Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6220742365597201221 2 SacredChao the Grasshopper (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Apr 18, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (37 turns). SacredChao the Grasshopper (Gnoll Wanderer) Turns: 37, Time: 00:00:12 Health: -1/13 AC: 7 Str: 10 XL: 1 Next: 30% Magic: 4/4 EV: 7 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/5 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 scale mail (worn) Potions c - a potion of curing d - a potion of brilliance {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 3.6 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 7.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 2.3 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 40% N/A 8% 1 Maxwell's Portable Pile Tloc 20% (3-9)d4 24% 3 Magic Dart Conj 44% 1d5 32% 1 Hailstorm Conj/Ice 6% 3d5 89% 3 Vhi's Electric Charge Tloc/Air 20% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5958 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! You hit the endoplasm. You bite the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ...= .#....$....# ..?..#.......... ............#.# ∆ #........# ###......# ∆ #..#.#>.. #..# # ##.######..# .......@J..# ∆ ##..#####.## #.# . #.####..# #.......# ################..####.# PPPPPPPPPPPPPPP..## .......<.........# PPPPPPPPPPPPPPP.## You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SacredChao the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | SacredChao set off with the following items: a +0 club, a | +0 scale mail, a potion of curing; and the following spells | available to memorise: Apportation, Maxwell's Portable | Piledriver, Magic Dart, Hailstorm, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 37 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 12 Melee: Club || 12 Bite || 1 Armour: Scale mail || 9 Dodge: Dodged || 3