 dire flail a +0 ring mail Level 10 of the Dungeon [Shop] Goace's Distillery a potion of ambrosia (unknown) (145 gold) a potion of brilliance (72 gold) a potion of ambrosia (unknown) (145 gold) a potion of attraction (54 gold) a potion of moonshine (18 gold) 2 potions of brilliance (145 gold) 2 potions of mutation (290 gold) a potion of cancellation (145 gold) a potion of enlightenment (90 gold) a potion of heal wounds (145 gold) (0, 0, D:10) a +0 scale mail (4, 16, D:10) a +0 giant club a +0 giant club (15, -13, D:10) a +0 dagger (21, 21, D:10) a gnoll skeleton (22, 29, D:10) a +0 leather armour (27, 21, D:10) an elf skeleton (28, 33, D:10) a +0 dagger (31, -3, D:10) a +0 shortbow (41, 19, D:10) a +1 dagger of speed (42, -9, D:10) a +0 dagger a +0 robe (44, 17, D:10) a +0 leather armour (53, 25, D:10) a +0 ring mail Level 11 of the Dungeon (9, 6, D:11) a +1 vampiric broad axe (still there?) 5 javelins (still there?) a +0 scale mail (still there?) (10, 7, D:11) a scroll of blinking (13, 13, D:11) a scroll of blinking