Sabaki Level 1 of the Dungeon (6, -2, D:1) a jackal skeleton (6, 1, D:1) a jackal skeleton (16, 7, D:1) a bat skeleton (18, 4, D:1) a quokka skeleton (21, 0, D:1) a +0 robe (26, 2, D:1) a bat skeleton (31, -12, D:1) a stone a kobold skeleton (32, -12, D:1) 3 stones a +0 short sword (33, 40, D:1) a bat corpse (skeletalised by now) (42, 20, D:1) a ball python corpse (skeletalised by now) (46, 28, D:1) a +0 spear (47, 6, D:1) a bat skeleton (47, 38, D:1) a hobgoblin corpse (skeletalised by now) (49, 12, D:1) a +0 hand axe (60, -9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) (7, 10, D:2) a +0 dagger (8, 10, D:2) a +0 whip a kobold corpse (skeletalised by now) (12, 2, D:2) a +0 club (13, 13, D:2) a +0 leather armour (19, -4, D:2) a rat corpse (skeletalised by now) (24, 2, D:2) a +0 dagger (29, 23, D:2) a hobgoblin corpse (skeletalised by now) (43, 18, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (2, -9, D:3) a hobgoblin corpse (skeletalised by now) (3, 17, D:3) a +0 long sword (6, 39, D:3) a bat corpse (skeletalised by now) (10, 35, D:3) a rat corpse (skeletalised by now) (16, -11, D:3) a +0 dagger a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (16, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 36, D:3) a +0 sling (21, 34, D:3) a +0 club (33, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 31, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (58, 26, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (4, -13, D:4) a wellspring talisman (7, -11, D:4) a +0 short sword (8, -10, D:4) a +0 flail (9, -14, D:4) a +0 flail (9, -12, D:4) a +0 whip (10, -11, D:4) a +0 spear of flaming (12, 2, D:4) 3 poisoned darts (21, -36, D:4) the +0 robe of True Grit {Harm rF+ rN+ Stlth-} Harm: It increases damage dealt and taken. rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. (24, -6, D:4) a +0 war axe (29, 14, D:4) 3 flux baubles (31, -41, D:4) a +0 halberd of entangling (31, -40, D:4) a +0 club a +0 whip a +0 whip a gnoll skeleton (33, -3, D:4) a ball python skeleton (36, -16, D:4) a +0 dagger a goblin skeleton (43, -44, D:4) a ball python corpse (skeletalised by now) (43, -7, D:4) a +0 halberd a +0 club a gnoll skeleton a gnoll skeleton (43, -6, D:4) a +0 halberd (47, -21, D:4) a +0 sling (50, -44, D:4) a +0 dagger Level 5 of the Dungeon (18, -23, D:5) a hound skeleton (21, -31, D:5) a potion of mutation (24, -6, D:5) a +0 hand axe (40, 0, D:5) a +0 spear (43, -6, D:5) a +0 sling (53, -21, D:5) a quill talisman (54, -11, D:5) a +0 robe (57, -33, D:5) a +0 helmet (60, 3, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (61, 3, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 5 gold pieces (2, -6, D:6) 4 gold pieces (2, -5, D:6) a +0 falchion (8, 1, D:6) a +0 flail an orc corpse