Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 10590208109879375438 29 Saint the Magician (level 3, -4/27 HPs) Began as a Djinni Conjurer on Feb 20, 2025. Slain by a lemure (7 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:03:38 (1010 turns). Saint the Magician (Djinni Conjurer) Turns: 1010, Time: 00:03:39 Health: -4/27 AC: 2 Str: 6 XL: 3 Next: 32% Gold: 84 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . i - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons d - a +2 dagger of electrocution Armour a - a +0 robe (worn) Magical Staves i - a staff of conjuration (weapon) Potions g - a potion of mutation Skills: + Level 1.3 Fighting + Level 2.8 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 56% 2d6 4% 2 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 28% 4 d - Shock Conj/Air 100% 1d9 3% 1 e - Fulminant Prism Conj/Alch 14% 3d8 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The lemure closely misses you. The lemure barely misses you. The lemure hits itself! Unknown command. You closely miss the lemure. The lemure misses you. Unknown command. You release spores at the lemure. The lemure barely misses you. The lemure barely misses itself. The lemure closely misses you. You barely miss Pikel. Pikel says, "You'll make a fine lemure." Pikel barely misses you. The lemure completely misses you. You barely miss Pikel. Pikel hits you with a +2 whip of freezing! * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * The lemure closely misses you. x2 You release spores at Pikel. Pikel appears confused. Pikel hits the lemure with a +2 whip of freezing. Pikel freezes the lemure. The lemure misses you. Unknown command. It was a potion of heal wounds. You feel much better. The lemure barely misses you. The lemure hits Pikel. Unknown command. You release spores at the lemure! The lemure appears confused. Unknown command. You barely miss Pikel. You stop sporulating. Your +0 robe and staff of conjuration unmeld from your body. The lemure seems less confused. The lemure hits you. The lemure barely misses you. The lemure hits you! Pikel hits you with a +2 whip of freezing. Pikel freezes you. You hit Pikel but do no damage. The lemure barely misses you. The lemure barely misses Pikel. The lemure barely misses you. Pikel hits you with a +2 whip of freezing. * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * The lemure closely misses you. The lemure hits you! You die... #.# ... #.# #.# ##.## ...# #..# ##@K# #555# #.#5# # #. #.#.# #. #. ....# .##. ### ##.### .5. ..######.# .###K. #.#.K....# ..... #.#5###### You could see Pikel (confused) and 4 lemures. Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 3 bats 3 frilled lizards (D:1) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Saint the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Saint set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 318 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 667 | D:1 | Reached skill level 1 in Fighting 709 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 709 | D:1 | Learned a level 1 spell: Shock 962 | D:2 | You are sucked into a shaft and drop 2 floors! 969 | D:4 | Noticed a lemure 969 | D:4 | Noticed a lemure 970 | D:4 | Noticed Pikel 970 | D:4 | Noticed a lemure 995 | D:4 | Noticed a lemure 1010 | D:4 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_natasha D:4: layout_loops_cross, kennysheep_small_circle, uniq_pikel, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.8 Stealth | | 1.5 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 3 Unarmed || 16 Staff || 1 Cast: Magic Dart || 41 Searing Ray || 1 Shock || 6 Use: Scroll || 3 Potion || 2 Armour: Robe || 13 Skin || 5 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1007 | 982 | 25 | 0 | 807 | 3 | 335.7 | Dungeon | 1007 | 982 | 25 | 0 | 807 | 3 | 335.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:4: 46 daAuts D:2: 23 daAuts