Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9271798188818182850 356 SacredChao the Twirler (level 6, -4/51 (53) HPs) Began as a Gnoll Wanderer on June 3, 2026. Slain by a water moccasin zombie (6 damage) ... in an ossuary. The game lasted 00:13:24 (3156 turns). SacredChao the Twirler (Gnoll Wanderer) Turns: 3156, Time: 00:13:25 HP: -4/51 (53) AC: 3 Str: 13 XL: 6 Next: 63% MP: 0/11 EV: 12 Int: 13 God: Gold: 197 SH: 0 Dex: 16 Spells: 11/12 levels left rFire . . . (100%) j - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... f - amulet of guardian spirit Stlth ++ k - ring of see invisible HPRegen 0.28/turn d - +6 ring of dexterity MPRegen 0.12/turn %: guardian spirit @: lightly drained A: fangs 1, treasure sense, distributed training a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 197 gold pieces. Inventory: Hand Weapons a - a +1 quarterstaff h - a +1 dagger of pain j - a +3 dagger (weapon) Missiles c - 23 stones (quivered) i - 5 boomerangs n - a throwing net Armour b - a +0 leather armour (worn) Jewellery d - a +6 ring of dexterity (worn) f - an amulet of guardian spirit (worn) k - a ring of see invisible (worn) m - a ring of willpower Talismans e - a medusa talisman g - an inkwell talisman l - a scarab talisman Scrolls b - 2 scrolls of blinking c - a scroll of amnesia {unknown} e - a scroll of acquirement {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of revelation {unknown} o - a scroll of noise {unknown} Potions d - a potion of magic {unknown} f - a potion of mutation {unknown} l - a potion of attraction {unknown} n - 3 potions of haste {unknown} Skills: + Level 6.9 Fighting + Level 2.1 Short Blades + Level 2.1 Long Blades + Level 2.1 Axes + Level 2.1 Maces & Flails + Level 2.1 Polearms + Level 6.9 Staves + Level 2.1 Ranged Weapons + Level 2.1 Throwing + Level 2.1 Armour + Level 3.3 Dodging + Level 2.1 Stealth + Level 2.1 Shields + Level 2.1 Unarmed Combat + Level 3.5 Spellcasting + Level 1.6 Conjurations + Level 1.6 Hexes + Level 1.6 Summonings + Level 1.6 Necromancy + Level 4.1 Translocations + Level 1.6 Forgecraft + Level 1.6 Fire Magic + Level 1.6 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 1.6 Alchemy + Level 2.3 Invocations + Level 2.1 Evocations + Level 1.9 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 26% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 14% 1 Sandblast Erth 12% 2d6 14% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 22% 2 Volatile Blastmotes Fire/Tloc 18% 2d11 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. You puncture the water moccasin zombie! The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. The gnoll zombie hits you. You puncture the water moccasin zombie! The water moccasin zombie is heavily damaged. The water moccasin zombie barely misses you. The gnoll zombie closely misses you. You completely miss the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you! The gnoll zombie hits you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin zombie. Your bite misses the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie attacks as it pursues you! The water moccasin zombie barely misses you. There is an open door, spattered with blood here. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie misses you. There is an open door here. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. You die... ################## #...#....#.Z.#...# #...'....Z...Z...# +...#....#...#...# ##############'### #...# #Z..# #@..# #...# #'### #...# #...# #...# #...# ###'# #...# You could see a water moccasin zombie and a gnoll zombie. Vanquished Creatures A weeping skull (Ossuary) 5 water moccasin zombies (Ossuary) 5 gnolls (D:3) 4 adders 2 adder zombies (Ossuary) A dart slug (D:1) 8 gnoll zombies (Ossuary) A ribbon worm (D:3) 4 endoplasms 5 hobgoblins 4 jackals (D:3) 5 quokkas 6 ball pythons 5 bats 11 goblins 6 kobolds 4 orc zombies (Ossuary) A rat (D:2) 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SacredChao the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | SacredChao set off with the following items: a +1 | quarterstaff, a +0 leather armour, a scroll of blinking; | and the following spell memorised: Apportation; and the | following spells available to memorise: Volatile | Blastmotes. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 126 | D:1 | Reached XP level 2. HP: 29/29 MP: 5/5 452 | D:1 | Found a faded altar of an unknown god. 1062 | D:2 | Reached XP level 3. HP: 35/35 MP: 7/7 1180 | D:2 | Found a glowing silver altar of Zin. 1310 | D:2 | Reached skill level 1 in Invocations 1323 | D:2 | Reached skill level 1 in Short Blades 1323 | D:2 | Reached skill level 1 in Long Blades 1323 | D:2 | Reached skill level 1 in Axes 1323 | D:2 | Reached skill level 1 in Maces & Flails 1323 | D:2 | Reached skill level 1 in Polearms 1323 | D:2 | Reached skill level 1 in Ranged Weapons 1323 | D:2 | Reached skill level 1 in Throwing 1323 | D:2 | Reached skill level 1 in Armour 1323 | D:2 | Reached skill level 1 in Stealth 1323 | D:2 | Reached skill level 1 in Shields 1323 | D:2 | Reached skill level 1 in Unarmed Combat 1323 | D:2 | Reached skill level 1 in Evocations 1481 | D:3 | Reached XP level 4. HP: 39/41 MP: 8/8 1676 | D:3 | Reached skill level 1 in Shapeshifting 1944 | D:3 | Reached skill level 1 in Conjurations 1944 | D:3 | Reached skill level 1 in Hexes 1944 | D:3 | Reached skill level 1 in Summonings 1944 | D:3 | Reached skill level 1 in Necromancy 1944 | D:3 | Reached skill level 1 in Forgecraft 1944 | D:3 | Reached skill level 1 in Fire Magic 1944 | D:3 | Reached skill level 1 in Ice Magic 1944 | D:3 | Reached skill level 1 in Air Magic 1944 | D:3 | Reached skill level 1 in Earth Magic 1944 | D:3 | Reached skill level 1 in Alchemy 2285 | D:3 | Reached XP level 5. HP: 44/47 MP: 9/9 2530 | D:4 | Found a sand-covered staircase. 2540 | Ossuary | Entered an ossuary 2807 | Ossuary | Reached XP level 6. HP: 30/53 MP: 6/11 3155 | Ossuary | HP: 2/51 [water moccasin zombie (1)] 3156 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, chequers_ecumenical_altar_island, roderic_lattice_a D:2: layout_loops_cross, basic_altar D:3: layout_basic, nicolae_grassy_gnolls D:4: layout_loops_ring, general_overflow_altar, minmay_temple_entry_water_ring, nicolae_ossuary_entry_monument, serial_shops, shop Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Invocations | 1 2 | 2.3 Short Blades | 1 2 | 2.1 Long Blades | 1 2 | 2.1 Axes | 1 2 | 2.1 Maces & Flails | 1 2 | 2.1 Polearms | 1 2 | 2.1 Ranged Weapons | 1 2 | 2.1 Throwing | 1 2 | 2.1 Armour | 1 2 | 2.1 Stealth | 1 2 | 2.1 Shields | 1 2 | 2.1 Unarmed Combat | 1 2 | 2.1 Evocations | 1 2 | 2.1 Shapeshifting | 1 | 1.9 Spellcasting | 3 | 3.5 Conjurations | 1 | 1.6 Hexes | 1 | 1.6 Summonings | 1 | 1.6 Necromancy | 1 | 1.6 Forgecraft | 1 | 1.6 Fire Magic | 1 | 1.6 Ice Magic | 1 | 1.6 Air Magic | 1 | 1.6 Earth Magic | 1 | 1.6 Alchemy | 1 | 1.6 Dodging | 3 | 3.3 Translocations | 4 | 4.1 Fighting | | 6.9 Staves | | 6.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 73 | 204 || 277 Melee: Quarterstaff | 73 | 107 || 180 Bite | 3 | 32 || 35 Dagger | | 97 || 97 Stab: Sleeping | 1 | 9 || 10 Armour: Leather armour | 35 | 142 || 177 Dodge: Dodged | 48 | 121 || 169