Saint Level 1 of the Dungeon [Shop] Gemailaj's Book Shop a book of Conjurations (260 gold) the Compilation of the Storm (572 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Forge Lightning Spire Air/Forgecraft 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Chain Lightning Conjuration/Air 9 a book of Geomancy (260 gold) a book of Necromancy (234 gold) an Everburning Encyclopedia (494 gold) a book of Burglary (286 gold) a book of the Senses (520 gold) a book of Movement (416 gold) (0, 0, D:1) a hobgoblin skeleton (10, -1, D:1) a rat skeleton (11, 14, D:1) a +0 whip a kobold corpse (skeletalised by now) (12, -27, D:1) a ball python corpse (skeletalised by now) (13, 12, D:1) a quokka corpse (skeletalised by now) (15, -27, D:1) a bat corpse (skeletalised by now) (17, -12, D:1) a rat corpse (skeletalised by now) (19, -18, D:1) 9 stones (21, 7, D:1) 5 stones (23, -28, D:1) a +0 dagger a goblin skeleton (23, 1, D:1) 9 stones (24, 1, D:1) 7 stones (27, 8, D:1) a +0 short sword a kobold skeleton (31, -13, D:1) 2 stones a kobold skeleton (35, 3, D:1) a +0 short sword (38, 3, D:1) a hobgoblin corpse (skeletalised by now) (40, -12, D:1) a +0 club Level 2 of the Dungeon [Shop] Quuph's Armour Shoppe a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +2 pair of boots (198 gold) a +0 robe (8 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1276 gold) -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 leather armour (24 gold) a +0 pair of boots (54 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (798 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (0, 0, D:2) a bat corpse (skeletalised by now) (2, -4, D:2) a bat corpse (skeletalised by now) (2, -1, D:2) an adder corpse (skeletalised by now) (5, 23, D:2) the felid corpse of Natasha (skeletalised by now) (10, 40, D:2) a +0 hand axe a +0 chain mail a frilled lizard skeleton the human skeleton of Terence (18, 40, D:2) a +0 falchion (20, -4, D:2) an adder corpse (skeletalised by now) (20, 35, D:2) a +0 ring mail (22, 47, D:2) a +0 robe (41, 28, D:2) a +0 whip (44, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 50, D:2) a ball python corpse (skeletalised by now) (48, 41, D:2) a +0 whip a +0 leather armour a +0 dagger a +0 robe (49, 40, D:2) a +1 hand axe of electrocution a +0 chain mail (50, 21, D:2) a bat corpse (skeletalised by now) (50, 27, D:2) a +0 chain mail (50, 40, D:2) a +0 club (51, 28, D:2) a +0 dagger (54, 42, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (54, 50, D:2) a +0 club Level 3 of the Dungeon (2, -1, D:3) a +0 sling (5, -3, D:3) a +0 flail a +0 chain mail a +0 kite shield (16, 26, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, -11, D:3) a +0 plate armour (20, -8, D:3) an adder corpse (22, -9, D:3) a rat corpse (27, -8, D:3) 10 gold pieces (31, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 24, D:3) a +0 falchion an orc corpse (skeletalised by now) (32, 4, D:3) a jackal corpse a jackal corpse a jackal corpse (33, -10, D:3) an adder corpse