Dungeon Crawl Stone Soup version 0.33-a0-814-g819cd40f79 (webtiles) character file. Game seed: 17879087324215665550 406848 Saint the Devastator (level 23, -2/173 (181) HPs) Began as a Human Conjurer on Feb 3, 2025. Was the Champion of Vehumet. Killed by the air ... invoked by a spriggan air mage (11 damage) ... on level 3 of the Depths on Feb 4, 2025. The game lasted 04:36:58 (84620 turns). Saint the Devastator (Human Conjurer) Turns: 84620, Time: 04:36:58 HP: -2/173 (181) AC: 21 Str: 13 XL: 23 Next: 42% MP: 27/41 EV: 14 Int: 27 God: Vehumet [******] Gold: 1922 SH: 15 Dex: 14 Spells: 5/50 levels left rFire . . . a - staff of conjuration rCold . . . l - +3 kite shield {reflect} rNeg + . . o - +2 ring mail of Xoiph {Will++} rPois + F - +1 helmet rElec . V - +1 cloak {rPois} rCorr . W - +1 pair of gloves {Str+3} SInv . (no boots) Will ++++. N - amulet of regeneration Stlth ++++ e - ring of the Snail {AC+4 Dex+2 Stlth+} HPRegen 1.28/turn h - ring of Aproarch {rPois rN+ Will+} MPRegen 0.27/turn %: reflection @: hasted, lightly drained, very quick A: explore regen }: 2/15 runes: serpentine, barnacled a: Imbue Servitor, Renounce Religion You were on level 3 of the Depths. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 10 branches of the dungeon, and saw 43 of its levels. You also visited: Sewer, Bailey and Ice Cave. You collected 5522 gold pieces. You spent 3600 gold pieces at shops. Inventory: Hand Weapons b - the +8 trident of the Octopus King {venom, rElec rPois} (You found it on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. rPois: It protects you from poison. Missiles n - 3 throwing nets Armour l - a +3 kite shield of reflection (worn) o - the +2 ring mail of Xoiph (worn) {Will++} (You bought it in a shop on level 2 of the Orcish Mines) Will++: It greatly increases your willpower. w - the +3 fire dragon scales of the Eight of Swords {rPois rF++ rC- Will+} (You found it on level 1 of the Vaults) rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. B - the +4 ring mail of the Exiled Friars {Fly rPois Dex+3} (You found it on level 1 of the Elven Halls) Fly: It grants you flight. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). E - a +1 kite shield of fire resistance F - a +1 helmet (worn) V - a +1 cloak of poison resistance (worn) W - a +1 pair of gloves of strength (worn) Z - the orb of Ashenzari's Generosity {light, rC+ Dex+3 Tloc} (You took it off Frederick on level 4 of the Vaults) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Tloc: It increases the power of your Translocations spells. Magical Staves a - a staff of conjuration (weapon) H - the staff "Beastbane" {Will+ Earth} (You found it on level 3 of the Elven Halls) [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. Jewellery d - a ring of wizardry e - the ring of the Snail (worn) {AC+4 Dex+2 Stlth+} (You bought it in a shop on level 2 of the Orcish Mines) [ring of protection] AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. h - the ring of Aproarch (worn) {rPois rN+ Will+} (You bought it in a shop on level 3 of the Snake Pit) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. u - a ring of protection from fire C - a ring of resist corrosion G - a ring of flight N - an amulet of regeneration (worn) P - a ring of fire Q - a ring of see invisible Wands c - a wand of warping (19) A - a wand of acid (9) Scrolls f - 8 scrolls of teleportation p - 5 scrolls of revelation x - 3 scrolls of fear I - a scroll of immolation K - 2 scrolls of brand weapon S - 7 scrolls of fog T - 10 scrolls of enchant weapon X - a scroll of acquirement Potions g - 4 potions of haste i - 4 potions of mutation j - 4 potions of enlightenment k - 4 potions of cancellation m - 6 potions of might r - 15 potions of curing s - 5 potions of brilliance t - 2 potions of resistance v - a potion of attraction D - 3 potions of invisibility J - 5 potions of lignification R - 4 potions of magic Miscellaneous y - a +0 phantom mirror (inert) z - a +2 condenser vane L - a +1 box of beasts O - a +3 lightning rod (4/4) Y - a +3 Gell's gravitambourine (1/2) Skills: + Level 15.1 Fighting - Level 12.0 Armour - Level 12.0 Dodging - Level 8.0 Stealth + Level 13.5 Shields - Level 14.0 Spellcasting + Level 18.9 Conjurations - Level 5.0 Translocations - Level 10.0 Forgecraft - Level 10.6 Fire Magic - Level 5.0 Ice Magic - Level 5.0 Air Magic + Level 14.5 Earth Magic - Level 3.1 Alchemy - Level 7.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Bombard Conj/Erth 52% 9d9 1% 6 c - Lehudib's Crystal Sp Conj/Erth 52% 10d12 17% 8 d - Brom's Barrelling Bo Conj/Erth 100% 2d14 1% 4 e - Orb of Destruction Conj 55% 9d14 1% 7 f - Freezing Cloud Conj/Ice/Air 41% 6-21 1% 5 g - Magic Dart Conj 100% 1d8 0% 1 x - Iskenderun's Mystic Conj/Tloc 90% 2d18 (+2d11% 4 z - Spellspark Servitor Conj/Frge 49% N/A 7% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shatter Erth 39% 3d31* 99% 9 Chain Lightning Conj/Air 45% 3d60 100% 9 Searing Ray Conj 100% 2d8 0% 2 Apportation Tloc 90% N/A 1% 1 Freeze Ice 100% 1d10 1% 1 Blink Tloc 90% N/A 1% 2 Construct Spike Launche Frge 100% 2d7 1% 2 Lesser Beckoning Tloc 90% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d10 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Frozen Ramparts Ice 90% 1d14 1% 3 Hailstorm Conj/Ice 90% 3d15 1% 3 Launch Clockwork Bee Frge 64% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 79% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Forge Blazeheart Golem Fire/Frge 65% N/A 1% 4 Fulminant Prism Conj/Alch 43% 3d19 1% 4 Iskenderun's Battlesphe Conj/Frge 98% 2d17 1% 4 Arcjolt Conj/Air 45% 1d55 1% 5 Fireball Conj/Fire 49% 3d19 1% 5 Dazzling Flash Hex/Fire 94% N/A 3% 3 Maxwell's Portable Pile Tloc 45% (3-9)d5 4% 3 Ozocubu's Armour Ice 45% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 64% N/A 5% 2 Olgreb's Toxic Radiance Alch 35% N/A 8% 4 Summon Small Mammal Summ 72% N/A 11% 1 Summon Ice Beast Ice/Summ 32% N/A 11% 3 Hoarfrost Cannonade Ice/Frge 28% 3d7/3d15 13% 5 Jinxbite Hex 36% N/A 16% 2 Fugue of the Fallen Necr 18% N/A 30% 3 Sigil of Binding Hex 18% N/A 30% 3 Cigotuvi's Putrefaction Necr/Air 32% N/A 36% 4 Alistair's Intoxication Alch 23% N/A 63% 5 Anguish Hex/Necr 9% N/A 71% 4 Cause Fear Hex 9% N/A 71% 4 Dispel Undead Necr 18% 3d11 71% 4 Eringya's Surprising Cr Summ 18% N/A 71% 4 Martyr's Knell Necr/Summ 18% N/A 71% 4 Silence Hex/Air 16% N/A 71% 5 Curse of Agony Necr 18% N/A 96% 5 Starburst Conj/Fire 49% 6d14 1% 6 Conjure Ball Lightning Conj/Air 45% 3x3d16 3% 6 Permafrost Eruption Ice/Erth 32% 2x4d8 8% 6 Plasma Beam Fire/Air 28% 2x1d41 17% 6 Hellfire Mortar Fire/Erth/Frge 35% 4d13 19% 7 Magnavolt Erth/Air 32% 4d15 36% 7 Diamond Sawblades Frge 32% 4d7 82% 7 Fulsome Fusillade Conj/Alch 43% (3-5)d15 85% 8 Dispersal Tloc 22% N/A 90% 6 Ozocubu's Refrigeration Ice 22% 4d12 93% 7 Enfeeble Hex 9% N/A 100% 7 Manifold Assault Tloc 22% N/A 100% 7 Monstrous Menagerie Summ 9% N/A 100% 7 Discord Hex 9% N/A 100% 8 Disjunction Tloc 22% N/A 100% 8 Maxwell's Capacitive Co Air 22% ∞ 100% 8 Summon Horrible Things Summ 9% N/A 100% 8 Dragon's Call Summ 9% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:8 Shoals (4/4) Lair:2 Snake (4/4) Lair:2 Slime (1/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (4/5) D:13 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Sewer (visited) Bailey (visited) IceCv (visited) Zot: Depths:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:5 ( D:10 ( D:12 (? Orc:2 [=(* Elf:1 * Elf:2 =? Shoals:4 = Snake:3 =:: Vaults:2 = Portals: Hell: Depths:1 Depths:2 Depths:3 Abyss: Depths:2 Pandemonium: Depths:2 Ziggurat: Depths:3 Annotations: D:6 2 runed translucent doors, yetimobile's ghost, novice CoHu Shoals:3 1 runed translucent door, AutarchDCSS's ghost, adept VSCK Snake:3 2 transporters Orc:1 1 runed translucent door, AutarchDCSS's ghost, journeyman DsMo Depths:1 6 runed translucent doors Depths:2 6 runed translucent doors Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The spriggan air mage waves its arms in wide circles. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * The alderking says, "If you're unwilling to dance, then I'll see you out." The alderking runs its roots beneath you! The grasping roots grab you! The grasping roots constrict you. Unknown command. You feel much better. The spriggan air mage waves its arms in wide circles. The air twists around and strikes you!! * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Okay, then. Press: ? - help, Dir - move target Okay, then. Press: ? - help, Dir - move target Aim: a spriggan air mage, wearing a +0 robe (water, heavily wounded, spells empowered, repelling missiles) You rattle the tambourine. Waves of gravity draw inward around the spriggan air mage. The spriggan air mage is pinned by gravity. The brown very ugly thing is pinned by gravity. The caustic shrike is pinned by gravity. The stone giant is pinned by gravity. The shadow dragon is pinned by gravity. The ice dragon is pinned by gravity. The shadow dragon is pinned by gravity. The roots lose their grip on you. The shadow dragon breathes negative energy at you. The bolt of negative energy misses you. Unknown command. Unknown command. Unknown command. You feel yourself speed up. 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