Ryzuthefox Level 1 of the Dungeon (7, 11, D:1) a +0 dagger (17, 23, D:1) 4 poisoned darts (23, -5, D:1) a bat corpse (skeletalised by now) (26, 34, D:1) a +0 dagger (27, 9, D:1) a +0 dagger (38, -2, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gaic's Jewellery Shop a +4 ring of protection (396 gold) a maw talisman (330 gold) an inkwell talisman (220 gold) a granite talisman (660 gold) an amulet of guardian spirit (330 gold) a ring of willpower (275 gold) a ring of poison resistance (unknown) (220 gold) a +5 ring of evasion (unknown) (396 gold) (18, 4, D:2) a frilled lizard corpse (skeletalised by now) (19, 5, D:2) a +0 short sword (27, 7, D:2) a +0 whip a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 5, D:2) a +0 club Level 3 of the Dungeon (20, -1, D:3) a quokka skeleton (22, 17, D:3) a hobgoblin corpse (skeletalised by now) (24, -3, D:3) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (32, 30, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 14, D:3) a +0 ring mail (46, 16, D:3) a ring of resist corrosion (51, 20, D:3) a +0 mace a +0 sling a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (51, 23, D:3) a +0 falchion a +0 leather armour a hobgoblin corpse (skeletalised by now) (52, 20, D:3) a +0 dagger (53, 19, D:3) a +0 hand axe (54, 9, D:3) a +0 club a goblin skeleton (55, -10, D:3) 8 stones (55, -3, D:3) a +0 hand axe (59, 23, D:3) a +0 spear Level 4 of the Dungeon [Shop] Kaanea's Jewellery Shoppe a +4 ring of slaying (504 gold) an amulet of faith (unknown) (560 gold) a ring of see invisible (210 gold) a ring of positive energy (unknown) (280 gold) a ring of protection from cold (unknown) (350 gold) the inkwell talisman of Virtue {Harm Rampage *Slow} (336 gold) [inkwell talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. a ring of willpower (350 gold) a +6 ring of intelligence (504 gold) an amulet of magic regeneration (unknown) (420 gold) (5, 0, D:4) a +0 ring mail (17, -45, D:4) a +0 hand axe a +0 trident a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (20, -45, D:4) a +0 short sword a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, -45, D:4) a quokka corpse (skeletalised by now) (48, -39, D:4) a +0 rapier a +0 leather armour (48, -38, D:4) a +0 short sword 3 boomerangs a +0 ring mail (48, -32, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (1, 41, D:5) a +0 club a +0 leather armour (1, 42, D:5) a +0 dagger an orc corpse (skeletalised by now) (2, 42, D:5) an adder corpse (skeletalised by now) (3, 41, D:5) a +0 mace an orc corpse (skeletalised by now) (50, -2, D:5) a +0 chain mail the human corpse of Edmund (skeletalised by now) (58, 1, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (15, 5, D:6) a +0 scale mail (46, 9, D:6) a +0 ring mail (51, 7, D:6) a +0 sling (53, -4, D:6) a +0 club Level 7 of the Dungeon (38, 53, D:7) a steam dragon corpse (skeletalised by now) Level 8 of the Dungeon (17, 12, D:8) a +1 dagger of holy wrath an orc corpse (skeletalised by now) (21, 43, D:8) 3 flux baubles (51, 3, D:8) a water moccasin corpse (skeletalised by now) Level 9 of the Dungeon (24, 17, D:9) a +0 robe (28, -1, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (32, -1, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (2, 34, D:10) a +0 club a kobold skeleton (4, 1, D:10) a +2 dagger of draining a +0 robe of fire resistance (5, 2, D:10) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (6, 28, D:10) a +0 whip a kobold skeleton (7, 9, D:10) a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (7, 27, D:10) a +2 short sword of draining a kobold skeleton (7, 28, D:10) a +0 dagger a +0 dagger a +0 short sword a +0 club (7, 29, D:10) a +0 whip (12, 13, D:10) a +0 falchion (20, 20, D:10) a +0 whip a +0 robe a gnoll skeleton (24, 37, D:10) a +0 flail (34, 27, D:10) a staff of conjuration a +0 robe (49, 13, D:10) a +0 halberd (49, 43, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour a troll skeleton (15, -14, D:11) a +0 dagger a +0 falchion a +0 leather armour (48, -4, D:11) a +0 mace Level 12 of the Dungeon [Shop] Konlil's Magic Scroll Shop a scroll of identify (39 gold) a scroll of poison (79 gold) a scroll of blinking (188 gold) a scroll of poison (79 gold) a scroll of noise (19 gold) (0, 0, D:12) 6 large rocks a cyclops corpse (skeletalised by now) (2, 7, D:12) a +0 dagger a +0 robe (3, 2, D:12) 4 large rocks (5, 1, D:12) a +2 heavy broad axe a +0 robe (7, 3, D:12) a +0 giant spiked club a +0 giant spiked club (19, 52, D:12) a +0 troll leather armour a troll skeleton (21, 40, D:12) a +0 scale mail (26, 29, D:12) a +0 pair of boots (37, 38, D:12) a +0 dagger (52, 36, D:12) a black bear skeleton (52, 40, D:12) a black bear skeleton (53, 36, D:12) a black bear skeleton (54, 39, D:12) a black bear skeleton (54, 40, D:12) a black bear skeleton (54, 42, D:12) a +0 robe a +0 war axe (55, 37, D:12) a black bear skeleton (55, 39, D:12) a black bear skeleton (55, 41, D:12) a black bear skeleton (55, 43, D:12) a +0 robe a +0 hand axe (57, 46, D:12) a +0 robe a +0 hand axe Level 13 of the Dungeon (52, -12, D:13) a +0 dagger a +0 robe (64, 0, D:13) a +0 rapier a +0 ring mail Level 14 of the Dungeon [Shop] Gonuat's Magic Scroll Shop a scroll of amnesia (72 gold) 2 scrolls of identify (72 gold) 3 scrolls of fear (217 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of immolation (72 gold) a scroll of noise (18 gold) (0, 0, D:14) a +0 quarterstaff (6, -5, D:14) a +0 leather armour (14, -24, D:14) a +0 sling of draining (21, 14, D:14) a +3 leather armour of poison resistance a +2 great mace of protection a hydra corpse (skeletalised by now) (22, 7, D:14) an ugly thing corpse (skeletalised by now) (23, 7, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (24, -23, D:14) a +0 falchion (34, 12, D:14) a staff of air (40, 15, D:14) a +0 halberd a +0 leather armour the human corpse of Frances (skeletalised by now) (46, -18, D:14) a +0 shortbow (46, 8, D:14) a +0 battleaxe a +5 orcbow (47, -9, D:14) a +0 helmet (51, -14, D:14) a +0 rapier Level 15 of the Dungeon (12, -3, D:15) 48 stones (20, -24, D:15) 4 large rocks a cyclops corpse (skeletalised by now) (36, -9, D:15) the Codex of Burning Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 (37, -9, D:15) a large rock (54, 11, D:15) a large rock (55, 25, D:15) a +0 long sword a +0 robe (57, -2, D:15) a +1 hat (57, 4, D:15) a +1 hat (57, 20, D:15) a large rock (58, -1, D:15) a +0 cloak (58, 2, D:15) a +0 helmet (59, 0, D:15) a +0 cloak (59, 2, D:15) a +0 hat (59, 11, D:15) the +0 robe of Limited Liability {rN+ Str-4 Int+3 Dex+3} rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Level 1 of the Orcish Mines (5, 9, Orc:1) the +0 robe "Syixedog" {rElec rF++ Slay-5} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Level 2 of the Orcish Mines [Shop] Ulaptam's Distillery a potion of brilliance (56 gold) a potion of moonshine (14 gold) a potion of moonshine (14 gold) [Shop] Zept's Distillery a potion of berserk rage (126 gold) a potion of magic (201 gold) a potion of haste (252 gold) a potion of might (100 gold) a potion of haste (252 gold) a potion of curing (75 gold) a potion of curing (75 gold) [Shop] Hostrunni's Book Shoppe a book of Scorching (450 gold) a book of Annihilations (900 gold) a Trismegistus Codex (540 gold) Maxwell's Memoranda (630 gold) the Almanac of Magnum Clouds (720 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Petrify Alchemy/Earth 4 c - Arcjolt Conjuration/Air 5 d - Chain Lightning Conjuration/Air 9 a book of Callings (420 gold) a book of Iron (570 gold) a book of Fire (480 gold) a book of Air (330 gold) a book of Spectacle (600 gold) a book of Minor Magic (240 gold) [Shop] Homuc's Antique Armour Emporium a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 plate armour (432 gold) a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +0 leather armour (48 gold) [Shop] Utaach's Book Shoppe a Grand Grimoire (646 gold) a book of Winter (532 gold) a book of Iron (722 gold) a manual of Short Blades (1520 gold) a Codex of Conductivity (760 gold) a book of Fire (608 gold) the Notes on the Congregation and Hyperthermia (570 gold) Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Eringya's Surprising Crocodile Summoning 4 c - Summon Seismosaurus Egg Summoning/Earth 4 a book of Frost (380 gold) Atzicat's Monograph on Hyperthermia (760 gold) Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Detonation Catalyst Fire/Alchemy 5 c - Ignition Fire 8 Level 1 of the Elven Halls (0, 0, Elf:1) a rimehorn talisman (2, 0, Elf:1) 3 curare-tipped darts (3, -29, Elf:1) a +0 long sword a +0 robe (5, -36, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (8, -36, Elf:1) a +0 rapier a +0 robe a +0 long sword a +0 leather armour (9, -36, Elf:1) a +4 ring of protection a +0 robe a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour a +0 dagger a +0 robe an elf corpse (skeletalised by now) (12, 10, Elf:1) a +0 leather armour a +0 dagger an elf corpse (skeletalised by now) (16, 6, Elf:1) a +0 dagger a +0 robe (34, -17, Elf:1) the +3 leather armour "Renn" {+Blink rN++ Regen+ Str-4} +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). (55, -25, Elf:1) the medusa talisman "Yrghit" {Harm Fly rC+ Will+} [medusa talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. (59, -29, Elf:1) a +1 battleaxe of flaming (61, -37, Elf:1) a +2 rapier of flaming a +0 ring mail (63, -1, Elf:1) a +0 trident Level 2 of the Elven Halls [Shop] Vehiufu's Antique Armour Emporium a +0 robe (28 gold) the +8 chain mail "Aciacw" {Rampage rF+ rCorr} (2099 gold) Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the +2 robe "Ysekh" {*Corrode rF+ Str+4} (886 gold) *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+4: It affects your strength (+4). a +0 ring mail (128 gold) a +2 cloak (528 gold) a +0 robe (28 gold) a +0 leather armour (64 gold) (0, 0, Elf:2) a potion of moonshine (4, 18, Elf:2) a +1 pair of boots (7, 16, Elf:2) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (12, 7, Elf:2) a scroll of noise (22, -25, Elf:2) a +0 short sword (24, -7, Elf:2) 9 stones (25, -18, Elf:2) a +2 heavy flail (27, -12, Elf:2) a +0 long sword a +0 robe (27, 25, Elf:2) a +0 flail (29, -26, Elf:2) a scroll of noise (42, -12, Elf:2) the +0 lajatang of Luhib {spect, *Rage Fly Will++ Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. the +2 mace of Xiupp {heavy, rPois Int-5 Dex+3} rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Level 3 of the Elven Halls (21, -22, Elf:3) a +0 scimitar (23, -14, Elf:3) the +8 morningstar "Tetipeic" {flame, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (24, -14, Elf:3) the +7 dagger "Leteep" {holy, rF- Int+3} rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). (29, -21, Elf:3) the +1 orcbow of Fate {flame, rPois rCorr Str+2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (31, 24, Elf:3) a +0 long sword a +0 robe a +0 short sword a +0 shortbow a +0 leather armour (31, 25, Elf:3) a +0 dagger a +0 robe a +0 ring mail a +0 rapier a +0 ring mail a +0 long sword a +1 robe of cold resistance a +0 dagger a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (31, 26, Elf:3) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (34, 22, Elf:3) a +0 hand axe (52, -15, Elf:3) the +1 chain mail of Mumblety Peg {rF+ Str+4 Int+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (53, -16, Elf:3) the +1 cloak "Ihyudgh" {SInv} SInv: It lets you see invisible. Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) (0, 1, Lair:1) a yak corpse (skeletalised by now) (38, -34, Lair:1) a cane toad corpse (skeletalised by now) (38, -3, Lair:1) 34 gold pieces (54, -30, Lair:1) a basilisk corpse (skeletalised by now) Level 2 of the Lair of Beasts (37, -29, Lair:2) a wolf corpse (skeletalised by now) (39, -29, Lair:2) a +0 pair of boots (47, -5, Lair:2) a +0 whip Level 3 of the Lair of Beasts (1, 5, Lair:3) a +0 robe (15, 14, Lair:3) a +0 sling (31, 36, Lair:3) a bullfrog skeleton (31, 37, Lair:3) a staff of alchemy (31, 39, Lair:3) a +2 pair of boots (32, -4, Lair:3) an elephant skeleton (36, -9, Lair:3) a blink frog corpse (skeletalised by now) (38, -11, Lair:3) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) an elephant corpse (skeletalised by now) (1, 0, Lair:4) an elephant corpse (skeletalised by now) (5, -54, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (12, -49, Lair:4) a blink frog corpse (skeletalised by now) (13, -49, Lair:4) a bullfrog corpse (skeletalised by now) (19, 0, Lair:4) +0 steam dragon scales a bullfrog corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (47, 0, Lair:4) a blink frog corpse (skeletalised by now) (50, -1, Lair:4) a blink frog corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (7, 3, Lair:5) a wolf corpse (skeletalised by now) (8, 3, Lair:5) a warg corpse (skeletalised by now) (8, 4, Lair:5) a hell hound corpse (skeletalised by now) a raiju corpse (skeletalised by now) (19, 10, Lair:5) a hell hound corpse (skeletalised by now) (49, 18, Lair:5) a blink frog corpse (skeletalised by now) (55, 39, Lair:5) an elephant corpse (skeletalised by now) Level 1 of the Shoals Level 2 of the Shoals [Shop] Boik Lut's Magical Supplies the Cyclopedia of Clockwork and Pyromancy (960 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Sticky Flame Fire/Alchemy 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Ignition Fire 8 Sif Muna's Meditations on Causimancy (680 gold) Spells Type Level a - Scorch Fire 2 b - Sticky Flame Fire/Alchemy 4 c - Ignition Fire 8 the Cyclopedia of Dimensional Argyropoeia (760 gold) Spells Type Level a - Blink Translocation 2 b - Ignite Poison Fire/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Detonation Catalyst Fire/Alchemy 5 the Reference Book on the Nebulous Sarcophagus (1240 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Silence Hexes/Air 5 c - Chain Lightning Conjuration/Air 9 d - Death's Door Necromancy 9 an orb of energy (240 gold) a manual of Alchemy (1600 gold) Sif Muna's Textbook on the Xenolith and Melanosis (720 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Ignite Poison Fire/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Summon Seismosaurus Egg Summoning/Earth 4 (16, 3, Shoals:2) a +0 leather armour (42, 17, Shoals:2) a ring of see invisible (55, 43, Shoals:2) a harpy corpse (skeletalised by now) Level 3 of the Shoals (1, -6, Shoals:3) a +0 trident (37, -21, Shoals:3) the scarf of the Manifold Violins {repulsion, rCorr} rCorr: It protects you from acid and corrosion. (38, -39, Shoals:3) a water nymph corpse (skeletalised by now) Level 4 of the Shoals (0, 0, Shoals:4) a merfolk corpse (skeletalised by now) (2, 0, Shoals:4) a +0 trident (2, 1, Shoals:4) a merfolk corpse (skeletalised by now) (14, -26, Shoals:4) the +1 scale mail of the Harp {rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (32, -34, Shoals:4) the +0 robe "Qybog" {rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Level 1 of the Snake Pit [Shop] Lyossiss's Distillery a potion of curing (75 gold) a potion of heal wounds (201 gold) a potion of attraction (75 gold) 2 potions of brilliance (201 gold) a potion of lignification (75 gold) a potion of heal wounds (201 gold) a potion of brilliance (100 gold) (0, 0, Snake:1) a +0 mace (0, 1, Snake:1) a naga corpse (skeletalised by now) (2, 32, Snake:1) a +0 broad axe (6, 11, Snake:1) a +0 whip (8, -9, Snake:1) a naga corpse (skeletalised by now) (8, 40, Snake:1) a +0 flail (9, -9, Snake:1) a +0 halberd (9, 19, Snake:1) a throwing net (15, 0, Snake:1) the +11 scale mail of the Hidden Vale {rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. Level 2 of the Snake Pit (8, 0, Snake:2) a +0 battleaxe (10, -30, Snake:2) a naga corpse (skeletalised by now) (10, -26, Snake:2) a potion of attraction (11, -31, Snake:2) a +0 trident (31, 6, Snake:2) a +0 whip (39, 13, Snake:2) a sea snake corpse (skeletalised by now) (54, -20, Snake:2) a +0 shortbow of flaming (54, -19, Snake:2) a +0 dire flail a salamander skeleton (54, -18, Snake:2) a +0 war axe a +0 long sword a +0 war axe a +0 robe the serpent talisman "Zet Vyth" {rElec MP-9 Str-4 Int+5} [serpent talisman] rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) the guardian serpent skeleton of Aizul an anaconda skeleton (55, 10, Snake:2) a black mamba corpse (skeletalised by now) (56, -13, Snake:2) 4 atropa-tipped darts Level 3 of the Snake Pit [Shop] Isiotz's Weapon Shoppe a +3 hand axe (420 gold) 4 stones (8 gold) 5 stones (10 gold) a +0 trident of flaming (174 gold) a +0 whip (52 gold) a +0 short sword (63 gold) 8 stones (16 gold) a +0 short sword (63 gold) a +0 dagger (42 gold) (34, -9, Snake:3) a +0 scimitar a naga corpse (skeletalised by now) (47, 11, Snake:3) a +0 robe a naga corpse (skeletalised by now) (48, 10, Snake:3) a +0 halberd of protection a +0 glaive a +0 robe (49, 10, Snake:3) a +0 trident a +0 robe a naga corpse (skeletalised by now) Level 4 of the Snake Pit (0, 0, Snake:4) a +0 hand axe (1, 0, Snake:4) a +0 robe a naga corpse (skeletalised by now) (3, -9, Snake:4) a +2 spear of venom (10, 12, Snake:4) a black mamba skeleton (11, -19, Snake:4) a +1 mace of protection (12, -5, Snake:4) a shock serpent corpse (skeletalised by now) (21, 2, Snake:4) a black mamba corpse (skeletalised by now) (25, 3, Snake:4) a naga corpse (skeletalised by now) (25, 4, Snake:4) a +0 trident a +0 shortbow a +0 long sword a +0 robe (26, 5, Snake:4) a +0 mace a +0 robe a black mamba corpse (skeletalised by now) a naga corpse (skeletalised by now) (28, -23, Snake:4) a +0 long sword a +0 arbalest (33, 23, Snake:4) a +0 robe (34, 22, Snake:4) a +0 mace (34, 23, Snake:4) a +0 broad axe a +1 dire flail of draining (34, 24, Snake:4) a +0 robe a naga corpse (skeletalised by now) (46, 12, Snake:4) 4 stones (58, 19, Snake:4) a black mamba corpse (skeletalised by now) (60, -11, Snake:4) a +0 spear a +0 robe (63, -10, Snake:4) a +0 club a naga skeleton a sea snake skeleton (63, -9, Snake:4) a +0 spear a +0 robe a naga skeleton (63, -8, Snake:4) a +0 trident a +0 robe a naga skeleton (63, -6, Snake:4) a +0 mace (64, -10, Snake:4) a +0 halberd a +0 robe (65, 1, Snake:4) a +0 short sword (67, -3, Snake:4) a naga skeleton (68, -4, Snake:4) a +0 battleaxe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (58, 1, Slime:5) the +5 halberd "Death Rattle" {heavy, *Noise ^Fragile +Blink rElec} *Noise: It may make a loud noise when swung. ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Level 1 of the Vaults [Shop] Orepn's Assorted Antiques a potion of haste (320 gold) a phantom mirror (inert) (1280 gold) a Gell's gravitambourine (2/2) (1280 gold) the +4 shortbow of Beyond {holy, rF+ SInv} (1395 gold) rF+: It protects you from fire. SInv: It lets you see invisible. a +0 ring mail (128 gold) a scroll of identify (64 gold) a scroll of poison (128 gold) a potion of curing (96 gold) [Shop] Pomugiy's Armour Shop a +0 ring mail of positive energy (200 gold) the +0 plate armour of Minor Irritation {rF- Int+3 Dex+2} (712 gold) rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). a +0 pair of gloves (112 gold) a +0 robe of resistance (697 gold) a +2 pair of gloves of dexterity (537 gold) a +0 chain mail (150 gold) a +0 robe (22 gold) a +0 scale mail (100 gold) [Shop] Tint's Assorted Antiques a potion of heal wounds (304 gold) a potion of mutation (304 gold) a wand of flame (7) (186 gold) a wand of digging (6) (957 gold) a potion of heal wounds (304 gold) a +1 dagger of holy wrath (402 gold) a sack of spiders (inert) (1520 gold) [Shop] Homad's Magic Scroll Emporium a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of poison (93 gold) a scroll of identify (46 gold) a scroll of fog (93 gold) a scroll of fear (93 gold) a scroll of amnesia (93 gold) (0, 0, Vaults:1) a +0 flail (1, 0, Vaults:1) a +0 leather armour (38, 27, Vaults:1) a +0 troll leather armour a human corpse (skeletalised by now) (39, 25, Vaults:1) a +0 war axe a +0 scale mail (40, 25, Vaults:1) a +0 war axe (58, -8, Vaults:1) a +0 troll leather armour a +0 arbalest a yaktaur corpse (skeletalised by now) (59, -8, Vaults:1) a +0 arbalest Level 2 of the Vaults (7, -29, Vaults:2) a +4 ring of protection (7, -27, Vaults:2) a +4 dire flail of protection (11, 1, Vaults:2) the orb of the Moon Troll {light, rF+ rC+ Dex-2 Necro} rF+: It protects you from fire. rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). Necro: It increases the power of your Necromancy spells. (17, -32, Vaults:2) a very ugly thing skeleton (19, -31, Vaults:2) a +1 robe of cold resistance (21, -28, Vaults:2) a +0 long sword of freezing (22, -4, Vaults:2) the +9 trident "Hane" {venom, rF+} rF+: It protects you from fire. (24, -31, Vaults:2) a +1 robe of cold resistance (26, -31, Vaults:2) a +1 robe of cold resistance (29, -8, Vaults:2) a +0 war axe a +0 long sword (30, -9, Vaults:2) a +0 chain mail a human corpse (skeletalised by now) (30, -8, Vaults:2) a +0 ring mail (30, -7, Vaults:2) a +0 war axe a +0 hand cannon a +0 ring mail (30, 0, Vaults:2) a +2 ring mail of fire resistance (39, -30, Vaults:2) the +2 robe of the New World {rF+} rF+: It protects you from fire. (40, 12, Vaults:2) a +0 troll leather armour a deep troll skeleton (40, 13, Vaults:2) a +0 leather armour a +1 mace of draining a human skeleton a deep troll skeleton (43, -30, Vaults:2) the quill talisman of Odoloq {rElec} [quill talisman] rElec: It insulates you from electricity. (43, 9, Vaults:2) a +0 war axe a +0 war axe a +0 ring mail (48, -6, Vaults:2) a scroll of noise (48, 11, Vaults:2) a +0 dire flail a +0 scale mail a human corpse (skeletalised by now) (53, -7, Vaults:2) a +0 chain mail (54, -5, Vaults:2) a +0 scale mail Level 3 of the Vaults [Shop] Zin's Purification Station a potion of curing (135 gold) (9, -15, Vaults:3) a +0 cloak (59, -31, Vaults:3) a +0 scale mail a human corpse (skeletalised by now) (67, -33, Vaults:3) a +0 pair of boots (69, -33, Vaults:3) a +4 great mace a +0 scale mail a human corpse (skeletalised by now) (69, -32, Vaults:3) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) Level 4 of the Vaults [Shop] Lempic's Book Boutique a Young Poisoner's Handbook (560 gold) a book of Misfortune (1400 gold) a book of Decay (840 gold) a book of Weapons (1344 gold) a book of the Moon (1120 gold) a book of Sloth (896 gold) the Parchment of Lithic Reagents (952 gold) Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Alistair's Intoxication Alchemy 5 a manual of Unarmed Combat (2240 gold) a Treatise on Traps (840 gold) (0, 0, Vaults:4) a +0 morningstar a +0 scale mail a +0 scale mail (0, 1, Vaults:4) a +0 vampiric war axe a +0 arbalest a +0 chain mail (1, 0, Vaults:4) a +0 ring mail (4, 4, Vaults:4) the +8 long sword of Fead {drain, Fly Int-2 Dex+5 Stlth+} Fly: It grants you flight. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (8, 4, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (10, -10, Vaults:4) a +0 robe a +0 dagger a human skeleton (10, -9, Vaults:4) a +0 scale mail a +0 flail a +0 ring mail a human skeleton (11, -11, Vaults:4) a +0 scale mail of fire resistance a +0 dire flail a human skeleton (11, -9, Vaults:4) a +1 scale mail of poison resistance a human skeleton (11, 15, Vaults:4) a +0 ring mail a +0 great mace a human skeleton (19, -18, Vaults:4) a +0 scale mail a +0 war axe a human skeleton (21, -14, Vaults:4) a +0 ring mail a +0 great mace (23, -6, Vaults:4) a +0 ring mail a +0 flail a human skeleton (24, -8, Vaults:4) a +0 troll leather armour a deep troll skeleton (25, -8, Vaults:4) a +0 ring mail a +0 flail (26, 29, Vaults:4) a lindwurm corpse (skeletalised by now) (26, 30, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (50, -27, Vaults:4) 3 scrolls of identify (56, 20, Vaults:4) a +0 ring mail (57, 19, Vaults:4) a +0 robe (57, 20, Vaults:4) a riddle talisman (61, 25, Vaults:4) a +0 orcbow (68, 5, Vaults:4) a +0 spear Level 5 of the Vaults [Shop] Paro's Jewellery Boutique a ring of protection from cold (unknown) (325 gold) a ring of ice (unknown) (325 gold) a ring of fire (325 gold) a ring of magical power (unknown) (260 gold) the ring "Kezudwy" {rCorr Dex+9} (713 gold) [ring of dexterity] rCorr: It protects you from acid and corrosion. Dex+9: It affects your dexterity (+9). a medusa talisman (325 gold) the amulet "Ellomet" {rC+ Regen+} (572 gold) [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. a wellspring talisman (325 gold) (1, 14, Vaults:5) 5 stones (2, -14, Vaults:5) a titan corpse (skeletalised by now) (3, 8, Vaults:5) a +0 broad axe of venom a +0 scale mail a +0 buckler of poison resistance (7, -17, Vaults:5) the +8 orcbow "Oca Lyicw" {drain, Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (12, 9, Vaults:5) the amulet "Samne Jic" {Regen+ Dex+3} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). the ring of Diskiuw {Str+3 Slay+4} [ring of slaying] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (15, -2, Vaults:5) a +0 troll leather armour a deep troll corpse (skeletalised by now) (17, -3, Vaults:5) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (17, -2, Vaults:5) a +0 bardiche a +0 plate armour a glowing shapeshifter corpse (skeletalised by now) (35, -8, Vaults:5) the +0 leather armour "Giedulot" {rElec rN+ Int+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (38, -7, Vaults:5) a +2 heavy war axe a +2 heavy war axe a +0 scale mail a +0 dire flail a +0 dire flail a goblin corpse (skeletalised by now) an ettin corpse (skeletalised by now) (40, -18, Vaults:5) a +1 dire flail of draining a +0 dire flail an ettin corpse (skeletalised by now) (43, -27, Vaults:5) a +0 buckler (44, -30, Vaults:5) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (44, -27, Vaults:5) a +0 hand axe (45, 22, Vaults:5) a +0 long sword a +0 robe of cold resistance an elf corpse (skeletalised by now) (46, -26, Vaults:5) a +0 club (47, -7, Vaults:5) a +0 scimitar a +0 longbow a +0 robe (49, 7, Vaults:5) a +0 scale mail (50, 13, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (51, -27, Vaults:5) an iron dragon skeleton (51, -24, Vaults:5) a staff of cold (52, -25, Vaults:5) an amulet of the acrobat a +6 ring of intelligence (52, -23, Vaults:5) a +0 hand axe (52, 11, Vaults:5) a +0 war axe the +1 leather armour "Legujoj" {Rampage Will+} Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. a human corpse (skeletalised by now) (53, -24, Vaults:5) 5 stones a +4 partisan of freezing (55, -16, Vaults:5) a +3 long sword a +0 ring mail a human corpse (skeletalised by now) (56, -18, Vaults:5) 8 stones (56, -17, Vaults:5) a staff of air the Vestibule of Hell Level 1 of the Depths (6, 19, Depths:1) a very ugly thing skeleton a very ugly thing skeleton (10, -1, Depths:1) the +2 faerie dragon scales {rC++ Will- rCorr Str+4 Stlth-} rC++: It greatly protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. (18, 5, Depths:1) a +0 quarterstaff the storm dragon corpse of Bai Suzhen (skeletalised by now) (49, 18, Depths:1) a +0 dire flail a +0 dire flail (52, 9, Depths:1) a +0 plate armour a +0 long sword (56, 19, Depths:1) a +1 battleaxe of freezing (still there?) a frost giant skeleton (still there?) (59, -27, Depths:1) a +0 dire flail a +0 great mace +0 fire dragon scales an ettin corpse (skeletalised by now) a fire dragon corpse (skeletalised by now) (60, -23, Depths:1) 2 poisoned darts Level 2 of the Depths (2, -23, Depths:2) a +0 dire flail a +0 plate armour (13, -38, Depths:2) a +2 antimagic hand axe a +0 animal skin (20, -39, Depths:2) 6 poisoned darts (33, -23, Depths:2) the +10 long sword of Byraysekh {pain, rElec Int+3 Dex+5} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (41, -12, Depths:2) an ugly thing corpse (skeletalised by now) (53, -32, Depths:2) a +2 heavy great mace a +0 dire flail (53, 3, Depths:2) a lupine talisman (53, 12, Depths:2) an ugly thing skeleton (54, -32, Depths:2) a +0 dire flail a +0 dire flail of draining an ettin corpse (skeletalised by now) (55, 11, Depths:2) an ugly thing skeleton (58, -34, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) Level 3 of the Depths [Shop] Xuotaviq's Antique Armour Shoppe the +0 leather armour "Put-Me-On" {rPois Will+ Dex+3 Stlth+} (920 gold) rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +2 scale mail of fire resistance (693 gold) a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 leather armour (66 gold) a +1 cloak (379 gold) the +6 ring mail of Wuelad Ipnen {rPois} (1491 gold) rPois: It protects you from poison. (0, 0, Depths:3) a shadow dragon skeleton (7, -1, Depths:3) a +2 pair of boots (14, -4, Depths:3) a +1 dagger of electrocution a +1 robe of fire resistance (14, -2, Depths:3) a very ugly thing corpse (skeletalised by now) (33, 18, Depths:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (37, 14, Depths:3) a book of the Dragon (37, 16, Depths:3) a scroll of enchant armour (37, 18, Depths:3) the ring of the Good {^Contam rElec Str+6 Dex+8 Stlth+} [ring of strength] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. (unseen) (37, 20, Depths:3) a scroll of fog (37, 22, Depths:3) the ring of Micitila {rC- AC+4 Str+3 Int+3} [ring of protection] rC-: It makes you vulnerable to cold. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (39, 14, Depths:3) 3 stones (39, 16, Depths:3) a scroll of butterflies (39, 20, Depths:3) 13 gold pieces (39, 22, Depths:3) 29 gold pieces (41, 14, Depths:3) the amulet "Timatinwu" {Acrobat Will+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Will+: It increases your willpower. (unseen) (41, 16, Depths:3) a scroll of butterflies (41, 18, Depths:3) a +1 arbalest of freezing (unseen) (41, 20, Depths:3) 13 gold pieces (41, 22, Depths:3) a +1 heavy trident (unseen) (41, 35, Depths:3) a hell hog skeleton (42, 30, Depths:3) a +0 giant club (44, 36, Depths:3) a hellephant skeleton a hellephant skeleton (45, 35, Depths:3) a +1 great sword of flaming a fire giant skeleton a hell hog skeleton (52, -12, Depths:3) a +4 great sword of flaming a +0 chain mail Level 4 of the Depths (0, 0, Depths:4) a +0 robe (2, 3, Depths:4) a +0 trident (9, 6, Depths:4) a +0 flail a black draconian corpse (9, 8, Depths:4) a +1 great sword of freezing (still there?) a +3 ring mail of poison resistance (still there?) (27, 26, Depths:4) a +1 battleaxe of freezing (28, 27, Depths:4) a +2 great mace a +0 plate armour (42, 29, Depths:4) a +0 dire flail a +0 leather armour a tengu corpse (43, 35, Depths:4) a +0 war axe a +0 ring mail a +0 buckler