Saint Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 0, D:1) a +0 whip (4, 4, D:1) a frilled lizard skeleton (5, -10, D:1) a +0 robe (6, 2, D:1) a +0 dagger a goblin skeleton (6, 21, D:1) a +0 spear a gnoll corpse (skeletalised by now) (7, -13, D:1) a +0 club a rat skeleton (7, -11, D:1) a hobgoblin skeleton (7, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 19, D:1) a frilled lizard corpse (skeletalised by now) (12, 13, D:1) a +0 long sword (15, -3, D:1) a +0 pair of gloves (15, 4, D:1) a +0 dagger (23, 9, D:1) a bat skeleton (25, 12, D:1) a quokka corpse (skeletalised by now) (26, 23, D:1) a +0 whip 5 stones (28, 14, D:1) a bat skeleton (30, -8, D:1) a +0 dagger a goblin skeleton (30, -4, D:1) a hobgoblin skeleton (31, 33, D:1) 6 stones (49, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Verghone's Assorted Antiques a +0 quarterstaff (84 gold) a wand of polymorph (8) (235 gold) the +2 mace of Drought {drain, rElec rC+ Str+3 Dex-3} (764 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). a +2 scale mail of willpower (441 gold) a +0 dagger of venom (92 gold) (0, 0, D:2) a staff of fire (2, 1, D:2) a staff of earth (7, -31, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (16, -32, D:2) a +0 club (17, -19, D:2) 6 stones (22, -25, D:2) a rat skeleton (29, -6, D:2) a +0 club a goblin skeleton (33, 2, D:2) a +0 robe (35, -31, D:2) a +0 club 3 stones (37, -12, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse