Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16531651786431831045 178 SacredChao the Skirmisher (level 5, -1/41 HPs) Began as a Gnoll Wanderer on June 3, 2026. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:09:45 (2655 turns). SacredChao the Skirmisher (Gnoll Wanderer) Turns: 2655, Time: 00:09:45 Health: -1/41 AC: 6 Str: 12 XL: 5 Next: 58% Magic: 9/9 EV: 8 Int: 10 God: Gold: 106 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . (100%) g - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -13) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +2 sling e - a +1 heavy mace g - a +1 dagger of venom (weapon) h - a +0 great sword Missiles c - 15 stones d - 6 curare-tipped darts Armour b - a +0 scale mail (worn) Magical Staves f - a staff of conjuration Scrolls c - 4 scrolls of identify {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of vulnerability {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of brand weapon {unknown} Potions A - a potion of attraction f - 2 potions of curing {unknown} k - a potion of haste {unknown} l - 3 potions of heal wounds {unknown} n - a potion of mutation {unknown} Skills: + Level 3.0 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 10.5 Ranged Weapons + Level 1.6 Throwing + Level 3.0 Armour + Level 1.6 Dodging + Level 1.6 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 3.2 Spellcasting + Level 1.2 Conjurations + Level 1.2 Hexes + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Forgecraft + Level 1.2 Fire Magic + Level 2.4 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Alchemy + Level 3.1 Invocations + Level 1.6 Evocations + Level 1.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 24% 1d4 45% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 63% 1 Soul Splinter Necr 16% N/A 63% 1 Static Discharge Conj/Air 8% 3-4/arc 77% 2 Hailstorm Conj/Ice 5% 3d5 88% 3 Launch Clockwork Bee Frge 4% N/A 94% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 94% 3 Fireball Conj/Fire 2% 3d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You completely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. You miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. You bite the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is lightly wounded. You die... ######## ##......#### #>.@.......# #...S...##.# ###### #......## #....# #.####.# #....###.####.# #............... #....###.#####.. #......#.#####.## #.....<........# You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) An orc wizard (D:3) 3 adders 3 dart slugs 7 orcs (D:3) A ribbon worm (D:2) 2 endoplasms (D:2) 12 hobgoblins 4 jackals (D:2) 10 quokkas 6 ball pythons 12 bats 5 frilled lizards 7 goblins 6 kobolds 9 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Ranged Weapons 0 | D:1 | SacredChao the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | SacredChao set off with the following items: a +2 sling, a | +0 scale mail, a potion of attraction; and the following | spell memorised: Freeze; and the following spells available | to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 155 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 455 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 708 | D:2 | Encountered Crazy Yiuf 1072 | D:2 | Reached skill level 1 in Short Blades 1072 | D:2 | Reached skill level 1 in Long Blades 1072 | D:2 | Reached skill level 1 in Axes 1072 | D:2 | Reached skill level 1 in Maces & Flails 1072 | D:2 | Reached skill level 1 in Polearms 1072 | D:2 | Reached skill level 1 in Staves 1072 | D:2 | Reached skill level 1 in Throwing 1072 | D:2 | Reached skill level 1 in Dodging 1072 | D:2 | Reached skill level 1 in Stealth 1072 | D:2 | Reached skill level 1 in Shields 1072 | D:2 | Reached skill level 1 in Unarmed Combat 1072 | D:2 | Reached skill level 1 in Evocations 1376 | D:2 | Reached XP level 4. HP: 34/34 MP: 8/8 1459 | D:2 | Reached skill level 1 in Shapeshifting 1986 | D:3 | Reached skill level 1 in Conjurations 1986 | D:3 | Reached skill level 1 in Hexes 1986 | D:3 | Reached skill level 1 in Summonings 1986 | D:3 | Reached skill level 1 in Necromancy 1986 | D:3 | Reached skill level 1 in Translocations 1986 | D:3 | Reached skill level 1 in Forgecraft 1986 | D:3 | Reached skill level 1 in Fire Magic 1986 | D:3 | Reached skill level 1 in Air Magic 1986 | D:3 | Reached skill level 1 in Earth Magic 1986 | D:3 | Reached skill level 1 in Alchemy 2131 | D:3 | Reached XP level 5. HP: 40/40 MP: 9/9 2636 | D:4 | Encountered a water moccasin 2654 | D:4 | HP: 2/41 [water moccasin (4)] 2655 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic D:2: layout_loops_corners, minmay_distorted, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, st_stairs_3 D:4: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | | 10.5 Ice Magic | 2 | 2.4 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Throwing | 1 | 1.6 Dodging | 1 | 1.6 Stealth | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Shapeshifting | 1 | 1.4 Spellcasting | 3 | 3.2 Conjurations | 1 | 1.2 Hexes | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Forgecraft | 1 | 1.2 Fire Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Alchemy | 1 | 1.2 Invocations | 3 | 3.1 Fighting | 3 | 3.0 Armour | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 22 || 22 Melee: Dagger | | 14 || 14 Mace | | 8 || 8 Bite | | 1 || 1 Fire: Sling | 128 | 97 || 225 Armour: Scale mail | 52 | 67 || 119 Dodge: Dodged | 23 | 34 || 57