Saint Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 20, D:1) a +0 club a hobgoblin skeleton (2, 2, D:1) a +0 dagger a goblin skeleton (10, 7, D:1) a bat corpse (skeletalised by now) (13, 44, D:1) a +0 whip (19, -8, D:1) a +0 club 3 stones (19, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 25, D:1) a jackal skeleton a rat skeleton (20, 24, D:1) a quokka skeleton (21, -4, D:1) a +0 club (39, -1, D:1) a +0 dagger a goblin skeleton (40, 50, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 50, D:1) a +2 mace of protection (45, 4, D:1) a +0 leather armour (46, -4, D:1) a +0 dagger a ball python skeleton (55, 11, D:1) a +0 dagger Level 2 of the Dungeon (2, -3, D:2) a quill talisman