Saint Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -15, D:1) a +0 spear (11, -16, D:1) a jackal corpse (skeletalised by now) (18, -21, D:1) a +0 short sword 4 stones (18, -20, D:1) a rat skeleton (19, -34, D:1) a +0 robe (19, -17, D:1) a +0 dagger 4 stones (21, -27, D:1) a rat skeleton (28, 9, D:1) a +0 short sword 2 stones (29, -30, D:1) a +0 mace (29, 5, D:1) a beast talisman (29, 9, D:1) a frilled lizard skeleton (31, -27, D:1) a +0 leather armour (35, -21, D:1) a +0 dagger (38, -22, D:1) a kobold corpse (skeletalised by now) (39, -4, D:1) a +0 hand axe (42, 2, D:1) a bat corpse (skeletalised by now) (44, -4, D:1) a +0 club (44, 10, D:1) a quokka skeleton (56, 10, D:1) a +0 club (58, -20, D:1) 6 stones (62, 27, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, 1, D:2) an adder corpse (22, 6, D:2) a +0 club a goblin corpse (23, -26, D:2) 6 stones (28, -4, D:2) 5 stones