Sabaki Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 31, D:1) a +0 scale mail (5, 29, D:1) a rat skeleton (19, 13, D:1) a rimehorn talisman (20, 9, D:1) an inkwell talisman (20, 17, D:1) a +0 short sword (24, 13, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (26, 4, D:1) a +0 club (26, 14, D:1) a frilled lizard corpse (skeletalised by now) (26, 15, D:1) a rat corpse (skeletalised by now) (26, 31, D:1) a +0 short sword a +0 robe a kobold skeleton (31, 5, D:1) a +0 whip (33, 31, D:1) 3 stones (36, -9, D:1) a +0 spear (36, 17, D:1) 5 stones (37, -10, D:1) a hobgoblin corpse (skeletalised by now) (40, 12, D:1) a frilled lizard skeleton (40, 13, D:1) a rat skeleton (42, 12, D:1) 9 stones (42, 14, D:1) a +0 dagger (44, 13, D:1) a +0 club a goblin skeleton (44, 14, D:1) a quokka skeleton Level 2 of the Dungeon (1, -21, D:2) a +0 sling (5, -4, D:2) a +0 hand axe (9, 17, D:2) a +0 spear (10, -12, D:2) a +0 trident (16, -14, D:2) a ball python corpse (skeletalised by now) (22, 11, D:2) a +0 ring mail (23, -2, D:2) a +0 dagger a goblin skeleton (31, -20, D:2) 2 stones (32, -20, D:2) a hobgoblin skeleton (36, -22, D:2) a +0 kite shield (40, 5, D:2) a quokka skeleton Level 3 of the Dungeon (3, -14, D:3) 7 stones (7, 12, D:3) the +2 pair of boots of Genommimp {Harm +Blink Str-5 SInv} Harm: It increases damage dealt and taken. +Blink: It lets you blink. Str-5: It affects your strength (-5). SInv: It lets you see invisible. (11, 7, D:3) 6 stones (18, -7, D:3) a +0 whip a stone (19, -24, D:3) a bat corpse (skeletalised by now) (20, -11, D:3) a +0 short sword (26, 20, D:3) a +0 flail (27, 20, D:3) a +0 club a +0 mace a +0 chain mail an orc corpse (28, 8, D:3) the +3 hand axe of Zemus {heavy, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (unseen) (29, 5, D:3) a +0 club (30, -1, D:3) a +0 mace a +0 leather armour an orc corpse (30, 7, D:3) a curare-tipped dart (32, -29, D:3) a +0 spear (33, -29, D:3) a +0 club a gnoll skeleton (34, -29, D:3) a +0 halberd a gnoll skeleton (37, -1, D:3) a +0 leather armour (37, 1, D:3) a +0 leather armour (50, -28, D:3) a +0 club a gnoll corpse (skeletalised by now)