Seeded DCSS version 0.33-a0-781-g979fcb14f9 (webtiles) character file. Game seed: 7574360209250363309 (custom seed) 4 SageDae the Tinkerer (level 1, 0/14 HPs) Began as a Merfolk Forgewright on Jan 20, 2025. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:25 (182 turns). SageDae the Tinkerer (Merfolk Forgewright) Turns: 182, Time: 00:00:25 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 14 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -14) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Potions b - a potion of magic d - a potion of might {unknown} e - a potion of moonshine {unknown} Skills: + Level 0.3 Fighting + Level 2.8 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 4.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 13% 3 Magic Dart Conj 4% 1d3 24% 1 Searing Ray Conj 2% 2d4 34% 2 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Fulminant Prism Conj/Alch 0% 3d5 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The kinetic grapnel hits the ball python. You kill the ball python! No target in view! You start resting. HP restored. You start resting. Magic restored. Things that are here: a +0 whip; a kobold corpse e - a murky red potion You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. Found a club. There is an escape hatch in the floor here. You now have 11 gold pieces. Found 6 curare-tipped darts. You see here 6 curare-tipped darts. A goblin comes into view. It is wielding a +2 dagger of flaming. The goblin shouts! A kobold comes into view. It is wielding a +1 dagger of venom. A rat comes into view. The kinetic grapnel misses the rat. The kobold shouts! The kinetic grapnel hits the rat. You kill the rat! The kinetic grapnel hits the goblin. You kill the goblin! You are out of magic! You closely miss the kobold. The kobold closely misses you. The kobold hits you with a +1 dagger of venom. You are poisoned. You closely miss the kobold. You feel very sick. The kobold hits you with a +1 dagger of venom. You are too injured to fight recklessly! You closely miss the kobold. You feel sick. The kobold misses you. The kobold hits you with a +1 dagger of venom. You are lethally poisoned! You hit the kobold but do no damage. You die... ....... ######## ....... ....... ....... ...... ....... #.... .......##### #.... ...........# #..⌠. ...........# #.... ......K@...# #..[. ....#...?..# #.... ###.# #......# #...# #.... #......# #..'# #... ###......# #..#. #...##.....#### #.### #..#.....# #.#.. #........# #.#.# #........# ###### #.'.# You could see a kobold. Vanquished Creatures A ball python (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SageDae the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 182 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, shapermc_ecumenical_altar_gd Action || total ---------------------------++------- Melee: Mace || 6 Cast: Kinetic Grapnel || 6 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 184 | 184 | 0 | 15 | 138 | 1 | 184.0 | Dungeon | 184 | 184 | 0 | 15 | 138 | 1 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 184 daAuts