Sabaki Level 1 of the Dungeon (11, -4, D:1) a +0 sling (13, 7, D:1) a rat skeleton (18, 27, D:1) a +0 whip a kobold skeleton (19, 27, D:1) 5 stones (22, -20, D:1) a hobgoblin skeleton (22, -19, D:1) a +0 ring mail (28, 3, D:1) 3 stones (32, 3, D:1) a +0 club (40, -13, D:1) a +0 club (41, -18, D:1) a +0 club (41, 1, D:1) a frilled lizard corpse (skeletalised by now) (41, 18, D:1) a ball python corpse (skeletalised by now) (43, -6, D:1) a +0 flail a gnoll corpse (skeletalised by now) (43, 27, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (47, 5, D:1) 5 stones (50, 7, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (3, 0, D:2) a stone (6, 2, D:2) a bat corpse (skeletalised by now) (10, -23, D:2) a ball python corpse (skeletalised by now) (11, -19, D:2) an adder corpse (skeletalised by now) (12, -17, D:2) an adder corpse (skeletalised by now) (15, -25, D:2) a ball python corpse (skeletalised by now) (19, -28, D:2) a hobgoblin corpse (skeletalised by now) (25, -16, D:2) a ball python corpse (skeletalised by now) (29, 11, D:2) a +0 dagger (30, 10, D:2) the +4 mace of Strategic Superiority {holy, rPois Str+2 SInv} rPois: It protects you from poison. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (32, 22, D:2) 5 stones (35, -23, D:2) a +0 robe (41, 17, D:2) a rat corpse (skeletalised by now) (50, -11, D:2) a hobgoblin corpse (skeletalised by now) (58, 9, D:2) a +0 ring mail Level 3 of the Dungeon (3, 19, D:3) a +0 scale mail (3, 20, D:3) a +0 club a +0 sling (5, 2, D:3) a hobgoblin skeleton (6, 14, D:3) a jackal corpse (skeletalised by now) (12, 13, D:3) 9 stones (17, 11, D:3) a +0 robe (18, 27, D:3) a +0 plate armour (20, 27, D:3) 2 stones (21, -2, D:3) a quokka skeleton (30, -9, D:3) a jackal corpse (skeletalised by now) (30, -7, D:3) a jackal corpse (skeletalised by now) (30, 20, D:3) 7 stones (52, 5, D:3) a +0 hand axe (55, 13, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (8, 21, D:4) 4 javelins (10, 32, D:4) a +0 leather armour (12, 33, D:4) a +0 ring mail (18, 24, D:4) a +0 trident (19, 19, D:4) the +7 plate armour of Dot Rue {Rampage rElec} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. (25, -1, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (25, 0, D:4) a hound corpse (skeletalised by now) (28, 9, D:4) a +0 robe (28, 16, D:4) a +0 trident (29, 24, D:4) a +0 short sword a +0 club an orc skeleton an orc skeleton (43, 36, D:4) a +0 leather armour (54, 43, D:4) a +0 leather armour Level 5 of the Dungeon (3, -14, D:5) a +0 robe (5, -13, D:5) a +0 giant club (8, -18, D:5) a +0 flail (26, -2, D:5) a +0 quarterstaff (26, 19, D:5) a +0 hand axe a +0 leather armour (31, -18, D:5) 4 javelins (38, 1, D:5) a +0 robe (42, -11, D:5) a +0 leather armour (47, 18, D:5) a +0 dagger (57, -3, D:5) a +0 spear Level 6 of the Dungeon (20, -6, D:6) a +0 ring mail (21, -10, D:6) a +2 trident of draining a +0 robe an orb of guile (23, -9, D:6) a quill talisman (24, -9, D:6) a +0 falchion (24, -1, D:6) a +0 club (27, -4, D:6) a +0 club (28, -3, D:6) a +0 spear a +0 club a +2 halberd of protection (28, 19, D:6) a +4 quarterstaff of chaos (29, -4, D:6) a +0 club (29, -2, D:6) a +0 club a +0 leather armour (29, -1, D:6) a +0 battleaxe a +0 orcbow a +0 chain mail (29, 2, D:6) a +0 whip (29, 19, D:6) a +1 hammer of protection (37, -14, D:6) a +0 giant club (39, -2, D:6) a +0 barding (46, 17, D:6) 3 boomerangs (49, 31, D:6) a +0 giant club (50, 24, D:6) a +0 morningstar a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 buckler (4, 12, D:7) a +0 ring mail (11, -5, D:7) a +0 halberd a +0 hand axe (13, -6, D:7) 4 stones (17, 6, D:7) a +0 giant club (18, 8, D:7) a +1 long sword of flaming a +0 plate armour (24, 3, D:7) a medusa talisman (30, 22, D:7) a +0 robe (32, 6, D:7) a +0 club (35, 22, D:7) a +1 whip of electrocution a +0 robe (36, 31, D:7) a +0 sling (38, 24, D:7) a +0 shortbow (40, 9, D:7) a +0 dagger (40, 10, D:7) a +2 antimagic quarterstaff a +0 club (40, 11, D:7) a +0 whip 7 stones (41, 9, D:7) a +0 short sword (41, 11, D:7) a +0 short sword (42, -4, D:7) a +0 club (49, -1, D:7) a +0 whip (49, 35, D:7) a +4 dire flail a +0 robe (50, -1, D:7) a +2 whip of venom (50, 0, D:7) a +0 dagger a +0 club a +0 short sword a +0 short sword 5 stones (51, 4, D:7) a +0 dagger 3 stones (51, 31, D:7) a +4 morningstar a +0 robe (52, 4, D:7) a +0 short sword 3 stones a +0 dagger a +0 short sword a +0 dagger (52, 32, D:7) a +3 battleaxe a +0 robe (53, 4, D:7) 3 flux baubles Level 8 of the Dungeon [Shop] Ugimaawuegh's Antique Armour Shop a +0 helmet (112 gold) a +0 ring mail (100 gold) a +2 hat of willpower (525 gold) a +0 ring mail (100 gold) an orb of guile (225 gold) the +0 plate armour "Kum Lairph" {*Corrode Will- Regen+ SInv} (485 gold) *Corrode: It may corrode you when you take damage. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. a +0 ring mail (100 gold) (4, -13, D:8) a +4 whip (23, 8, D:8) a +0 long sword (24, 7, D:8) a +0 chain mail (32, -2, D:8) a +0 dagger (36, 12, D:8) a +0 dagger (44, 4, D:8) a +0 trident a +0 robe (45, 4, D:8) a +0 spear a +0 whip a +0 halberd a +0 robe a +0 flail a +0 leather armour a +0 battleaxe a +0 robe a +0 giant spiked club a +0 giant club (46, 3, D:8) a +4 flail a +0 robe a +0 battleaxe a +0 robe (46, 4, D:8) a +4 short sword a +0 robe a +4 great sword a +0 robe (46, 5, D:8) a +4 scimitar a +0 robe (47, 3, D:8) a +0 mace a +0 robe (47, 4, D:8) a +3 spear of freezing a +0 robe (48, 4, D:8) 8 stones (49, 12, D:8) a +0 mace a +0 robe (56, 39, D:8) 3 stones Level 9 of the Dungeon [Shop] Leacouch's Jewellery Shoppe the amulet "Ecwoeroh" {rPois rN+ RegenMP+} (726 gold) [amulet of magic regeneration] rPois: It protects you from poison. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. an amulet of magic regeneration (unknown) (480 gold) the fortress talisman of the Crucible of Flesh {Fly Dex+3} (1536 gold) [fortress talisman] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). the ring "Hetoghup" {rC+ Int+6 SInv} (780 gold) [ring of protection from cold] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. a lupine talisman (480 gold) a +6 ring of strength (unknown) (576 gold) the ring of Wirecw {*Corrode Fly Str+6} (504 gold) [ring of flight] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str+6: It affects your strength (+6). a riddle talisman (960 gold) a dragon-coil talisman (960 gold) (0, 0, D:9) a +0 cloak a +0 robe (0, 26, D:9) a +0 long sword (4, 20, D:9) a +0 shortbow (11, 11, D:9) a +0 spear (12, 8, D:9) a +0 flail (12, 9, D:9) a +0 club (14, 8, D:9) a +2 heavy spear a +0 scale mail a +0 buckler (29, -3, D:9) a +0 dagger of chaos (51, 12, D:9) a +0 falchion (52, 19, D:9) a +0 dagger a +0 robe (53, 19, D:9) a +0 mace (54, 18, D:9) a +0 dagger (54, 19, D:9) a +0 hand axe a +0 leather armour (62, 28, D:9) a +0 halberd (62, 30, D:9) a +0 club (63, 28, D:9) a +0 flail (64, 28, D:9) a +0 spear a +0 scale mail (64, 29, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Tateath's Armour Shoppe +1 swamp dragon scales (1352 gold) a +0 leather armour of cold resistance (234 gold) a +1 leather armour of poison resistance (286 gold) a +2 chain mail of willpower (598 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (1430 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). a +2 robe (335 gold) a +3 ring mail of willpower (676 gold) (11, 4, D:10) a +0 club a boomerang (11, 22, D:10) 5 stones (11, 24, D:10) 5 stones (11, 26, D:10) 5 stones (12, 4, D:10) a +0 trident a +0 plate armour (12, 5, D:10) a +0 dagger of venom a +0 robe (15, 23, D:10) 5 stones (15, 25, D:10) 5 stones (15, 27, D:10) 5 stones (24, 8, D:10) a +0 robe (28, 8, D:10) a +0 dagger (30, 47, D:10) a +0 whip a +0 dagger (31, 47, D:10) a +2 dagger of speed a +0 dagger (31, 48, D:10) a +0 dagger a +0 robe (32, 15, D:10) a maw talisman (35, 8, D:10) a +0 club a +0 club a +0 flail (35, 9, D:10) a +0 flail a +0 trident a +0 scale mail a +0 buckler (35, 16, D:10) a scarab talisman (36, 9, D:10) a +0 club (37, 33, D:10) a +0 spear (42, 25, D:10) a +0 ring mail (48, -5, D:10) a +0 robe (48, -2, D:10) a +0 sling (50, 35, D:10) a +0 shortbow (51, 10, D:10) a +0 short sword (52, 10, D:10) a +0 dagger (53, 10, D:10) a +0 dagger (54, 10, D:10) a +0 dagger a +0 short sword (55, 10, D:10) a +0 club 5 stones a +0 whip of freezing (63, 44, D:10) 7 stones Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (14, 14, D:11) 17 gold pieces (16, 11, D:11) 12 gold pieces a +0 dagger a +0 robe a +0 dagger a +0 leather armour (16, 12, D:11) 7 gold pieces a +0 flail a +0 ring mail (17, 10, D:11) 10 gold pieces (17, 11, D:11) 20 gold pieces a +0 giant club a +0 giant spiked club (17, 12, D:11) 22 gold pieces (18, 10, D:11) 4 gold pieces (18, 11, D:11) 11 gold pieces a +0 dagger a +0 robe (18, 12, D:11) 6 gold pieces the Ecumenical Temple