Rusty5pork Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -5, D:1) 5 curare-tipped darts (13, -1, D:1) a quill talisman (23, 11, D:1) a +0 club (24, 15, D:1) a +0 sling (25, 16, D:1) a +0 club (26, -22, D:1) a hobgoblin corpse (skeletalised by now) (28, 1, D:1) a +0 dagger a goblin skeleton (32, -16, D:1) a +0 dagger a kobold skeleton (32, 6, D:1) a rat skeleton (37, 4, D:1) a +0 club (39, 11, D:1) a +0 hand axe (46, -11, D:1) a +0 hand axe (49, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (2, 50, D:2) a frilled lizard corpse (skeletalised by now) (5, 17, D:2) a +0 club a +0 dagger a goblin skeleton a kobold skeleton (8, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 33, D:2) a +0 club (18, 23, D:2) a bat skeleton (18, 32, D:2) a rat skeleton (19, 34, D:2) a +0 hand axe (19, 48, D:2) 3 boomerangs (30, 22, D:2) the +4 mace of Sieczaor {freeze, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, 21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (4, -1, D:3) a +0 club a goblin skeleton (5, -19, D:3) a +0 club (5, -18, D:3) a +0 hand axe (7, -9, D:3) a +0 mace 2 boomerangs a +0 leather armour (7, -8, D:3) a +0 whip (7, -7, D:3) a +0 short sword of venom 4 stones (7, -4, D:3) a +0 short sword an orc skeleton (8, -22, D:3) a +0 flail (9, -18, D:3) a +0 hand axe a +0 ring mail (10, -8, D:3) a +0 giant spiked club (11, -8, D:3) a +0 dagger a +0 leather armour (15, -19, D:3) a +0 dagger a +0 leather armour (16, -20, D:3) a +0 trident a +0 leather armour (16, -10, D:3) a +0 dagger a +0 robe a +0 club a gnoll skeleton (16, -8, D:3) a +0 hand axe (17, -7, D:3) a +0 dagger a +0 robe (18, -14, D:3) a +0 club (18, -13, D:3) a +0 mace (18, -10, D:3) a +0 dagger a +0 short sword an orc skeleton (19, -13, D:3) a +4 whip (19, -9, D:3) a +0 flail a +0 club a +0 leather armour (20, -15, D:3) a +0 halberd (20, -10, D:3) a +0 dagger a +0 robe (20, -8, D:3) a +0 short sword (20, 10, D:3) a frilled lizard skeleton (21, -20, D:3) a +2 flail of protection (22, -19, D:3) a +0 spear (22, -16, D:3) a +0 halberd (25, -19, D:3) a +0 flail (27, 1, D:3) a +0 dagger an orc skeleton (27, 2, D:3) a +0 dagger (28, -7, D:3) a +0 whip (29, -21, D:3) a +0 falchion (29, -7, D:3) a +0 club a +0 spear (30, -8, D:3) a +0 spear (32, -1, D:3) a +2 hand axe of freezing a +0 leather armour an orc corpse (skeletalised by now) (37, -3, D:3) a +0 club a gnoll skeleton (44, -5, D:3) a rat skeleton (49, -11, D:3) a +0 trident an orc corpse (skeletalised by now) (49, -9, D:3) 2 flux baubles (49, -7, D:3) a +0 short sword a +0 leather armour (50, -13, D:3) a +0 hand axe a +0 ring mail (51, -7, D:3) an inkwell talisman (54, 23, D:3) a +0 mace an orc corpse (skeletalised by now) (55, -11, D:3) a throwing net a +0 leather armour (60, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail a boomerang a +0 leather armour (16, -13, D:4) a +0 hammer (17, -22, D:4) 6 poisoned darts (17, 1, D:4) a +0 hand axe (18, 21, D:4) 2 boomerangs (24, 22, D:4) the +6 dagger "Hoojuryots" {venom, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further.