Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (console) character file. Game seed: 4840740534189864901 26 Sabaki the Sneak (level 3, -7/27 HPs) Began as a Human Stalker on Oct 19, 2026. Mangled by a kobold ... wielding a +2 devious dagger (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (400 turns). Sabaki the Sneak (Human Stalker) Turns: 400, Time: 00:01:30 Health: -7/27 AC: 0 Str: 11 XL: 3 Next: 6% Magic: 3/3 EV: 11 Int: 8 God: Gold: 11 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (body armour unavailable) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.08/turn b - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, explore regen a: no special abilities You were on level 1 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Talismans b - a gecko talisman (worn) c - a mist talisman Scrolls c - a scroll of vulnerability {unknown} d - a scroll of blinking {unknown} Potions A - 5 potions of attraction Baubles b - 3 centipede baubles Skills: - Level 2.0 Fighting - Level 2.0 Short Blades - Level 1.0 Dodging + Level 4.4 Stealth - Level 3.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 41% 1 Kinetic Grapnel Frge 0% 1d4 41% 1 Poisonous Vapours Alch/Air 0% 1d1 41% 1 Summon Small Mammal Summ 0% N/A 41% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. Your body armour, gloves and boots are melded. You regain HP and MP as you explore. Message History You hit the hobgoblin. The hobgoblin is heavily wounded. The rat squeaks loudly. The kobold shouts! You hear a shout! You closely miss the hobgoblin. The hobgoblin is heavily wounded. The rat bites you. The kobold throws a stone. The stone hits you. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin. The hobgoblin is almost dead. The rat barely misses you. You encounter a goblin. It is wielding a +0 dagger. The hobgoblin hits you. You shed your tail and slip away to distract predators! The goblin leaves your sight. You catch the helpless hobgoblin completely off-guard! You puncture the hobgoblin! You kill the hobgoblin! The rat bites your hypnotail but does no damage. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 The rat bites your hypnotail. You hit the rat. You kill the rat! You miss the kobold. The kobold hits your hypnotail with a +2 devious dagger! You closely miss the kobold. The goblin hits you with a +0 dagger. The kobold hits your hypnotail with a +2 devious dagger! Your hypnotail dies! The kobold shouts! You catch the helpless goblin completely off-guard! You puncture the goblin! You kill the goblin! The kobold hits you with a +2 devious dagger! * * * LOW HITPOINT WARNING * * * You miss the kobold. The kobold hits you with a +2 devious dagger! You die... ############### .......l......###### .?....?K...........# #.......##.##.####.# ........##.##.# ##.## #######.##.##.###...#### #.##.##.#........# ####.#...#...#...##.# .............##.###.# .####...#...##.###.# ##.##...##.#.... #.##...#....### You could see a kobold. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sabaki the Human Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 61 | D:1 | Reached XP level 2. HP: 14/22 MP: 2/2 165 | D:1 | Reached skill level 4 in Stealth 394 | D:1 | Reached XP level 3. HP: 11/27 MP: 3/3 399 | D:1 | HP: 1/27 [kobold/+2 devious dagger (10)] 400 | D:1 | Mangled by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_1, infiniplex_forest_lined_3, infiniplex_forest_clump_tiny, infiniplex_forest_end_2, infiniplex_forest_straight_4, infiniplex_forest_side_room, infiniplex_forest_clump_diagonal Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.4 Fighting | | 2.0 Short Blades | | 2.0 Dodging | | 1.0 Shapeshifting | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Gecko | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 63 Melee: Dagger || 63 Stab: Sleeping || 11 Distracted || 2 Armour: None || 31 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 394 | 394 | 0 | 0 | 258 | 1 | 394.0 | Dungeon | 394 | 394 | 0 | 0 | 258 | 1 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 394 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+